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  1. #1
    Community Member Monkey_Archer's Avatar
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    Default Bravery bonus and F2P/Premium

    So as I understand it, it is impossible for F2P/Premium player to get the bravery bonus, unless a VIP unlocks hard/elite for them (or they buy a hard/elite unlock from the DDO store). I know there has to be benefits to VIP, but this seems more like a pretty massive penalty for f2p/premium. The amount of xp lost for doing Nx6/H/E vs Ex6/H/N with bravery bonus is nearly the equivalent of running the quest an additional 5 times with the way repeat penalties stack up (assuming those haven't changed)

    As an experienced player who TRs and solos alot (and have been advocating for this kind of bonus) it bothers me that I wont be able to take advantage of it as of September when I take the premium plunge .

    I'm going to make 2 suggestions (in a desperate attempt to avoid constantly bugging my guildies for elite openers through what could be endless TRs)

    • 1) Allow the bravery bonus to kick in even if you've run the quest on normal first. That is, allow F2P/Premium players to run N/H/Ex6 and start stacking the bravery bonus as long as they don't run normal after starting the elite runs. This still wouldn't be nearly as much xp as running Ex6/H/N (you loose the +20% first ever on elite bonus, and get extra repeat penalties) but at least there would be some bonus, and incentive to run elite multiple times.

    • 2) Sell permanent elite unlocks in the DDO store. Normally I wouldn't recommend something like this, but its really a win-win. There is absolutely no way I will ever buy individual hard/elite unlocks with the amount of quests I run (especially when i could just bug a guildy or put an LFM up for an elite opener) However, as i do prefer to solo sometimes I would be willing to pay (probably up to 2000 points) for a permanent Elite unlock.
    Thelanis

  2. #2
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    [*]2) Sell permanent elite unlocks in the DDO store. Normally I wouldn't recommend something like this, but its really a win-win. There is absolutely no way I will ever buy individual hard/elite unlocks with the amount of quests I run (especially when i could just bug a guildy or put an LFM up for an elite opener) However, as i do prefer to solo sometimes I would be willing to pay (probably up to 2000 points) for a permanent Elite unlock.[/LIST]
    Yea, that is what they should do. It will kinda screw premium players otherwise.

  3. #3
    Community Member Xaxx's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    Yea, that is what they should do. It will kinda screw premium players otherwise.
    So its alright to put this through to screw vips then????

    Its not alright to screw premiums.... who are one time investments... but its alright to screw the vips... who are a constant cashflow.

    Does not compute.

  4. #4
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Xaxx View Post
    So its alright to put this through to screw vips then????

    Its not alright to screw premiums.... who are one time investments... but its alright to screw the vips... who are a constant cashflow.

    Does not compute.
    At what point does VIPs get screwed exactly?

  5. #5
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    At what point does VIPs get screwed exactly?
    I understand his post perfectly. I hear the exact same thing from my 3 year old and my 5 year old all the time. If I give something to my daughter, then my son claims that he's being punished. If I give something to my son, then my daughter complains that I'm not being fair.

    Edit: after reading what I posted, I realize that this could sound like an insult, but it really isn't. I really do have a 3 year old daughter and a 5 year old son and they really do say exactly that when I give something to one of them and I don't give it to the other.
    Last edited by gloopygloop; 08-09-2011 at 09:21 PM.

  6. #6
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by gloopygloop View Post
    I understand his post perfectly. I hear the exact same thing from my 3 year old and my 5 year old all the time. If I give something to my daughter, then my son claims that he's being punished. If I give something to my son, then my daughter complains that I'm not being fair.

    Edit: after reading what I posted, I realize that this could sound like an insult, but it really isn't. I really do have a 3 year old daughter and a 5 year old son and they really do say exactly that when I give something to one of them and I don't give it to the other.
    It's not at all like that. It would be like you charging your 5 year old son $10 a month to let him have extra ice cream. Then a while later you decide that your 3 year old daughter should get the extra ice cream without having to give you $10 a month, but you still keep charging your son the same fee for the same ice cream.

    Right now the open on elite is a perk that VIPs already get. If you then allow the F2P people to have it, you actually are taking away something from the VIPS.

  7. #7
    Community Member Xaxx's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    At what point does VIPs get screwed exactly?
    Well if taking something thats exclusivly vip and giving it to f2p/premium in any form isnt screwing vips..... then I dont see how not giving f2p/premium something that is exclusivly vip as screwing premium. Oh you dont like your own logic returned to ya?

    If this was to go ahead... it would simply fall under the *vips get everything for a monthly fee*... it would no longer be under *be a vip and get two special things... unlocks and 3 days head start on the new content*.... wow you wanna give vips 3 day head start as the vip perk.... wow... what a nice thing for you to want to do for vips.

  8. #8
    Cinnamon Synonym Anemone Sierim's Avatar
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    Even as a premium player myself, I wouldn't recommend allowing a permanent unlock of hard/elite difficulties via the DDOStore. VIP needs some things to make it a worthwhile option when competing with Premium, and and such an addition to those benefits (without taking anything away from F2P or Premium, I might add) like the bravery bonus is, IMO, a good thing.

  9. #9
    Community Member Bladedge's Avatar
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    Quote Originally Posted by Sierim View Post
    Even as a premium player myself, I wouldn't recommend allowing a permanent unlock of hard/elite difficulties via the DDOStore. VIP needs some things to make it a worthwhile option when competing with Premium, and and such an addition to those benefits (without taking anything away from F2P or Premium, I might add) like the bravery bonus is, IMO, a good thing.
    Disagree Iam willing to Pay $20-$30 to have permanent unlock of hard and elite on both my premium accounts that have all the quest packs, races and classes unlocked.
    HEY, I'M TRYING TO SOLVE THAT!
    STOP TOUCHING MY PUZZLE!
    TOUCH MY PUZZLE ONE MORE TIME AND YOU'LL BE SORRY!
    PEOPLE LIKE YOU ARE WHAT'S WRONG WITH THIS GAME -- I QUIT! AND YOU SHALL DIE!

  10. #10
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Sierim View Post
    Even as a premium player myself, I wouldn't recommend allowing a permanent unlock of hard/elite difficulties via the DDOStore. VIP needs some things to make it a worthwhile option when competing with Premium, and and such an addition to those benefits (without taking anything away from F2P or Premium, I might add) like the bravery bonus is, IMO, a good thing.
    This feature really has very little to do with being F2P/Premium vs VIP. Finding one friend/guildy/pugger that can open elite for you is rarely an issue. The problem I have is not that this will inconvenience me as a premium player, but rather that it completely eliminates my ability to solo when I want to.
    As an experienced/multi TR/zerger (whatever you want to call me) there are just certain quests that are better for me to solo rather then pug. I have nothing against bringing newer player along, explaining what needs to be explained, running backwards to pick up stones, taking neg 10p, etc... I do this frequently, and expect it every time i put an LFM up... but there are just some quests in the game that I like to run that infuriate newer players to no ends... and its just better for all involved that I be allowed to solo them (and pay turbine $20 to do so )
    Last edited by Monkey_Archer; 08-09-2011 at 07:19 PM.
    Thelanis

  11. #11
    Community Member Postumus's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    This feature really has very little to do with being F2P/Premium vs VIP. Finding one friend/guildy/pugger that can open elite for you is rarely an issue. The problem I have is not that this will inconvenience me as a premium player, but rather that it completely eliminates my ability to solo when I want to.
    Wait... don't you have the ability to solo now? I'm not seeing how non-VIPs not getting a new perk changes anything for them.

  12. #12
    Community Member Monkey_Archer's Avatar
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    Quote Originally Posted by Postumus View Post
    Wait... don't you have the ability to solo now? I'm not seeing how non-VIPs not getting a new perk changes anything for them.
    Its like saying to someone: "I'll give you $100 if you want it, but if you eat broccoli you get nothing."

    Of course I want a free $100... but maybe I like broccoli... but I want that $100 too ...

    Sure, technically I can still eat broccoli if I want to, but every time I do I loose $100
    Thelanis

  13. #13
    Community Member Stormanne's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    Its like saying to someone: "I'll give you $100 if you want it, but if you eat broccoli you get nothing."

    Of course I want a free $100... but maybe I like broccoli... but I want that $100 too ...

    Sure, technically I can still eat broccoli if I want to, but every time I do I loose $100
    You're not losing anything. You're just not getting the "bonus". And a bonus is just that. You'll still get everything you got before, you just won't get the extra stuff without signing back up for VIP...which is as it should be.

  14. #14
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    Quote Originally Posted by Postumus View Post
    Wait... don't you have the ability to solo now? I'm not seeing how non-VIPs not getting a new perk changes anything for them.
    yep, you can earn just as much xp, most likely faster, by doing the standard Normal runs, as before. The 'xp loss' is theoretical.

    This just opens up an option for Elite openers, and makes a VIP perk perkier.

  15. #15
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Monkey_Archer View Post
    This feature really has very little to do with being F2P/Premium vs VIP. Finding one friend/guildy/pugger that can open elite for you is rarely an issue. The problem I have is not that this will inconvenience me as a premium player, but rather that it completely eliminates my ability to solo when I want to.
    As an experienced/multi TR/zerger (whatever you want to call me) there are just certain quests that are better for me to solo rather then pug. I have nothing against bringing newer player along, explaining what needs to be explained, running backwards to pick up stones, taking neg 10p, etc... I do this frequently, and expect it every time i put an LFM up... but there are just some quests in the game that I like to run that infuriate newer players to no ends... and its just better for all involved that I be allowed to solo them (and pay turbine $20 to do so )
    I don't see it that way. You were soloing before, running stuff N, H, E, right? You can still do that, but without the big new big boost to XP. This is a bonus for VIPs and anyone that can get an elite opener. I see nothing at all wrong with that.

    Bonus to VIP: GOOD!
    Encourage grouping (a little bit): GOOD!

    Where's the problem?
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  16. #16
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Sierim View Post
    Even as a premium player myself, I wouldn't recommend allowing a permanent unlock of hard/elite difficulties via the DDOStore. VIP needs some things to make it a worthwhile option when competing with Premium, and and such an addition to those benefits (without taking anything away from F2P or Premium, I might add) like the bravery bonus is, IMO, a good thing.
    As long as it's expensive.... like 2000 TPs for global hard unlock and 5000 TPs for global elite unlock.... (or maybe 1500 and 4000)

    I'm fine with it....
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  17. #17
    Community Member Truga's Avatar
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    Quote Originally Posted by Sierim View Post
    Even as a premium player myself, I wouldn't recommend allowing a permanent unlock of hard/elite difficulties via the DDOStore. VIP needs some things to make it a worthwhile option when competing with Premium, and and such an addition to those benefits (without taking anything away from F2P or Premium, I might add) like the bravery bonus is, IMO, a good thing.
    This.

  18. #18
    Community Member dingal's Avatar
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    Quote Originally Posted by Sierim View Post
    Even as a premium player myself, I wouldn't recommend allowing a permanent unlock of hard/elite difficulties via the DDOStore. VIP needs some things to make it a worthwhile option when competing with Premium, and and such an addition to those benefits (without taking anything away from F2P or Premium, I might add) like the bravery bonus is, IMO, a good thing.

    This.

    I see a lot of complaints about how the bravery bonus penalizes F2P players when it does no such thing. F2P players can continue to get XP the same way they always have with no problem. They can also run all quests in their given level range on norm then again on hard, then again on elite and get the bravery bonus that way.

    Sorry guys at some point you have to allow there to be a good reason to go VIP other than unlocking elite for favor runs and now this provides a very distinct benefit. I've been paying VIP for quite some time and am personally glad to see it.
    April 27th, 2011 - Dungeons and Casters Unlimited is released to the public
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    This is an impressive min/min build.

  19. #19
    Founder & Hero Samir_Bennal's Avatar
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    Personally I see the majority affected by this will be those without guilds. Most guilds, especially those that actually are about helping guild mates, will have at least one member that will have most unlocked on elite so they can help those that don't. I try to help if I have elite available.
    Main - Dinomyte, Leader of the Cult of the Onyx Pikachu
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  20. #20
    Community Member Grosbeak07's Avatar
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    Finally VIP get a bit of a boost.

    Like many have said, just get a guildie with VIP to open it for you.
    Magical Rings are well... magical. - Gandalf

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