I LOVE this. "XP Farming" is the lamest thing in the history of gaming and makes me want to vommit. Anything the rewards people to play more content and on higher difficulties is awesome.
Thumbs up Turbine, this ALMOST has me over the U5 Tempest nerfs
Thumbs UP!! I love to here the "ding" !!
Goat, Sammich, Poultry
It won't change much I'm betting. A little more xp isn't going to make people want to protect Coyle more often. The method may change though..instead of 10xN, H, E, some other way may be used.
Elite x11, hard, normal on all usual xp farm quests ftw. Cap in 3 days.
Teth - Ascendance
Old School n00b that used to be pretty good at the game.
This may not fix TRing completely, but it looks like a very big step forward to me.
TRing currently has two problems:
1: It's so XP intensive that you pretty much have to farm the high value quests
2: XP is hard to come by at the upper end, so if you have any concerns about time efficiency you farm behind i.e. doing level 12 quests on normal at level 13 so you pull the maximum xp forward that you can
These compound each other, as you are doing the same quests over and over and they are way to easy for a decenlty geared TR at level, let alone when you are one level over.
Big thumbs up if this change is really in update 11! It makes more quests xp viable and encourages farming on elite so the content is more challenging. Yeah the most efficient path probably hasn't changed much, but the spread between the most efficient path and other paths is a lot less than it was so I can trade off some efficieny for more fun without adding serious amounts of time to my TR cycles.
Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.
Ghallanda - now with fewer alts and more ghostbane
This is true. But that level bracket is dominated by a few big quests (Delara's 2, Delara's 4, Bloody Crypt, Shadow Crypt, VON3, Relic of a Sovereign Past, Blockade Buster, some others in the rare group that knows them backward). However, other brackets aren't like that, and those are the level brackets that need the help for TRing.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.
And there are quests that will still be better to farm 10xN depending on the level at which the quests fall, the difficulty scaling in said quests, and the toon and player in question.
I know for instance that I would probably still run a lot of things on normal on my barbarian just to get the dungeon scaling in place. It's not that I couldn't complete the quests on Elite. It's just that the time it takes to chug the pots to heal back up make it more efficient to run on normal. Those same quests on an arcane/divine though? Elitex10 would be far more effective.
Well...this is awesome!
As far as leveling efficiency- same would apply, hit a quest one level above its normal level- exhaust the entire elite bravery bonus first, then the hard, and wrap it up with normals til its dry.
Only difference, is that now you'll be effectively milking quests one level below it since your'e starting off with elite while gaining full xp when you hit norm- but that doesn't bother me much. Great change!