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  1. #61

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    Black Dragon Bolt is comparable to Polar Ray on a foe with some Cold Resist and Acid Resist (like Raid-boss Devils) in terms of the Damage Per Second a Sorcerer can bust out.

    Assumptions:
    • The Sorcerer has 20 levels of Sorcerer.
    • Prime Element is the Savant's Element.
    • Prime Element has full enhancement line for spell-boosting damage.
    • Secondary Elements have the full base damage and 1 rank of Spell Critical Chance, namely because 3 elemental damage types are being used.
    • Greater Arcane Lore is assumed.
    • Maximize, Empower, and the Sorcerer Capstone are assumed.
    • Target foe is a devil with 50 cold/acid resistance.
    • A spell clickable damage for each element is assumed (Freeze, Spark, and Erosion).
    • No other bonuses to Base Caster Level or Max Caster Level are used.
    • Targets will always save, but do not have evasion.
    • Vulnerability to elements is not assumed.


    Code:
    20 Sorc Water Savant																																	
    			Name			Caster Level	Damage Dice	Average Damage	Muliplier	Multiplied Damage	Ticks	Max Damage	Saves	Saved Damage	Energy Resist	Devil Damage	Devil Damage (2nd)	Devil Damage (3rd)	DPS (max stack)	
    			Polar Ray		26		26d6(w)		130		8.81		1,145.3			1	1,145.3		1	1,145.3		35		1,110.3								277.6		
    			B Drag Bolt		20		20d3		40		7.29		291.6			3	874.8		3	874.8		50		724.8								120.8		
    			Eladar's Surge		20		1d6+20		23.5		7.29		171.3			7	1,199.2		7	1,199.2		0		1,199.2		2,398.4			3,597.6			257.0		
    			Niac's Biting		20		1d6+23		26.5		8.81		233.5			7	1,634.3		7	1,634.3		35		1,389.3		3,023.5			4,657.8			332.7		
    			Acid Rain		15		1d4x15		37.5		7.29		273.4			4	1,093.5		3.5	956.8		50		756.8								94.6		
    			Ice Storm (Cold)	13		1d6+12		15.5		8.81		136.6			14	1,911.8		14	1,911.8		35		1,421.8								47.4		
    			Ice Storm (Blunt)	13		2d6		7		8.81		61.7			14	863.4		14	863.4		0		863.4								28.8		
    																																			
    20 Sorc Earth Savant																																	
    			Name			Caster Level	Damage Dice	Average Damage	Muliplier	Multiplied Damage	Ticks	Max Damage	Saves	Saved Damage	Energy Resist	Devil Damage	Devil Damage (2nd)	Devil Damage (3rd)	DPS (max stack)	
    			Polar Ray		20		20d6(w)		100		7.29		729.0			1	729.0		1	729.0		50		679.0								169.8		
    			B Drag Bolt		26		26d3		52		8.81		458.1			3	1,374.4		3	1,374.4		35		1,269.4								211.6		
    			Eladar's Surge		11		1d6+11		14.5		7.29		105.7			7	739.9		7	739.9		0		739.9		1,479.9			2,219.8			158.6		
    			Niac's Biting		20		1d6+20		23.5		7.29		171.3			7	1,199.2		7	1,199.2		50		849.2		2,048.4			3,247.6			232.0		
    			Acid Rain		18		1d4x18		45		8.81		396.5			4	1,585.8		3.5	1,387.6		35		1,247.6								155.9		
    			Ice Storm (Cold)	10		1d6+10		13.5		7.29		98.4			14	1,377.8		14	1,377.8		50		677.8								22.6		
    			Ice Storm (Blunt)	10		2d6		7		7.29		51.0			14	714.4		14	714.4		0		714.4								23.8		
    																																			
    20 Sorc Air Savant																																	
    			Name			Caster Level	Damage Dice	Average Damage	Muliplier	Multiplied Damage	Ticks	Max Damage	Saves	Saved Damage	Energy Resist	Devil Damage	Devil Damage (2nd)	Devil Damage (3rd)	DPS (max stack)	
    			Polar Ray		20		20d6(w)		100		7.29		729.0			1	729.0		1	729.0		50		679.0								169.8		
    			B Drag Bolt		11		11d3		22		7.29		160.4			3	481.1		3	481.1		50		331.1								55.2		
    			Eladar's Surge		20		1d6+23		26.5		8.81		233.5			7	1,634.3		7	1,634.3		0		1,634.3		3,268.5			4,902.8			350.2		
    			Niac's Biting		20		1d6+20		23.5		7.29		171.3			7	1,199.2		7	1,199.2		50		849.2		2,048.4			3,247.6			232.0		
    			Acid Rain		11		1d4x11		28.5		7.29		207.8			4	831.1		3.5	727.2		50		527.2								65.9		
    			Ice Storm (Cold)	10		1d6+10		13.5		7.29		98.4			14	1,377.8		14	1,377.8		50		677.8								22.6		
    			Ice Storm (Blunt)	10		2d6		7		7.29		51.0			14	714.4		14	714.4		0		714.4								23.8
    ** Edit - Hastily created math fixed on Caster Level of Niac's and Eladars changed to cap at 20 (even for savants due to a noted bug). Black Dragon Bolt set at 3 ticks. Multiplier math fixed (as I multiplied the item enhancement bonus to the enhancement system bonus, now it is added).
    Last edited by MrCow; 08-11-2011 at 06:27 PM.
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  2. #62
    Community Member Rodasch's Avatar
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    Quote Originally Posted by Asmodeus451 View Post
    what i'm reading here is alot of really mad Water Savants that just realized they are no longer King of the Castle.

    just remeber this guys- up til now, we Earth Savants have had exactly ONE Acid spell that breaks through Mantle of Invulnerability: Acid Fog.

    if we wanted to do boss DPS, we had to use non-acid spells.

    now we have a high level damge optionthat allows us to compete.

    we can cast BDB, while you water Savs out there can cast Otilukes, Niacs, and Polar Ray, and STILL out DPS us.

    so please, stop complaining
    You completely misunderstand the point.

    The point is that this spell will be so strong that even water savants will be using it and secondary speccing for acid instead of electricity since this spell requires less upkeep than eladar's for equivalent dps, giving more time to fire other spells in between, further widening the dps gap between casters and melees and leading to even worse cries of "omg nerf casters melees are teh useless".

    I'm not mad that ice isn't the most powerful, I'm bothered by the fact that this spell is too powerful in relation to the other spells (including the much complained about level 5 dots) and stacks with all the other "powerful" spells.

    I will be thrilled with the power this spell provides if it goes through to live like this, but I know what will happen in the aftermath, and it will be ugly.
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  3. #63
    Community Member Rodasch's Avatar
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    Quote Originally Posted by MrCow View Post
    Black Dragon Bolt is comparable to Polar Ray on a foe with some Cold Resist and Acid Resist (like Raid-boss Devils) in terms of the Damage Per Second a Sorcerer can bust out.

    Assumptions:
    • The Sorcerer has 20 levels of Sorcerer.
    • Prime Element is the Savant's Element.
    • Prime Element has full enhancement line for spell-boosting damage.
    • Secondary Elements have the full base damage and 1 rank of Spell Critical Chance, namely because 3 elemental damage types are being used.
    • Greater Arcane Lore is assumed.
    • Maximize, Empower, and the Sorcerer Capstone are assumed.
    • Target foe is a devil with 50 cold/acid resistance.
    • A spell clickable damage for each element is assumed (Freeze, Spark, and Erosion).
    • No other bonuses to Base Caster Level or Max Caster Level are used.
    • Targets will always save, but do not have evasion.
    • Vulnerability to elements is not assumed.


    Code:
    20 Sorc Water Savant																																	
    			Name			Caster Level	Damage Dice	Average Damage	Muliplier	Multiplied Damage	Ticks	Max Damage	Saves	Saved Damage	Energy Resist	Devil Damage	Devil Damage (2nd)	Devil Damage (3rd)	DPS (max stack)	
    			Polar Ray		26		26d6(w)		130		10.2		1,326.0			1	1,326.0		1	1,326.0		35		1,291.0								322.8		
    			B Drag Bolt		20		20d3		40		8.47		338.8			4	1,355.2		4	1,355.2		50		1,155.2								192.5		
    			Eladar's Surge		20		2d6+20		27		8.47		228.7			7	1,600.8		7	1,600.8		0		1,600.8		3,201.7			4,802.5			343.0		
    			Niac's Biting		26		2d6+26		30		10.2		306.0			7	2,142.0		7	2,142.0		35		1,897.0		4,039.0			6,181.0			441.5		
    			Acid Rain		15		1d4x15		37.5		8.47		317.6			4	1,270.5		3.5	1,111.7		50		911.7								114.0		
    			Ice Storm (Cold)	13		1d6+12		15.5		10.2		158.1			14	2,213.4		14	2,213.4		35		1,723.4								57.4		
    			Ice Storm (Blunt)	13		2d6		7		10.2		71.4			14	999.6		14	999.6		0		999.6								33.3		
    																																			
    20 Sorc Earth Savant																																	
    			Name			Caster Level	Damage Dice	Average Damage	Muliplier	Multiplied Damage	Ticks	Max Damage	Saves	Saved Damage	Energy Resist	Devil Damage	Devil Damage (2nd)	Devil Damage (3rd)	DPS (max stack)	
    			Polar Ray		20		20d6(w)		100		8.47		847.0			1	847.0		1	847.0		50		797.0								199.3		
    			B Drag Bolt		26		26d3		52		10.2		530.4			4	2,121.6		4	2,121.6		35		1,981.6								330.3		
    			Eladar's Surge		11		2d6+11		18		8.47		152.5			7	1,067.2		7	1,067.2		0		1,067.2		2,134.4			3,201.7			228.7		
    			Niac's Biting		20		2d6+20		24		8.47		203.3			7	1,423.0		7	1,423.0		50		1,073.0		2,495.9			3,918.9			279.9		
    			Acid Rain		18		1d4x18		45		10.2		459.0			4	1,836.0		3.5	1,606.5		35		1,466.5								183.3		
    			Ice Storm (Cold)	10		1d6+10		13.5		8.47		114.3			14	1,600.8		14	1,600.8		50		900.8								30.0		
    			Ice Storm (Blunt)	10		2d6		7		8.47		59.3			14	830.1		14	830.1		0		830.1								27.7		
    																																			
    20 Sorc Air Savant																																	
    			Name			Caster Level	Damage Dice	Average Damage	Muliplier	Multiplied Damage	Ticks	Max Damage	Saves	Saved Damage	Energy Resist	Devil Damage	Devil Damage (2nd)	Devil Damage (3rd)	DPS (max stack)	
    			Polar Ray		20		20d6(w)		100		8.47		847.0			1	847.0		1	847.0		50		797.0								199.3		
    			B Drag Bolt		11		11d3		22		8.47		186.3			4	745.4		4	745.4		50		545.4								90.9		
    			Eladar's Surge		26		2d6+26		30		10.2		306.0			7	2,142.0		7	2,142.0		0		2,142.0		4,284.0			6,426.0			459.0		
    			Niac's Biting		20		2d6+20		24		8.47		203.3			7	1,423.0		7	1,423.0		50		1,073.0		2,495.9			3,918.9			279.9		
    			Acid Rain		11		1d4x11		28.5		8.47		241.4			4	965.6		3.5	844.9		50		644.9								80.6		
    			Ice Storm (Cold)	10		1d6+10		13.5		8.47		114.3			14	1,600.8		14	1,600.8		50		900.8								30.0		
    			Ice Storm (Blunt)	10		2d6		7		8.47		59.3			14	830.1		14	830.1		0		830.1								27.7
    Thanks, Cow. I was at work earlier and wasn't able to devote my full attention to the permutations, but on the drive home I did some mental math and fully intended to come back here and compare elemental resistances and their impact. My initial statements are a bit misleading regarding the resistances.

    I'll need a little more time to go over the numbers and I'll post my findings.
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  4. #64
    Founder Solmage's Avatar
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    Quote Originally Posted by Rodasch View Post
    So an 8th level acid spell that does 100-300 damage over it's 6 seconds span per cast (at caster level 25) plus metas and enhancements etc.

    Rate vs Polar ray:

    8th level cold spell that does 50-150 damage (all at once) per cast (at caster level 25) plust metas and enhancements.

    Instant:
    Polar Ray: 50-150 (avg 100)
    Black Dragon Bolt: 25-75 (avg 50)

    at 2 seconds:
    Polar Ray: 0
    Black Dragon Bolt: 50-150 (avg 100)

    at 4 seconds:
    Polar Ray: 0
    Black Dragon Bolt: 75-225 (avg 150)

    at 6 seconds:
    Polar Ray: 0
    Black Dragon Bolt: 100-300 (avg 200)

    So it looks like it will do double polar ray's damage per sp, and double the dps of polar ray, since the cooldown on polar ray is 6 seconds.

    Is this spell intended to be the absolute best single target damage spell in the game?

    It rivals triple stacked niacs/eladars for pure dps without the restriction of having to stack it up to that.

    base 33.3-50 dps on BDB vs 31.5-39 base dps on Niacs/eladars 3 stack

    While those numbers may not look huge yet, that's BASE dps. Metas/enhancements magnify it a great deal.

    full elemental spec enhancements, full metas, sorc capstone multiply all those numbers by approximately 5 times

    --edit: removed erroneous calcs from flawed spreadsheet. see calcs posted later on page 2 of this thread for BDB dps calcs--


    That looks way too overpowered.

    It gets even sicker when you factor in savant curses.
    Actually... it seems pretty balanced. Allow me to explain: The niacs user will in all likelihood also have his tier3 dot going, AND will, during the cooldown, cast a lvl 25 or so cold ball, a level 20 or so cone of cold, at the very least, while also having his ice storm going. (He may even add the electricity dot for insult to the injury). The acid user will ... not have a heck of a lot else to cast, since this will not stack with acid raid, or really anything else acid except acid fog, which is lackluster at best.

    Acid lacks so many 'real' damage spells, that unless I'm horribly mistaken, this 'sounds' like it may be the way to unnerf what is currently one of the least powerful elements, by a significant margin too.

    But this is theory crafting without all the elements to form a good solid opinion, I'm transfering my sorcerer to Lam and I'll test as soon as I can.
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  5. #65
    Community Member Morosy's Avatar
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    Quote Originally Posted by Rodasch View Post
    You completely misunderstand the point.

    The point is that this spell will be so strong that even water savants will be using it and secondary speccing for acid instead of electricity since this spell requires less upkeep than eladar's for equivalent dps, giving more time to fire other spells in between, further widening the dps gap between casters and melees and leading to even worse cries of "omg nerf casters melees are teh useless".
    Yes, I also believe it is better, but you shouldn't say it takes less upkeep than Eladar's. To get the most out of this one you'd probably recast it every 4-5 seconds to get the most out of it. Eladar's only needs a recast once every 14-15 seconds.

  6. #66
    The Hatchery Syllph's Avatar
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    I'm surprised the dots aren't class restricted. For example, if the the water Savant were to get Niacs at level 12 or so, the earth would get BDB etc. It's nice that we get all three it's just surprising.

  7. #67
    Community Member Morosy's Avatar
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    Quote Originally Posted by Syllph View Post
    I'm surprised the dots aren't class restricted. For example, if the the water Savant were to get Niacs at level 12 or so, the earth would get BDB etc. It's nice that we get all three it's just surprising.
    Well that would be one way to limit the DoTs a bit. As it is now I have both Niac's and Eladar's. Once this hits it will be all three. That's part definitely part of the problem, since if I was only using one of them it would be a lot less ridiculous, but let's not talk about that

  8. #68
    Community Member Khurse's Avatar
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    Really- it's been said before and I can't believe I'm saying it, but these DOT spells should have a save against them.

    Stacking 2 was awesome, stacking 3 spells is going to be... something better than awesome.

  9. #69
    Community Member Rodasch's Avatar
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    Ok, here are my final findings, in summary:

    using the same assumptions as Mr. Cow's post above, but doing the calculations as such:
    *Niac's and Eladar's rated as fully stacked for simplicity sake (3 times)
    *Damage for all spells corrected (Cow had some incorrect values for damage, such as the level 5 dots doing 1d6+level rather than the 2d6+level he had, and improper multiplication of their damage when stacked).
    *Polar ray and Black Dragon Bolt compared as level 8 unresistible single target damage spells
    *level 5 dots included for comparison sake.
    *Calculated BD Bolt as 3 ticks with no initial damage component (unless someone verifies that it has initial damage too)


    Here we go:

    Water Savant on Devil (50 cold/acid resist)

    Polar Ray: 322.75 DPS (1,291 avg dmg/cast) - Cast 7.5 times in 30 seconds
    BD Bolt: 144.4 DPS (866.4 avg dmg/cast) - Cast 5 times in 30 seconds
    Eladar's (3x): 298.57 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 433.85 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 1199.57

    Earth Savant on Devil (50 cold/acid resist)

    Polar Ray: 199.25 DPS (797 avg dmg/cast) - Cast 7.5 times in 30 seconds
    BD Bolt: 247.7 DPS (1486.2 avg dmg/cast) - Cast 5 times in 30 seconds
    Eladar's (3x): 184.22 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 273.57 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 904.74


    All in all I have to retract my previous reservations about this spell and give it my stamp of approval.

    If anyone feels the need to check my work, I have the spreadsheet, but just don't have time to repost all the math here.
    Last edited by Rodasch; 08-11-2011 at 02:37 AM. Reason: somehow miscalculated total dps for water savant
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  10. #70
    Community Member Morosy's Avatar
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    Seems like you could fit in 6 casts in 30 seconds as opposed to 5, since the initial tick takes place immediately, then 2 seconds later is another, and 4 seconds later is another. Should be over before 6 seconds happens.
    Last edited by Morosy; 08-11-2011 at 02:04 AM.

  11. #71
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    Quote Originally Posted by HGM-Chi View Post
    I dunno, my 25 sided sees as much action as my 3 sided...
    Well the d3 gets more action than the d12, and it doesn't even exist!
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  12. #72
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    Quote Originally Posted by Rodasch View Post
    Ok, here are my final findings, in summary:

    using the same assumptions as Mr. Cow's post above, but doing the calculations as such:
    *Niac's and Eladar's rated as fully stacked for simplicity sake (3 times)
    *Damage for all spells corrected (Cow had some incorrect values for damage, such as the level 5 dots doing 1d6+level rather than the 2d6+level he had, and improper multiplication of their damage when stacked).
    *Polar ray and Black Dragon Bolt compared as level 8 unresistible single target damage spells
    *level 5 dots included for comparison sake.
    *Calculated BD Bolt as 3 ticks with no initial damage component (unless someone verifies that it has initial damage too)


    Here we go:

    Water Savant on Devil (50 cold/acid resist)

    Polar Ray: 322.75 DPS (1,291 avg dmg/cast) - Cast 7.5 times in 30 seconds
    BD Bolt: 144.4 DPS (866.4 avg dmg/cast) - Cast 5 times in 30 seconds
    Eladar's (3x): 298.57 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 433.85 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 929.57

    Earth Savant on Devil (50 cold/acid resist)

    Polar Ray: 199.25 DPS (797 avg dmg/cast) - Cast 7.5 times in 30 seconds
    BD Bolt: 247.7 DPS (1486.2 avg dmg/cast) - Cast 5 times in 30 seconds
    Eladar's (3x): 184.22 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 273.57 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 904.74


    All in all I have to retract my previous reservations about this spell and give it my stamp of approval.

    If anyone feels the need to check my work, I have the spreadsheet, but just don't have time to repost all the math here.
    I'm surprised the numbers are so close. Could you check the numbers for Air Savant?

  13. #73
    Community Member Rodasch's Avatar
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    Quote Originally Posted by Morosy View Post
    Yes, I also believe it is better, but you shouldn't say it takes less upkeep than Eladar's. To get the most out of this one you'd probably recast it every 4-5 seconds to get the most out of it. Eladar's only needs a recast once every 14-15 seconds.
    By less upkeep I mean you don't have to build and monitor a stack, you just cast it every few seconds as part of your rotation.

    Eladar's is more work, just fewer keypresses, if that makes any sense.

    Same way I feel Polar ray is less upkeep than niac's, simply because I can hit it every time it refreshes without worrying about if that's the right time...because it is!

    Sorry to not make that clear
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  14. #74
    Community Member Rodasch's Avatar
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    Quote Originally Posted by IamSooty View Post
    I'm surprised the numbers are so close. Could you check the numbers for Air Savant?
    Already did, here they are:

    Air Savant on Devil (50 cold/acid resist)

    Polar Ray: 199.25 DPS (797 avg dmg/cast) - Cast 7.5 times in 30 seconds
    BD Bolt: 68.17 DPS (409.02 avg dmg/cast) - Cast 5 times in 30 seconds
    Eladar's (3x): 451.35 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 273.57 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 992.34

    Also note that I updated water savant total dps calc in my post, somehow I added it wrong the first time, but the raw numbers were right, I just fat fingered the calculator on totalling.

    Your acid damage gets boned hard by the -9 levels but your eladar's more than compensates since the devil lacks lightning resistance.
    Last edited by Rodasch; 08-11-2011 at 02:25 AM.
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  15. #75
    Community Member Rodasch's Avatar
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    Quote Originally Posted by Morosy View Post
    Seems like you could fit in 6 casts in 30 seconds as opposed to 5, since the initial tick takes place immediately, then 2 seconds later is another, and 4 seconds later is another. Should be over before 6 seconds happens.
    THe casts per 30 seconds has no bearing on the dps, it's just a measure of efficiency and fitting it in rotation.

    fewer casts per 30 seconds means less sp used over time, couple that with cheaper casting cost and it makes BDBolt more efficient sp wise.

    And just to be clear...if BD Bolt has 4 damage increments rather than 3, the calcs all change quite a bit, putting it in a much stronger position than Polar Ray even on the boss devil for their respective savants, but it's ok given the bigger picture. I still approve.
    Last edited by Rodasch; 08-11-2011 at 02:33 AM.
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    Quote Originally Posted by kuroi-koibito View Post
    I didn't have the heart to tell him he looked like a fat guy in a Godzilla suit.

  16. #76
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    Quote Originally Posted by Rodasch View Post
    Already did, here they are:

    Air Savant on Devil (50 cold/acid resist)

    Polar Ray: 199.25 DPS (797 avg dmg/cast) - Cast 7.5 times in 30 seconds
    BD Bolt: 68.17 DPS (409.02 avg dmg/cast) - Cast 5 times in 30 seconds
    Eladar's (3x): 451.35 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 273.57 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 992.34

    Also note that I updated water savant total dps calc in my post, somehow I added it wrong the first time, but the raw numbers were right, I just fat fingered the calculator on totalling.

    Your acid damage gets boned hard by the -9 levels but your eladar's more than compensates since the devil lacks lightning resistance.
    Oh! I have completely forgotten about the negative levels from Air-Savanthood. Although I'm not sure why you said you retract your earlier reservations. Doesn't the introduction of BD Bolt still improve top end caster damage/damage-to-SP efficiency? In your own words, won't it still widen the dps gap between casters and melees and leading to even worse cries of "omg nerf casters melees are teh useless"?

  17. #77
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    Quote Originally Posted by Cordovan View Post
    Sorry for not including this in our Lammania Release Notes. Added!


    Black Dragon Bolt
    Cost: 15 SP
    Target: Foe, Directional, Breakable
    Components: Focus, Somatic, Verbal
    Level: 8 Wiz/Sor
    Range: 60
    Metamagics: Maximize, Empower
    School: Conjuration (currently incorrectly listed as Evocation on Lammania)
    Effect: Deals 1 to 3 acid damage per caster level (up to a max of 25 to 75 at caster level 25) every 2 seconds for 6 seconds to an enemy with a powerful bolt of corrosive acid. This spell has double range.

    Very nice
    Quote Originally Posted by Arkat View Post
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  18. #78
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    Looks great to me. Especially the part where we finally get some high level spells that are useful, besides polar ray.
    I'm certainly going to go water > acid > elec spec now, rather than water > elec > acid. 's long as you cast it every 4 seconds instead of every 6 seconds you'll up your dps even more. And since it isn't a stacking thing you have to keep in mind, just casting it right after it comes off cooldown will work just fine.
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  19. #79
    Community Member Jiirix's Avatar
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    Quote Originally Posted by Hobgoblin View Post
    so my shiny new earth savant can have melfs spell, melfs sla, acid rain, acid fog, niacs, eldars, and this new spell all stacked at the same time? and then run away giggling like a school girl?

    hob
    Most mobs will be dead before you are done stacking
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  20. #80
    Community Member Rodasch's Avatar
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    Quote Originally Posted by IamSooty View Post
    Oh! I have completely forgotten about the negative levels from Air-Savanthood. Although I'm not sure why you said you retract your earlier reservations. Doesn't the introduction of BD Bolt still improve top end caster damage/damage-to-SP efficiency? In your own words, won't it still widen the dps gap between casters and melees and leading to even worse cries of "omg nerf casters melees are teh useless"?
    Yes, but not by as much as I had figured.

    See, those calcs require splitting elemental focus, which lowers the electrical damage for a water savant to gain the acid. If I stick with full ice and lightning (as I was pre TR) and just cast Polar, niac's, and eladar's, the dps difference is slim.

    I'll show you:

    Water Savant on same devil, full ice/elec spec:

    Polar Ray: 322.75 DPS (1,291 avg dmg/cast) - Cast 7.5 times in 30 seconds
    Eladar's (3x): 359.55 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)
    Niac's (3x): 433.85 DPS (cast stats skewed by stacking, Cast 2 times in 30 seconds to maintain after initial 2 to prep stack)

    Total DPS: 1116.15

    So it's worth approximately 83 dps in the bigger picture for a water savant to try to throw that in the mix.
    Last edited by Rodasch; 08-11-2011 at 02:59 AM.
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    Quote Originally Posted by kuroi-koibito View Post
    I didn't have the heart to tell him he looked like a fat guy in a Godzilla suit.

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