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  1. #41
    Community Member MaxwellEdison's Avatar
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    Wishbone (Suspension)

  2. #42
    Community Member KreepyKritter's Avatar
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    Default For Eladrin

    Fixed




    ETA: I expect armies of metal-mutts named K-9 will lay siege to the Marketplace. Mark the day.
    Last edited by KreepyKritter; 08-11-2011 at 08:23 PM.


    Definitive Guide to Bravery Bonuses You've got questions? We've got answers... and bacon.

  3. #43
    The Mad Multiclasser Failedlegend's Avatar
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    IM ASHAMED OF YOU ALL.

    We get a class with a HAND CANNON and a ROBOT DOG and NO ONE, I MEAN NO ONE mentions RUSH!!!



    Side note: Any chance theres a choice of constructs..not just the dog?
    Last edited by Failedlegend; 08-11-2011 at 10:38 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  4. #44
    Community Member Momsboys's Avatar
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    SUPERDOG!

    Clifford the big red dog ... so on

  5. #45
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    Quote Originally Posted by Arakiel View Post
    Yes Artificer Pets will be allowed in public spaces. We are not blind to the potential lag issues but the instancing system should handle the load, if not we will make adjustments to compensate.
    My immediate thought for a way to reduce the potential lag: Have the Artificer Pets only be able to be summoned, and sustained, in a radius around the Artificer Trainer, similar to the way that your Tavern Healing is restricted to the Bartender on a Guild Ship.
    Main toons: Kessem (Caster), Grubbly (Melee)
    Proud Noob of Band of Gypsys on Khyber.

  6. #46
    Community Member Karbalis's Avatar
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    Thumbs up

    Quote Originally Posted by ormsbygore View Post
    Yeah, it probably will lead to more lag.

    But I hope it also leads to Rangers getting actual Animal Companions, and Wizards/Sorcs getting Familliars(and then Druids later on getting Animal Companions as well). I like the idea of this tech so far.
    Yea i'll vote for this. Dear god it would finally be nice to have one of my 4 of 4 LVL 4 spells i'm allowed as an AA at lvl 20 not be TOTALLY USELESS anymore.

    Quote Originally Posted by MajMalphunktion View Post
    You believe....poorly. Sadly, if you want to blame anything, blame mushrooms.

    How's that for cryptic?

  7. #47
    Community Member Full_Bleed's Avatar
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    Quote Originally Posted by Arakiel View Post
    Yes you can name them
    Nice!

    I was a bit worried that it would simply say something like, "Boffo's Pet" over them.

    Much more interesting with real names.



    As for the lag issue, that's what instancing is for. I'm not worried about it. Seems totally manageable.

  8. #48
    Community Member Havok.cry's Avatar
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    I'm going to name mine Bob, because it will swim so well.
    Matt Walsh:
    But Truth is eternal, so it can never be old or new. It never ‘was’ or ‘will be.’ It just ‘is.’ It always ‘is.’

  9. #49
    Community Member Truga's Avatar
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    Quote Originally Posted by Arakiel View Post
    Your sarcasm is tasty
    Most people don't differentiate between stuttering and lag. They're thinking "oh my fps will be bad if there's tons of pets around" and have no idea it has nothing to do with lag, just their bad PC. :P

  10. #50
    Community Member Kenpai's Avatar
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    What is the status with pets and PvP? Will they be unusable (like certain Wall of Fire spells) in PvP or will I see the Lobster filled with 4500 Artificers and their dogs?

  11. #51
    Founder Riggs's Avatar
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    With persistent pets - just make sure no raids ever have a contagious spell effect of any type...

    http://en.wikipedia.org/wiki/Corrupted_Blood_incident

  12. #52
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    Heres the ultimate artificer pets...

    Dog (Half-life 2)


    Ravage (Transformers)


    probably showing my age here but... MUFFIT II (Battlestar Galactica)

  13. #53
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by EliahuTheMighty View Post
    My immediate thought for a way to reduce the potential lag: Have the Artificer Pets only be able to be summoned, and sustained, in a radius around the Artificer Trainer, similar to the way that your Tavern Healing is restricted to the Bartender on a Guild Ship.
    or the open air tavern in menecturn.

    Quote Originally Posted by Kenpai View Post
    What is the status with pets and PvP? Will they be unusable (like certain Wall of Fire spells) in PvP or will I see the Lobster filled with 4500 Artificers and their dogs?
    No you won't cause no one cares about PvP

    Quote Originally Posted by quijenoth View Post
    .
    probably showing my age here but... MUFFIT II (Battlestar Galactica)
    I'm sorry I'm sure some people hold that thing in dearest memory but it's bloody creepy.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  14. #54
    The Hatchery psteen1's Avatar
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    are we 100% positive that dogs are the only pet option? Or are we just assuming based on the splash screen?

  15. #55
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by psteen1 View Post
    are we 100% positive that dogs are the only pet option? Or are we just assuming based on the splash screen?
    99% of the discussion of artificer is speculation partly based off the PnP artificer and partly based of the small tidbits of info from rune arm/scroll drops, the blurbs on the char creation screen and the concept art...there's only been a FEW mentions from devs and its mostly wait and see.
    Last edited by Failedlegend; 08-12-2011 at 09:26 AM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  16. #56
    Community Member AnYtHiNg23's Avatar
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    Quote Originally Posted by quijenoth View Post
    ]

    probably showing my age here but... MUFFIT II (Battlestar Galactica)
    Darn, beat me to it - Muffit (the second) is a great name! (showing my age too - love original BSG)

    Am i also right in assuming that as these aren't Player Characters, that we will end up seeing multiples of the same name running around...?
    Eriar Tahlaer AA/Healer ShiC Drd/Rng/Ftr 17/2/1 - Cryme Otta TR B-Eng Arti 11 - Larue K'Dhar SDII Ftr/Pal 16/2
    Koroz PMII Wiz/Rog/Ftr 12/2/1 - Feevin Otta Rog 4

    Found in Sai Gon (Orien)

  17. #57
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by AnYtHiNg23 View Post
    Darn, beat me to it - Muffit (the second) is a great name! (showing my age too - love original BSG)

    Am i also right in assuming that as these aren't Player Characters, that we will end up seeing multiples of the same name running around...?
    I bet you any money we'll see a bunch of drow running around with Drizzit dogs if thats true.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  18. #58
    Community Member Damionic's Avatar
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    Gnasher
    I'm here because your not WISHING HARD ENOUGH!!

  19. #59
    Community Member parowan's Avatar
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    If artificers can bring their pets out in public they should be required to clean up after them - yeah i said it - I don't want them leaving their greasy little dumps on my front lawn!

    Alternatively, I could be appeased if my rogue was allowed to pick other players' pockets (or shopkeepers!) in public spaces.

  20. #60
    Community Member Stormanne's Avatar
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    ...and his waste will weigh as much a 1,000 suns.

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