Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
1. Maybe. Just almost capped on my first toon so I want to grind out some treasure and gear before I do!
2. Doesn't effect my decision one way or the other. IMO a first life leveling to cap goes by much too fast to begin with.
I agree with you on that point. However you can say I'm blessed and cursed at the same time, currently sitting unemployed. I don't like not having a job, it drives me insane. However it does lead for me to be able to play this game longer, when I have the extra funds that month to afford it.
If you run every quest in the game on N/H/E, only 3 times total per quest, you will get to level 20 on a 3rd life TR. Yes, you will need to bank a level here and there to not take too much of a hit to the xp the quest gives, however even if you only play 5 hrs a WEEK, you should still be back to level 20 in say, 2 months? Which is less time than getting from 0 to 20 on a raid completion.
Keep in mind, when I say run N/H/E, i'm not saying get all the optionals/bonus' for each quest, it is a zerg fest when you want to maximize your xp for a quest ran... so you would want to complete each quest as fast as possible. Having invis clickies makes this 100x's easier, and quests close to 2x 3x 4x and even 10x faster in some instances..
Also having the correct gear to wear at each level is a big help as well. Having 3 or 4 tier 2 gs haste clickies are also a big help, making it so you dont NEED to drink down 500 to 1,000 haste potions per TR. Plus Yugo pots, if you get the favor while leveling, are a big help as well at lower levels.
I would highly suggest getting your toon a +6 str ion stone for Tr'n, just because +6 str is a HUGE help for the mediocure melee toons out there.
ATM I don't have any TR Character.
I'm considering to TR my Paladin after acquiring my gear and leveling my Bard and my Rogue to level 20.
If the XP needed were reduced it coul be an incentive, but I'm a slow player who will need something like 6 month or more to cap him again.
1. Yes, I've done several TRs. Currently in the "middle" (level 16) of a 2nd TR, and I don't know that I'll ever finish it.
2. Definitely - I've even drawn up the plans for several toons, but with the current XP requirements I have no intention of utilizing them.
"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674
For me its not a matter of the TR Xp req its the available Xp lvl 17+ its better than it was and come U11 will be better. The thing is that the Xp is still low for the lvls of the quests.
I have no searchfo, but I am sure there is a thread with the max possible Xp available at each lvl and for the purpose of Xp 19+ is counted as 19 excluding Epics as you cant until 20.
Also an FYI for those out there doing a current TR.
There is no reason to level to 19.
The reason for this is because when you sit at level 18, you can group with level 16 through 20 characters, as well as the fact that when you bank from level 18 to 20, the game automatically gives you that 1 exp you need to get from 19 to 20.
So sitting at level 18 creates more people to group with, no neg xp to level 17 quests, and the ability to level straight to 20 from 18 with the right amount of xp.
Original post:
The way you phrase your question suggests reducing or eliminating additional TR XP requirements. This is one of the reasons why you can get so many different reactions to poll questions when asking the same question, and therefore why Fox News can report that 80% of Americans support a ban on all Gay Marriage and MSNBC can report that 80% of Americans support Gay Marriage.
The neg rep to me is a bit rude, but not unexpected.
I hate grinding, but I don't think the 2nd life is a grind at all. It's just about the right pace to be honest. I run most things at level or above level and I haven't had to farm any xps.
On a 1st life character I level so quickly (quest wise) that I miss a LOT of content. On my 2nd life I've been able to enjoy re-running content I want to re-run as well as explore quest chains I have skipped in the past.
Yes I have. This includes multiple 34point incarnations on a variety of characters and a lot of 36pt incarnations on a single character.
I will admit that I am, currently, holding off on the character with multiple 36point incarnations. I’m hoping that Update 11 has made some changes to make the process more enjoyable.
I’m going to pretend I said “No” and move on. The problem, for me, isn’t really the XP required. It’s actually a mixture of the following:
- The XP requirement vs. XP available at specific levels. All the level 18-20 content is filled with the worst XP per minute quests in the game. And, as an extra bonus, it’s filled with content with low replay value and isn’t particularly solo friendly.
- The fact that the XP table grows multiplicatively rather than linearly. Literally 25% of the XP you require to recap on a 36pt build is used to move from level 18 to cap. This wouldn’t be so bad if 25% of the content in DDO was level 17-20 content.
- The constant playing “with one hand tied behind my back” because I am forced into preserving the XP available for specific levels. I have raid loot available at level 9, Greensteel at level 12, Dragontouched at level 16 and ToD gear at level 18. I also have run every quest in the game at or below level. Now, the annoying part: I’m being forced into running level 14 quests, on normal, at level 15.
Hopefully, MadFloyd and crew came up with some good solutions after it was brought to his attention last time.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
It takes 71 hours to cap a TR2 at 1k/min... That's with ZERO downtime, no selling, no running between quests.. More like 100-120 hours for the typical player... At 5 hours a week, that's 20-24 weeks or 5-6 months... And that's if you only play that one character.
That sounds about right... I probably play 10 hours a week, but I have multiple characters I play, and it's taking me about 9 months to get my one double TR to level 18...
I agree with you that there is plenty of exp in the game... My one double TR didn't have to farm at all until level 17...
But it was too slow leveling him... Yes, if you're unemployed, leveling a double+ TR isn't too bad (seriously though, I hope you find a job soon... I've been unemployed, and yes it sucks), but right now leveling a double+ TR takes way too long for a 10-15 hour/week person, so I won't be doing it ever again.
Personally, what makes me not want to TR is not the increase in XP requirement but the nullification of your tomes.
The Guild of Calamitous Intent
Yinquessir the Wizzard
Orrior Dorf (Storage Alt)
Yinserothe Oft Lost (Crafting Alt)
Yes I tr and I wish xp was lower I won't power grind it isn't fun so it takes a long time to rehit 20
Beware the Sleepeater
I have TR'ed..and will again and agian n again..
There is alot of xp in this game..alot alot.....alot
Bluntt,Proud Officer of the Truth Seekers
Adapt or Die,or be a ddo'er and /whine
Blunttphorse,Madkill,Mait Manic,Ewak,Holmez,Rollin,Axeme Acers
Yes I TR toons. So far I have TR'd three toons one time.
One is capped again and the other two are both lvl 18...soon to be capped.
After capping those two toons, then yes. I'll TR someone else.
If any XP decrease, I'd like to see it on the 2nd TR's and above.
Make TR XP the same thru out...
1. Yes
2. I'll pretend I answered no, because it is a qualified no...as in for many toons no I will not TR them again...
The real issues with TRs are three fold.
- Tons of xp required at higher levels.
- No real incentives and some serious disincentive to consistently run challenging content. This leads to little challenge which makes TRing boring and easy.
- Far too great of an incentive mismatch between quests leads to farming certain quests and ignoring others. This leads to lesser variety which is not a good thing.
Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella