This is my first attempt at a build and I would like peoples opinions.

Code:
Character Plan by DDO Character Planner Version 03.09.02
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Shamen 
Level 20 True Neutral Half-Orc Female
(1 Fighter \ 2 Barbarian \ 17 Cleric) 
Hit Points: 402
Spell Points: 1239 
BAB: 15\15\20\25\25
Fortitude: 23
Reflex: 5
Will: 14

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             18                    21
Dexterity             8                    10
Constitution         18                    26
Intelligence          6                     8
Wisdom               14                    19
Charisma              6                     8

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                     4.5
Bluff                -2                    -1
Concentration         4                    23
Diplomacy            -2                    -1
Disable Device       n/a                   n/a
Haggle               -2                    -1
Heal                  2                     4
Hide                 -1                     0
Intimidate           -2                    -1
Jump                  8                    10
Listen                2                     4
Move Silently        -1                     0
Open Lock            n/a                    n/a
Perform              n/a                   n/a
Repair               -2                    -1
Search               -2                    -1
Spot                  2                     4
Swim                  4                     5
Tumble               n/a                    n/a
Use Magic Device     n/a                   n/a

Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Jump (+4)
Feat: (Selected) Toughness


Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)


Level 3 (Fighter)
Skill: Balance (+0.5)
Feat: (Selected) Augment Summoning
Feat: (Fighter Bonus) Two Handed Fighting


Level 4 (Cleric)
Ability Raise: CON
Skill: Concentration (+1)


Level 5 (Cleric)
Skill: Concentration (+1)


Level 6 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Mental Toughness


Level 7 (Cleric)
Skill: Concentration (+1)


Level 8 (Cleric)
Ability Raise: CON
Skill: Concentration (+1)


Level 9 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Improved Two Handed Fighting


Level 10 (Cleric)
Skill: Concentration (+1)


Level 11 (Cleric)
Skill: Concentration (+1)


Level 12 (Cleric)
Ability Raise: CON
Skill: Balance (+0.5)
Feat: (Selected) Spell Penetration


Level 13 (Cleric)
Skill: Concentration (+1)


Level 14 (Cleric)
Skill: Balance (+0.5)


Level 15 (Cleric)
Skill: Balance (+0.5)
Feat: (Selected) Greater Two Handed Fighting


Level 16 (Cleric)
Ability Raise: CON
Skill: Concentration (+1)


Level 17 (Cleric)
Skill: Concentration (+1)


Level 18 (Cleric)
Skill: Concentration (+1)
Feat: (Selected) Greater Spell Penetration


Level 19 (Cleric)
Skill: Concentration (+1)


Level 20 (Cleric)
Ability Raise: CON
Skill: Concentration (+1)
Enhancement: Fighter Haste Boost I
Enhancement: Barbarian Swamp Lore I
Enhancement: Barbarian Tundra Lore I
Enhancement: Barbarian Desert Lore I
Enhancement: Fighter Critical Accuracy I
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Strength I
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Orcish Great Weapon Aptitude III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Concentration I
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Spell Penetration II
Enhancement: Cleric Improved Spell Penetration III
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Barbarian Constitution I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Barbarian Toughness I