So i TR'd my monk a couple months back, and i began thinking to my self...how could I as an End Game monk make my damage Epic so to speak. So i did a little wiki work, and decided what my monks goal was to be. When he hits 20, his primary raids would be ToD, and Evon. The goal is below as followed.
Red Dragon Scale Robe~ Flaming Burst
Shintao Ring~Holy Burst
Frenzied Bezerker Ring~Shocking Burst
Handwraps~+5 Acid Burst Handwraps of Stunning/Festival Icy Burst/Force Critical.
Through all of this, i figured out that the base damage of +5 Wraps w/ power attack should deal about 45 damage on a base hit no critical. But then, you add in all of the bursts. That is about 10 damage per burst, on a non crit. Therefore, on a non crit you should be doing approximately 105 damage per fist. That is about 210 for two fists on a non crit. But, on a critical hit, the base hand should hit for about 70 damage. And then each burst will deal bout 20 points of damage. So on a crit one hand would be doing about 190 damage. Two fists together would be dealing nearly 400 points of damage on a critical hit. Note that this is all in wind stance, being a dex monk, but a STR monk, may do even MORE damage. But then, my monk being a light monk...on a beholder say that he uses his smite tainted creatures and rolls a crit? IMAGINE the amount of damage he would be doing. Monks may not have Green Steel, but they can still (with a little bit of farming) be the number 1 DPS in the game