I've always wanted to build a monk, but from my perusals of this forum, I've found a staggering amount of information on all varieties of monk builds, and it can be a bit difficult to separate out what is relevant at times. I've tried to build a monk before, but I've always gotten caught up in the fact that monks can do so many different things (and that they truly suffer from MAD while doing so).
I wanted to get some advice from the experts in the field here before I go off and waste resources attempting to build a monk and finding that it's not viable.
The build I dreamed up is below. Basically, I want a Shintao Monk (seems cheaper to equip) with functional stunning capabilities, as well as the entire Void line, because it looks shiny. Main questions are...
-Is stunning still a viable thing to build towards after the autocrit removal? If so, are my DCs ok with what I've done so far?
-Is Ki a major problem, and should I be using fire stance? If not, should I ditch the highest tier of fire stance (my understanding is that Wind Stance is most attractive due to the doublestrike chances)?
-Am I going to deal at least viable damage? (doesn't need to be top tier, but should at least be functional and not a waste of a DPS slot)
Any advice is greatly appreciated.
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Level 20 Lawful Neutral Half-Elf Female
(20 Monk)
Hit Points: 314
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 16
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 24
Dexterity 16 18
Constitution 14 16
Intelligence 8 8
Wisdom 14 16
Charisma 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 27
Bluff -1 -1
Concentration 6 40
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 3
Hide 3 4
Intimidate -1 -1
Jump 3 9
Listen 2 3
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 2 3
Swim 3 7
Tumble 4 5
Use Magic Device 1 10
Level 1 (Monk)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Fighter
Feat: (Selected) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Level 3 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 4 (Monk)
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Stunning Blow
Feat: (Monk Bonus) Stunning Fist
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Toughness
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Half-Elf Strategy (Stunning Blow) I
Enhancement: Half-Elf Strategy (Stunning Blow) II
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Way of the Patient Tortoise I
Enhancement: Way of the Patient Tortoise II
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Shintao Monk I
Enhancement: Shintao Monk II
Enhancement: Shintao Monk III
Enhancement: Void Strike I
Enhancement: Void Strike II
Enhancement: Void Strike III
Enhancement: Void Strike IV
Enhancement: Adept of Wind
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Master of Stone
Enhancement: Adept of Flame
Enhancement: Grandmaster of the Sun
Enhancement: Master of Bonfires
Enhancement: Adept of Rain
Enhancement: Master of the Sea
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Jump I
Enhancement: Improved Jump II