Page 1 of 4 1234 LastLast
Results 1 to 20 of 66
  1. #1
    Community Member Dispel's Avatar
    Join Date
    Apr 2011
    Posts
    0

    Arrow Remove Spell Components

    DDO is an MMO of D&D. Here is why I think they should be removed:

    1) There are no spell component bags, they just take up inventory space.
    2) Nobody uses Eschew Materials.
    3) Stoneskin isn't that great, especially not to be worth casting over-and-over.. most get a clicky. A lot of people don't even use the spell, such as most sorcs, due to spell-slot restrictions.
    4) Trap the Soul is still DC based and the components aren't difficult to get. The Twelve sells the tiny thingies cheap and you can buy tons and combine them all it's no biggie.
    5) Eschew Materials doesn't work for those.
    6) As a lowbie, components for Stoneskin is a little pricy.
    7) Oh boy another hotbar, to keep track of components with!
    8) Unless you're buying Stoneskin components, it's not much of a plat-sink.

  2. #2
    Community Member ORIGINALBAG0's Avatar
    Join Date
    Nov 2009
    Posts
    298

    Default

    Congrats on your 666th post!
    Quote Originally Posted by SableShadow View Post
    ZOMG! A sighting! <takes 13 seconds of grainy, out of focus footage>
    Quote Originally Posted by Cubethulu View Post
    I will digest things today knowing that someone cares.

  3. #3
    Community Member
    Join Date
    Jun 2010
    Posts
    149

    Default

    1) agreed
    2) Maybe you should read this: http://forums.ddo.com/showthread.php?t=332034
    3) I rarelly see arcanes without it. It's a great damage prevention spell, just the fact that people use the clickies at every moment should prove it
    4) TtS is now a lesser utility spell now (opposed to his previously marginal use) due to crafting. Also, I need something to spent my violet stones
    5) Does not this one contradict 2)?
    6) Agreed, but... does not this one contradict 3)?
    7) Agreed
    8) Agreed but I insist, if stoneskin it's so bad why are you going to buy components?

    I don't foresee the removal of spell components happening, but maybe, with the last changes to crafting devs could try to use the same tech to bags and allow us to have spell components bags.
    Quote Originally Posted by Aurora1979 View Post
    ...I play the game to waste time, thats all this game is, a hobbie and a time sink...

  4. #4
    Community Member Flavilandile's Avatar
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by Dispel View Post
    DDO is an MMO of D&D.
    This is the single reason why they will not be removed.

    DDO is an Online version of D&D.

    Spell Components are something very important in D&D ( as in : you don't have the component to cast the spell, no point in memorizing it then, you won't be able to cast it anyway, unless you have the right feat ).

    The only difference is that for the sake of bag space they made a component by spell level in DDO instead of a component by spell.

    For example :
    Acid Arrow components : Powdered rhubarb leaf and an adder’s stomach.
    True Seeing components : An ointment for the eyes that costs 250 gp and is made from mushroom powder, saffron, and fat.
    Invisibilite components : An eyelash encased in a bit of gum arabic.
    Wall of Fire components : A small piece of phosphorus.


    So be happy that it's a component by spell level for a given class, it could have been worse.
    If you're not happy with that ( and yes I'd be really happy if I had a component bag ) you can always take the feat Eschew Material.
    On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...

  5. #5
    Community Member
    Join Date
    Dec 2010
    Posts
    83

    Default

    Quote Originally Posted by Flavilandile View Post
    This is the single reason why they will not be removed.

    DDO is an Online version of D&D.

    Spell Components are something very important in D&D ( as in : you don't have the component to cast the spell, no point in memorizing it then, you won't be able to cast it anyway, unless you have the right feat ).

    The only difference is that for the sake of bag space they made a component by spell level in DDO instead of a component by spell.

    For example :
    Acid Arrow components : Powdered rhubarb leaf and an adder’s stomach.
    True Seeing components : An ointment for the eyes that costs 250 gp and is made from mushroom powder, saffron, and fat.
    Invisibilite components : An eyelash encased in a bit of gum arabic.
    Wall of Fire components : A small piece of phosphorus.


    So be happy that it's a component by spell level for a given class, it could have been worse.
    If you're not happy with that ( and yes I'd be really happy if I had a component bag ) you can always take the feat Eschew Material.
    great explanation!

  6. #6
    Community Member tdocxxericxx's Avatar
    Join Date
    Aug 2010
    Posts
    0

    Default

    I agree that we should at least get a bag to store components

    and that bag should be buyable from a vendor in-game for plat instead of from the ddo store for TP

    not really a big issue devs so no need to take time away from more important issue to fix this

  7. #7
    The Hatchery BrightAsh's Avatar
    Join Date
    Oct 2009
    Posts
    315

    Default

    I do agree that spellcomponents are more of a nuisance than an addition to the game. You buy 999 of every component you place them in a hotbar, and when you reach 300, you restock them to 999... They weigh next to nothing, they cost next to nothing (save for the stoneskin, tts thingies, which by the time you are endgame are cheap as well).

    So basicly imo it doesn't add anything to the game.

  8. #8
    Community Member Infant's Avatar
    Join Date
    Aug 2010
    Posts
    486

    Default

    I didn't think I would do this, but I agree.

    We already have several potion types which use up inventory space and which we have to keep track of. Spell components pose no in-quest challenge and don't cost much. We could still keep the "special" ones. Bet remove the others.

    Infant

  9. #9
    Community Member Doomcrew's Avatar
    Join Date
    Oct 2006
    Posts
    528

    Default

    Quote Originally Posted by BrightAsh View Post
    I do agree that spellcomponents are more of a nuisance than an addition to the game. You buy 999 of every component you place them in a hotbar, and when you reach 300, you restock them to 999... They weigh next to nothing, they cost next to nothing (save for the stoneskin, tts thingies, which by the time you are endgame are cheap as well).

    So basicly imo it doesn't add anything to the game.
    I think it adds a considerable amount, every now and then an arcane
    or devines utter those magical words,

    ".......umm, out of components.........."

    it does happen.
    You see in this world there's two kinds of people, my friend. Those with loaded guns, and those who dig. You dig.

  10. #10
    Community Member Feralthyrtiaq's Avatar
    Join Date
    Sep 2009
    Posts
    1,497

    Default Op

    ... meh

    All these small ideas you have sound more like things you want changed to make playing the game more convienient to you (and maybe a few others).

    It's part of the challenge mate.

    Playing a caster myself Sorc to cap then TR to PM Helf Wiz. Comps are such a small small issue. You manage them like you do your spell points, mitigate damage or select spells.

    If you run out /facepalm (I've done it)

    Deal with it.

    Step up to the challenge.

  11. #11
    Community Member Infant's Avatar
    Join Date
    Aug 2010
    Posts
    486

    Default

    Quote Originally Posted by Feralthyrtiaq View Post

    Step up to the challenge.

    ?

    Which challenge? This is annoying, out-of-quest (micro-)management. Nothing challenging.

    Infant

  12. #12
    Community Member Feralthyrtiaq's Avatar
    Join Date
    Sep 2009
    Posts
    1,497

    Default The challenge is to play the game as intended.

    And roll with changes to it.

    Dealing with the minor micro-management issues is part of it.

    If there is no challenge (in all its forms) in this game then we might as well be fighting wet paper sacks on HKAI.

    Its up to the DM (Devs) to make the game challenging interesting and fun.

    I like spell components. It makes me feel wizardly, and arcanish.

    Not interested in more easy/convienience "buttons".

    Thank you come again..

  13. #13
    Hero Gkar's Avatar
    Join Date
    Oct 2008
    Posts
    0

    Default

    Quote Originally Posted by Flavilandile View Post
    This is the single reason why they will not be removed.

    DDO is an Online version of D&D.

    Spell Components are something very important in D&D ( as in : you don't have the component to cast the spell, no point in memorizing it then, you won't be able to cast it anyway, unless you have the right feat ).
    That's only half correct. In theory you are supposed to have your bag, but not worry about individual ingredients. From the SRD:

    Spell Component Pouch
    A spellcaster with a spell component pouch is assumed to have all the material components and focuses needed for spellcasting, except for those components that have a specific cost, divine focuses, and focuses that wouldn’t fit in a pouch.
    In other words, except for really expensive stuff (in DDO terms, stoneskin, trap the soul) its in the bag. There is no need in D&D to bother "buying" and "tracking" individual componants.

    Dispel is mostly right on this one, the basic spell components should be removed from the game and we should just be required to keep a generic "component bag" in inventory. There may be some value in keeping the special components such has trap the soul, stoneskin, create undead, and the others that don't use the "basic" ingredient.

  14. 08-03-2011, 06:57 AM

    Reason
    trolling

  15. #14
    Community Member Hendrik's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    No.

    Use EM if you can't manage your Comps.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  16. #15
    Community Member Talias006's Avatar
    Join Date
    Feb 2006
    Posts
    1,115

    Thumbs down Moar brillianz

    Quote Originally Posted by Dispel View Post
    DDO is an MMO of D&D. Here is why I think they should be removed:

    1) There are no spell component bags, they just take up inventory space.
    2) Nobody uses Eschew Materials.
    3) Stoneskin isn't that great, especially not to be worth casting over-and-over.. most get a clicky. A lot of people don't even use the spell, such as most sorcs, due to spell-slot restrictions.
    4) Trap the Soul is still DC based and the components aren't difficult to get. The Twelve sells the tiny thingies cheap and you can buy tons and combine them all it's no biggie.
    5) Eschew Materials doesn't work for those.
    6) As a lowbie, components for Stoneskin is a little pricy.
    7) Oh boy another hotbar, to keep track of components with!
    8) Unless you're buying Stoneskin components, it's not much of a plat-sink.
    1) You're right about this.
    2) Not true.
    3) I call bull on this one. It's a good spell that gives damage mitigation utility. So you're a sorc and don't want to slot the spell? That's your right.
    4) Okay, and your point on this is...?
    5) Why do you feel the need to bring up a feat that you think nobody uses?
    6) If, as a lowbie, you're using Stoneskin doesn't that just negate the point that it ISN'T a great spell?
    7) Do you honestly have that many abilities/spells that your hotbar space is cluttered to the point of overflowing? Get rid of some. Or better yet, just dump your hotbar of components and keep track of the spell levels that get used the most, and buy those every day or so.
    8) Again, you mention a spell you think is sub-par. Why do this if it's truly sub-par to your standards? Because it's pricey and isn't covered by Eschew Materials, the feat you think nobody uses?

    I really don't get the point of your thread. Bashing spells and feats because you got pwned in the Lobster by someone that uses them? That I could possibly see.

    Oh, and in case you hadn't figured it out: /not signed.
    Quote Originally Posted by sirgog View Post
    Coyle still hates you.

  17. #16
    Community Member Kepli_Moonshadow's Avatar
    Join Date
    Nov 2009
    Posts
    0

    Default

    Quote Originally Posted by Doomcrew View Post
    I think it adds a considerable amount, every now and then an arcane
    or devines utter those magical words,

    ".......umm, out of components.........."

    it does happen.
    Indeed. If you're a healer with no backup scrolls/wands (depending on level of course) /fail

    If you're a rogue with no Thieves tools /fail

    If you're a ranger with no arrows /win (heh j/k)

    Seriously- it's part of the role. Most importantly, part of the ROLEPLAY. I know, not everyone gets immersed in the RP aspect of the game, but it's the nuts-n-bolts of the entire CONCEPT.

    As an aside, I do agree with component bags and scroll cases. I know it's been tried before, and there are much more important things to worry about, but eventually I hope we can bring this to fruition.

    -Kep
    Quote Originally Posted by MeliCat View Post
    Kepli_Moonshadow, you're DA MAN
    Ghallanda: Aryq (17(TR), RGR) Duurva (6 (TR), BARB)Xenafrae(19 PAL) Cyrindaa (20, ASSN)Ysiidra (13, WIZ) Pawlianna (12 BRD/RGR/FTR)

  18. 08-03-2011, 07:21 AM

    Reason
    trolling

  19. #17
    Community Member Rubiconn's Avatar
    Join Date
    Dec 2008
    Posts
    168

    Default

    I dont agree, managing your spell components is like managing your sp in quest. To be an effective player you have to know whats happening with your stores. I dont put them on a hotbar that would be annoying I just have a routine I follow below:

    When I log my wizard in the first thing I do is check to see if I have components for the days adventuring. I yet to have a day that I play and cast 1000 4th level spells so if I refill when I log in or right before I log out I never run out. Yes it does cost so plat but that is easy to get, what else are casters going to spend money on.
    Enjoy yourself your time on earth is very short.

    All Kyber toons - Xirthax (Paladin) : Xirth (Wizard) : Xirthtrix (Fighter) : Xorthtrox(Monk)

  20. 08-03-2011, 07:34 AM

    Reason
    trolling

  21. 08-03-2011, 07:34 AM

    Reason
    trolling

  22. 08-03-2011, 07:39 AM

    Reason
    trolling

  23. #18
    Community Member licho's Avatar
    Join Date
    Jan 2011
    Posts
    1,005

    Default

    I wonder if we can push the change futher: my melee toons are annoying with pots managment. I would like to free inventory slots from cure potions, haste, h, rage and res. Not to mention all this weapon sets, as we cant have just one set which will polymorph into boss beater/smiter/banisher... depending on enemy we fight.

    More seriously, there is a better idea of just recoding game so it allows active using of conteiners like quivers, potbags, scroll tube or components codpiece.
    Last edited by licho; 08-03-2011 at 08:07 AM.

  24. #19

    Default

    Quote Originally Posted by Gkar View Post
    Dispel is mostly right on this one, the basic spell components should be removed from the game and we should just be required to keep a generic "component bag" in inventory. There may be some value in keeping the special components such has trap the soul, stoneskin, create undead, and the others that don't use the "basic" ingredient.
    I think just making a generic "spell component" much like arrows would be better. Which fits into your "component bag" thought. I'd love to have a bag that could contain all such components, in addition to "spell component".

    But then work them up like arrows or thieving tools. +1 to DC, +1%-5% damage, +1-5% crit chance. Specialty components vs. random lvl ones that are just annoying.

  25. #20
    Community Member Malky's Avatar
    Join Date
    Sep 2010
    Posts
    790

    Default

    and a bag to avoid filling my inventory with soulstones when i'm pugging pretty please
    On a long enough timeline, the survival rate for everyone drops to zero
    Yes, i'm french and i do eat frogs alive, so don't mess with me when i'm hungry
    Argonessen FTW : Leelith ~ Bagdad Cafe ~ Lipp Stick ~ Peroxy Acetone

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload