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  1. #1
    Community Member shores11's Avatar
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    Default Update 11 - Confused

    Update 11 - hmmmmm.....

    More mechanical creatures, arm cannons, whats next muskets and other firearms. I thought I left World of Warcraft.

    Things of this nature is exactly why I had and still have a problem with DDO not being founded on The Forgotten Realms.


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    Quote Originally Posted by shores11 View Post
    More mechanical creatures, arm cannons, whats next muskets and other firearms. I thought I left World of Warcraft.

    Things of this nature is exactly why I had and still have a problem with DDO not being founded on The Forgotten Realms.
    Firearms are part of the Forgotten Realms setting, but not Eberron, so what are you talking about?
    http://forgottenrealms.wikia.com/wiki/Lantan

  3. #3
    Community Member NeutronStar's Avatar
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    Quote Originally Posted by shores11 View Post
    Update 11 - hmmmmm.....

    More mechanical creatures, arm cannons, whats next muskets and other firearms. I thought I left World of Warcraft.

    Things of this nature is exactly why I had and still have a problem with DDO not being founded on The Forgotten Realms.


    And yet you're still playing DDO after 5.5+ years. Go figure.

  4. #4
    Community Member shores11's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Firearms are part of the Forgotten Realms setting, but not Eberron, so what are you talking about?
    http://forgottenrealms.wikia.com/wiki/Lantan
    Thanks for the link as it helped me to find the enclosed link for when Lantan was introduced to The Forgotton Relams.

    The highly technological society was introduced in 2001 to The Forgotten Realms. I think the founders might have rolled over in their grave. Thank God it was not in D&D back in the 1970's when I started playing as I might have taken another route.
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  5. #5
    Community Member noinfo's Avatar
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    Quote Originally Posted by shores11 View Post
    Update 11 - hmmmmm.....

    More mechanical creatures, arm cannons, whats next muskets and other firearms. I thought I left World of Warcraft.

    Things of this nature is exactly why I had and still have a problem with DDO not being founded on The Forgotten Realms.


    There are many people who prefer Ebberon over the FR (and I HATE WF). I would take constructs over having to hear about Elminster any day of the week.
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  6. #6
    Community Member shores11's Avatar
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    Quote Originally Posted by NeutronStar View Post
    And yet you're still playing DDO after 5.5+ years. Go figure.
    Yes because it is still the best MMO in the industry hands down. However it does not prevent me from wishing a D&D based game stays as pure to the original version as possible.
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    Quote Originally Posted by noinfo View Post
    There are many people who prefer Ebberon over the FR (and I HATE WF). I would take constructs over having to hear about Elminster any day of the week.
    Let's talk about Dragonlance and Raistlin

  8. #8
    Community Member shores11's Avatar
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    Every world has its so called epic heros. Some even move accross worlds like the many versions of Drittz I see in Eberron. Yet this is no reason to not want a D&D based version of The Forgotten Realms in DDO. I do not and did not expect Eberron to be like The Forgotten Realms but trying to stay on course with what the founders of D&D put together is not a huge expectation.
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    Community Member NeutronStar's Avatar
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    Quote Originally Posted by shores11 View Post
    Yes because it is still the best MMO in the industry hands down. However it does not prevent me from wishing a D&D based game stays as pure to the original version as possible.
    The original version of the Eberron campaign setting you mean?

  10. #10
    Community Member Letrii's Avatar
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    Firearms are in the DMG.

  11. #11
    Community Member shores11's Avatar
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    Quote Originally Posted by Letrii View Post
    Firearms are in the DMG.
    How do we justify firearms in a medievil based fantasy game?
    Last edited by shores11; 08-09-2011 at 07:18 PM.
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  12. #12
    Community Member B0ltdrag0n's Avatar
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    Quote Originally Posted by shores11 View Post
    How do we justify firearms in a medevil based fantasy game?

    By accepting the fact that they have exited in most to all DnD rulesets since at least 2nd edition, and perhaps longer?
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  13. #13
    Community Member noinfo's Avatar
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    Quote Originally Posted by shores11 View Post
    Every world has its so called epic heros. Some even move accross worlds like the many versions of Drittz I see in Eberron. Yet this is no reason to not want a D&D based version of The Forgotten Realms in DDO. I do not and did not expect Eberron to be like The Forgotten Realms but trying to stay on course with what the founders of D&D put together is not a huge expectation.
    There is a massive advantage to playing in Eberron in that we don't have these "Epic" heros to run to the rescue, we have ourselves, we are the heros not overshadowed by rediculous NPC of lore. Even Dragonlance a series of novels and dungeons I enjoyed fails in this regard though their heros are more limited in scope they existed and fall backs. Forgotten Realms is by far the worse offender as NOTHING you can accomplish as a player will make a difference. This is why I like Eberron despite my dislike for WF.
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  14. #14
    Community Member ivo_rocker's Avatar
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    Quote Originally Posted by shores11 View Post
    How do we justify firearms in a medevil based fantasy game?
    Besides what the guys before me said, i don't really believe they had sentient constructs, flying ships, powerful magics and what-have-you on the medieval times... though, i could be wrong :P
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    Numbers are hard. Time travel is easy!

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    I would honestly love to find a PC, or Console game that takes place in the Dragonlance campaign world. Even if it never mentioned 2nd Edition or the original Hero's of the Lance, say, before the War of the Lance?...

    Sadly we will never see it.

    I liked how Dragonlance handled technology... Gnomes.. Run. Plain and simple... worked 1% of the time, the other 99% it was a random failure.
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  16. #16
    Community Member slothinator's Avatar
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    Quote Originally Posted by shores11 View Post
    How do we justify firearms in a medevil based fantasy game?
    1 - The AD&D DMG (printed in what, the mid 70's?) had a guide for merging a D&D campaign with both Boot Hill (a wild west style PNP) and Gamma World (a post apocalyptic PNP). The assumption was time travel or plane shifting making this possible.

    2 - I recall Unearthed Arcana (an AD&D book released in the 80's) containing a form of musket; I believe there was a magical equivalent of gunpowder also.

    3 - There was a module for the AD&D game (forget the name; was the sequel to Dungeonland and based on Alice in Wonderland) where the players started in the home of a wizard. If they for some reason chose to challenge this foe, one of the items he carried was a derringer; no doubt gathered from time traveling or something similar.

    So there are three examples from 20-30 years ago of firearms in what you would have to consider a "classic" D&D setting; Greyhawk. The creation of a magical item (not a gun in the sense of modern terms) that resembles a firearm or cannon seems pretty reasonable to me. Just try thinking of it as a hand held mage fire cannon. Really not that big of a deal.
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  17. #17
    Community Member NeutronStar's Avatar
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    Quote Originally Posted by B0ltdrag0n View Post
    By accepting the fact that they have exited in most to all DnD rulesets since at least 2nd edition, and perhaps longer?
    Yes, there were rules for regular Old West (Boot Hill type) firearms in the 1st Edition AD&D DM Guide. There were also rules for futuristic weapons (Gamma World type) in the 1st Edition AD&D DM Guide as well.

    Granted, not many DMs used or allowed them but they've officially been a part of D&D since about 1980 at least!

  18. #18
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    Quote Originally Posted by noinfo View Post
    There is a massive advantage to playing in Eberron in that we don't have these "Epic" heros to run to the rescue, we have ourselves, we are the heros not overshadowed by rediculous NPC of lore. Even Dragonlance a series of novels and dungeons I enjoyed fails in this regard though their heros are more limited in scope they existed and fall backs. Forgotten Realms is by far the worse offender as NOTHING you can accomplish as a player will make a difference. This is why I like Eberron despite my dislike for WF.
    Don't worry. Elminster will be by in a second or two to fix all this for you before fixing the US economy.

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  19. #19

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    Quote Originally Posted by shores11 View Post
    Update 11 - hmmmmm.....

    More mechanical creatures, arm cannons, whats next muskets and other firearms. I thought I left World of Warcraft.

    Things of this nature is exactly why I had and still have a problem with DDO not being founded on The Forgotten Realms.

    Honestly, this? Your brain might be thinking of World of Warcraft due to something you read. That's natural because you played it. However, here on DDO, we have not been given wow cheese yet and in the intrest of making money I don't think Turbine is about to start. The content hasn't even hit Lamannia for you to test or see with your own eyes..... which means that you've started a thread griping about update 11 the way you imagine it to be based on your previous poor choice in MMO.
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  20. #20
    Community Member camels's Avatar
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    Quote Originally Posted by butlerfamilywa View Post
    I would honestly love to find a PC, or Console game that takes place in the Dragonlance campaign world. Even if it never mentioned 2nd Edition or the original Hero's of the Lance, say, before the War of the Lance?...

    Sadly we will never see it.

    I liked how Dragonlance handled technology... Gnomes.. Run. Plain and simple... worked 1% of the time, the other 99% it was a random failure.

    I can help!
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