Here is what I would do, most notable differences:
- Ability increases in Strength
- Enhancements
- Took the THF line once splashing 2 Fighter
I might have taken more Orcish Power Attack enhancements if I thought you could get your hit high enough.
You can use Augment Summoning at level 3 if you like, and then change it for Two-Handed Fighting at level 12, still relatively cheap at Fred.
You can take Mental Toughness instead of Maximize if you don't care about blade barrier damage, its single most significant benefit. (The other thing it does is affect your bursts with Radiant Servant, but you may just want to use the yellow circle of healing.) You could use the SP due to the 3 levels splashed and melee cleric wisdom score.
You could swap the Charisma enhancements for Unyielding Sovereignty if you are comfortable with the number of turn undead attempts (Radiant Servant abilities) you get.
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Shamen
Level 20 Chaotic Neutral Half-Orc Female
(2 Fighter \ 1 Barbarian \ 17 Cleric)
Hit Points: 320
Spell Points: 1104
BAB: 15\15\20\25\25
Fortitude: 19
Reflex: 5
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 20 30
Dexterity 8 10
Constitution 16 18
Intelligence 6 6
Wisdom 14 18
Charisma 6 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 2
Bluff -2 0
Concentration 5 24
Diplomacy -2 0
Disable Device n/a n/a
Haggle -2 0
Heal 2 6
Hide -1 0
Intimidate -2 0
Jump 5 10
Listen 2 4
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -2
Search -2 -2
Spot 2 4
Swim 5 10
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Barbarian)
Feat: (Selected) Toughness
Level 2 (Cleric)
Level 3 (Cleric)
Feat: (Selected) Two Handed Fighting
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Cleric)
Feat: (Selected) Maximize Spell
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Cleric)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Power Attack
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Quicken Spell
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Fighter Haste Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Power Attack I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Fury I
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Improved Empower Healing II
Enhancement: Cleric Improved Empower Healing III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Charisma I
Enhancement: Cleric Charisma II
Enhancement: Fighter Strength I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II