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  1. #1
    Community Member wax_on_wax_off's Avatar
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    Default Suggestion: 3250 Favour: unlock hard/elite for TR1/2+

    Problem: Legendary characters (regardless of account type) need access to the full potential of the Bravery bonus to make it worthwhile enough to level and hence maximise revenue from XP pots, adventure packs and true hearts of wood.
    Solution: Detailed below.

    Caveat: Hard access only isn't an option as in 99% of situations it would give better XP/minute to run N*7, H, E. Elite access gives ~5% XP advantage in most situations.

    Having followed the off topic discussion in the other thread I wanted to submit an idea inspired by the below Developer comments:

    Quote Originally Posted by MadFloyd View Post
    Well, as it happens we won't be giving everyone the ability to open on Elite, so it remains a VIP perk for the time being.

    We are looking into letting characters who TR get access though - as someone suggested earlier in this thread.
    Quote Originally Posted by MadFloyd View Post
    Quote Originally Posted by joneb1999 View Post
    Madfloyd since you wanted to help TRs get xp easier than having to run so many normal difficulties all the time why dont you allow all TRs (only TR), premium included, to be able to open on elite.
    Great suggestion.
    Solution to the specific issue of multiple TR'd characters being restricted (by time) to patterns of N*7/H/E runs which is boring and causes burn outs:

    3250 Favour Reward: Heroes Access. This gives access to an exclusive shop.
    Included items:
    Heroes Bell of Admission
    Cost: 10 TP, 1 Epic Dungeon Token, 50,000 platinum.
    Charges: 100
    Function: Allows a Hero character (34 point build) to access a quest on Hard
    Announce your presence to your enemies and strike fear into them!

    Legendary Gong of Admission
    Cost: 25 TP, 3 Epic Dungeon Token, 100,000 platinum.
    Charges: 100
    Function: Allows a Legendary character (36 point build) to access a quest on Elite
    Announce your presence to your enemies and strike fear into them!

    Other items could be included as well (perhaps ones that VIPs will value too).

    An alternative structure for ongoing costs is to only allow access if there is a current Bravery Streak. Therefore, if a TR ever goes into a quest on normal then they will lose their access until they can get access to some hard/elite quests an alternate way (the access could even be keyed to the type of bravery bonus but this might be excessive).

    The idea with these 2 items/streak req. and with the favour requirement is to maximise the hurdles involved in getting this access which has been exclusive to VIP up to now. Hopefully, with such a high water favour requirement and small, ongoing costs most players will still prefer to be VIP. However, it is important that Turbine caters for all of its different audiences in a fair way.

    What does everyone think?
    Last edited by wax_on_wax_off; 08-25-2011 at 01:38 AM.

  2. #2
    The Hatchery sirgog's Avatar
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    Reasonable idea.

    I'd simplify it though - 3000 = server-wide Hard unlock on all toons; 4000 = server-wide Elite unlock on all toons.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  3. #3
    Community Member Unreliable's Avatar
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    Quote Originally Posted by sirgog View Post
    Reasonable idea.

    I'd simplify it though - 3000 = server-wide Hard unlock on all toons; 4000 = server-wide Elite unlock on all toons.
    Can you even get 4000 favor?

    Even with the new quests I believe the cap is around 3900?

  4. #4
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Unreliable View Post
    Can you even get 4000 favor?

    Even with the new quests I believe the cap is around 3900?
    That's fine - one more big update or two small packs, and we are there.

    Program and announce it now, but make clear "This can't be achieved... yet."

    Just like Suppressed Power items released with no way to unsuppress them.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  5. #5
    Founder KuRRuPT's Avatar
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    Quote Originally Posted by Unreliable View Post
    Can you even get 4000 favor?

    Even with the new quests I believe the cap is around 3900?



    yes you can i think i am setting on a toon that has 4500 if not more has done every thing in the game on elite. I think it will go higher then that with more new content


    Oh yeah if you want this stuff then you need to be VIP stop asking for all of this when u don't want to even pay for the game... Devs plz do not give this to any one that dose not want to pay to play...As a matter of fact they better not give you something I have to pay for every month...
    Last edited by KuRRuPT; 08-24-2011 at 12:36 AM.
    § Diligence §


  6. #6
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by KuRRuPT View Post
    yes you can i think i am setting on a toon that has 4500 if not more has done every thing in the game on elite. I think it will go higher then that with more new content


    Oh yeah if you want this stuff then you need to be VIP stop asking for all of this when u don't want to even pay for the game... Devs plz do not give this to any one that dose not want to pay to play...As a matter of fact they better not give you something I have to pay for every month...
    Did I read that right? You are sitting on a toon that has 4500? I'd like to see that.

    Choose not to pay to play? You're not serious, right? You think a non-VIP account could get to 3000+ favour without paying a dime? Seriously? Perhaps someone has done it but they are a crazy soab.

    One of the points of this suggestion is that it requires ownership of 95% of the game content. This usually equates to people having spent $100+ on the game (and they probably continue to spend money as more content comes out).

    An additional point of this suggestion is that it will encourage more spending to get to the favour reward or picking up a VIP sub (to get access to quests). Either way it equals more money for Turbine, not less.

  7. #7
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    Quote Originally Posted by wax_on_wax_off View Post
    Choose not to pay to play? You're not serious, right? You think a non-VIP account could get to 3000+ favour without paying a dime? Seriously?
    I know quite a few people that have never paid a dime to turbine and yet have every pack/class/race in the game. I'm sure there are many more that i dont know of simply because they dont want folks to know they are freeloading off the payments of players that actually do pay.

    its not like bandwidth is free... or developers work for free... or maybe suddenly turbine doesnt have to pay any bills.....

  8. #8
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by sirgog View Post
    Reasonable idea.

    I'd simplify it though - 3000 = server-wide Hard unlock on all toons; 4000 = server-wide Elite unlock on all toons.
    Though it'd be great to potentially have basically all the perks of VIP on a free/premium account I don't see that it is fair.

    The option should definitely be restricted to TR'd characters as that is where the issue lies. There isn't any reason for a first life character to need an elite unlock due to ease of leveling and if it is just for the novelty of the challenge then do some toon swapping (if in a group) or buy an elite unlock (if a determined soloer).

    However, avid TR'ers need some options to break up the monotony of N*7, H, E. These are who the option is for and who it should be restricted to. Constant character swapping or buying unlocks isnt reasonable to due time and efficiency concerns.

    As an update to possible variations I'd say that it should all be given at 3250 favour. Give something more interesting for 4000 favour (particularly something useful for VIPs too).

    Additionally, perhaps make it cost a few epic dungeon token fragments per unlock. Perhaps 1 epic dungeon token + 10k plat gives 10 to 30 hard/elite dungeon open tokens. Set it up as a vendor.

    How many epic dungeon tokens would a TR2 need I wonder to level up efficiently at various cost structures?

  9. #9
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    Quote Originally Posted by sirgog View Post
    Reasonable idea.

    I'd simplify it though - 3000 = server-wide Hard unlock on all toons; 4000 = server-wide Elite unlock on all toons.
    /signed
    Very good idea!
    And VIPs now will get it without favor - that would make it good option!
    Since DDO offers nothing for long time players, only wants to milk money by raising prices and difficulty to force ppl to grind for items instead of play and have fun, also new content is designed only for grind, Im off.
    Good Luck. CU in Guild Wars 1 and soon 2.

  10. #10
    Hero bando's Avatar
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    Default Good idea

    This is a good idea. My suggestion would be only to allow favor access to hard though, and not elite (VIP's need to keep some perks. Especially with the U11 bravery bonuses, this would be a nice reason to get around to finishing up Threnal


    Toons: Purr (I'm a Kitten), Awoo (I'm a Wolf), Diseasey (The Roach), Does (Not Compute)

  11. #11
    Community Member blkcat1028's Avatar
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    Default

    Good idea. +1

  12. #12
    Hero Musouka's Avatar
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    Well... all the favor unlocks are stuff even VIPs need to do to get their rewards, aside from spending their TP on them.

    So I see the next big favor unlock being something that VIPs don't already get. Perhaps the new class will be the next big milestone for favor unlock.
    Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server

  13. #13
    Community Member Ugumagre's Avatar
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    Well, there is some dissent here... I think also the VIP should have some perks (and from next week on I am no VIP anymore). Regular income is an important thing for Turbine, I guess.


    http://forums.ddo.com/showthread.php?t=274550


    so:
    /not signed
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  14. #14
    Community Member PLUGintoTHEpowerLINE's Avatar
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    I can agree with keeping this simple:

    3250 favor -- unlock "hard" for all toons on the server.
    Nice for premiums, and if you're a crazy enough SOB to grind 3250 favor without paying anything, you *deserve* that perk ;-)
    Quomodo cecidisti de cælo, Lucifer, qui mane oriebaris. corruisti in terram, qui vulnerabas gentes.
    Qui dicebas in corde tuo: In cælum conscendam, super astra Dei exaltabo solium meum.

  15. #15
    Community Member brian14's Avatar
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    Quote Originally Posted by PLUGintoTHEpowerLINE View Post
    I can agree with keeping this simple:

    3250 favor -- unlock "hard" for all toons on the server.
    /signed

    OP's idea is good, but this is even better
    Nice for premiums, and if you're a crazy enough SOB to grind 3250 favor without paying anything, you *deserve* that perk ;-)
    3250 favor on F2P?? How on Earth is it even possible?
    "Beauty is in the eye of the beholder."

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  16. #16
    Community Member shadowhop's Avatar
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    Quote Originally Posted by PLUGintoTHEpowerLINE View Post
    I can agree with keeping this simple:

    3250 favor -- unlock "hard" for all toons on the server.
    Nice for premiums, and if you're a crazy enough SOB to grind 3250 favor without paying anything, you *deserve* that perk ;-)
    /signed (we are only talking about hard so vip's still have their perk)

  17. #17
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by PLUGintoTHEpowerLINE View Post
    I can agree with keeping this simple:

    3250 favor -- unlock "hard" for all toons on the server.
    Nice for premiums, and if you're a crazy enough SOB to grind 3250 favor without paying anything, you *deserve* that perk ;-)
    I'd say this post is more or less off topic.

    Hard unlock for all toons is unnecessary and inappropriate. Firstly, all toons don't need this, first life characters can simply play on normal or get an opener. The specific issue that this suggestion is supposed to address only relates to TR'd characters higher XP requirements. Secondly, hard doesn't cut it for a Legendary character who wants to avoid boring repetition of quests by maximising first time bravery bonuses.

    3250 unlock: Hero characters (TR1): enter any quest on hard, Legendary characters (TR2): enter any quest on elite.

    Being a favour reward encourages purchases of adventure packs and addresses the need for TR'd characters to be able to access the bravery bonus which is being introduced in U11 (which is primarily targeted at TR characters).

    Sure, plenty of people appreciate being able to access hard/elite difficulty on first life characters but for this there is VIP or one-off unlocks from the store

    I imagine that we'll see this in U12 to catch those few premiums who will upgrade to VIP just for the bravery bonus ...

  18. #18
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    Quote Originally Posted by wax_on_wax_off View Post
    I'd say this post is more or less off topic.

    Hard unlock for all toons is unnecessary and inappropriate. Firstly, all toons don't need this, first life characters can simply play on normal or get an opener. The specific issue that this suggestion is supposed to address only relates to TR'd characters higher XP requirements. Secondly, hard doesn't cut it for a Legendary character who wants to avoid boring repetition of quests by maximising first time bravery bonuses.

    3250 unlock: Hero characters (TR1): enter any quest on hard, Legendary characters (TR2): enter any quest on elite.

    Being a favour reward encourages purchases of adventure packs and addresses the need for TR'd characters to be able to access the bravery bonus which is being introduced in U11 (which is primarily targeted at TR characters).

    Sure, plenty of people appreciate being able to access hard/elite difficulty on first life characters but for this there is VIP or one-off unlocks from the store

    I imagine that we'll see this in U12 to catch those few premiums who will upgrade to VIP just for the bravery bonus ...
    You want elite go VIP otherwise no dice as it is as it should stay


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  19. #19
    Community Member bobbryan2's Avatar
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    Not a huge fan of a 4000 favor level... requiring future updates just to finally get to take part in a perk that's being released now.

    That sort of design philosophy always seems to backfire. Like the 60% of ToD rings that still serve no purpose... whereas you're lacking ones that do.

  20. #20
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    /anti sign

    I'd much prefer to keep it a VIP perk.

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