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  1. #401
    Hero Aashrym's Avatar
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    It's not a vip only perk so long as at least one person in the group is vip to open the quests on. That sounds like a possible pita for non-vip which is why I was one of the players who suggested the ability to open on hard after 1 TR and elite after 2 TR's for premium players.
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  2. #402
    Community Member Ugumagre's Avatar
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    Some people misunderstand subscription with rent, premium with buy.
    For me subscription is getting every day your newspaper at home, for fewer money. Premium is buying the newspaper when you want. Free to play, going to the library to read the newspaper.
    The subscriber get some free watch, some free movies, donowhat... well, i drunk to much wine, I think I have lost the thread of what I was trying to say. Anyway: NO.
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  3. #403
    Community Member Hollowgolem's Avatar
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    ITT: A few VIPs and Premmies whine about a benefit (first-time elite unlock) that NOBODY had a year ago.

  4. #404
    Community Member Calebro's Avatar
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    Quote Originally Posted by Hollowgolem View Post
    ITT: A few VIPs and Premmies whine about a benefit (first-time elite unlock) that NOBODY had a year ago.
    A year ago the ability to do so did not directly impact the amount of XP earned.

  5. #405
    Community Member Lyzern's Avatar
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    Please kill this thread, it has derailed from its original purpose.
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  6. #406
    Community Member Quarterling's Avatar
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    Derailed yes, but I'm going to make a point quickly first.

    It is not screwing over the ftp and premiums. Simply run a whole quest series first on normal (like Sharn Syndicate). After you have completed that entire quest chain, you are free to farm them again for bravery bonus.

    IMHO, it makes sense. I think Turbine would prefer it if the players played through the whole chain at once, rather than farming one quest, going to the next quest and farming that, et cetera.
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  7. #407
    Community Member Calebro's Avatar
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    Quote Originally Posted by Quarterling View Post
    Derailed yes, but I'm going to make a point quickly first.

    It is not screwing over the ftp and premiums. Simply run a whole quest series first on normal (like Sharn Syndicate). After you have completed that entire quest chain, you are free to farm them again for bravery bonus.

    IMHO, it makes sense. I think Turbine would prefer it if the players played through the whole chain at once, rather than farming one quest, going to the next quest and farming that, et cetera.
    Unfortunately you don't understand how the Bravery Bonus works, because that is not an option. By doing it that way, not only do you not get a Bravery Bonus, but you also reset any stack that you may have started.

  8. #408
    Community Member Quarterling's Avatar
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    Quote Originally Posted by Calebro View Post
    Unfortunately you don't understand how the Bravery Bonus works, because that is not an option. By doing it that way, not only do you not get a Bravery Bonus, but you also reset any stack that you may have started.
    So you go through the entire chain on normal, Bravery Bonus never increasing.

    Now you go though the entire chain on hard or elite, with your Bravery Bonus increasing accordingly.

    Sure your bonus will reset the next time you step inside a normal quest, but you are free to farm the Sharn Syndicate quests with your Bravery Bonus for the time being.

    EDIT: Ah, nevermind. I just realized that those quests would no longer be considered "virgin" to your character so yeah you're right.
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  9. #409
    Community Member Cyr's Avatar
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    Quote Originally Posted by Quarterling View Post
    So you go through the entire chain on normal, Bravery Bonus never increasing.

    Now you go though the entire chain on hard or elite, with your Bravery Bonus increasing accordingly.

    Sure your bonus will reset the next time you step inside a normal quest, but you are free to farm the Sharn Syndicate quests with your Bravery Bonus for the time being.
    That is not how the bravery bonus works.

    I have an explanation of it in my thread on the Lammania Discussion forums "The other probelm with the bravery bonus" that is pretty detailed and I recommend you look in there for how it works.

    However simply put...

    The bravery bonus only applies, is incremented, or decremented based upon the first completion of a quest by your toon (per TR).
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  10. #410
    Community Member Quarterling's Avatar
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    Yeah I just recalled that. That's why the EDIT: is made in my previous post without the "edit message" actually popping up. I must have finished editing before you posted your post.

    Ah well, thanks all for helping me remember anyways.
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  11. #411
    Community Member Cyr's Avatar
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    Quote Originally Posted by MadFloyd View Post
    Did I mention I get free points? :-) Didn't even consider multiple characters. My bad.
    I would hope you get unlimted points. You design the game after all. It's in the companies best interest for you to be playing the game as much as possible.
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  12. #412
    Moderation Team IWBronzefury's Avatar
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    While everyone may have different opinions on what and what not everyone else is entitled to, try and keep this thread civil.

  13. #413
    Community Member Lyzern's Avatar
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    Quote Originally Posted by IWBronzefury View Post
    While everyone may have different opinions on what and what not everyone else is entitled to, try and keep this thread civil.
    Just close it, the current discussions aren't relative to the OP.
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  14. #414
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    Quote Originally Posted by Nospheratus View Post
    $200? That's what? not even 2 years of VIP.

    The fact that only VIPs can open elite (as it is now) will not make it that much harder for Premium/F2P players to get the bravery bonus (note: it is a bonus, you aren't simply entitled to it...). In fact, in some quests trying to get this bravery bonus just takes longer, and is worse in xps/min, than just running Nx10.

    IMO Turbine will probably provide a way to unlock this "perk". If they do though, I believe a lot of people will stop being VIP. Whatever they decide, it will be in their interests.
    It may not be 2 years of VIP but I have only been playing for 8 months and am not close to breaking even with the sub. But it was my choice to pay this way and you are right it does not matter how much one pays.

    But what does matters is how the VIPs all of a sudden believe that this bravery bonus is supposed to be a perk for them and do not care about anyone but themselves gaining the bonus as well. What is your solution? For everyone to beg you all so important VIPs to open the quest for us to get the bonus otherwise premiums can not get it. Who wants to beg an opener every time that want to run a quest? That is so absurd.

    Now I see a bunch of VIPs throwing claims over the bonus stating that it is a bonus and us premium players are not entitled to it but VIPs are. How? Then you claim to stop being VIPs if they allow others to gain access to the bonus without your help.

    It is really ridiculous and turbine really needs to stop calling subscribers VIPs. The funny thing is that all you do not know what VIP means to them. All you guys are:

    Very
    Important
    Payments

    not

    Very
    Important
    Players / People

    So get over yourselves
    Last edited by muny21; 08-12-2011 at 02:31 PM. Reason: spelling

  15. #415
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    Default Traps are too Weak

    Traps are too weak in every regard in this game.

    They are too weak at the first three levels of play in both damage and chance to inflict.

    That does not even include player made traps. Player made traps are quite literally 100% utterly absolutely worthless. Unless of course you count level 8 traps used in a level 4 quest. They cost out the bung for elite(virtually unattainable) and even if they hit (like 1% of the time?) they do next to nothing and usually nothing.

    This is coming from a Level 18 mechanic II rogue so yes, I know.

    Please, do not try and say traps are over powered because you are not only wrong but its quite the opposite.

  16. #416

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    Edit: Rephrase: Simply having a level 18 rogue is an insufficient degree of in-game experience for most players to accept you as "strongly knowledgable" on the topic. Citing such will provide a result opposite of what you intend.
    Last edited by SableShadow; 08-16-2011 at 03:51 PM. Reason: All better, mein freund?
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  17. #417
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    Quote Originally Posted by SableShadow View Post
    Forum cred. Ur doin it rong.
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  18. #418
    Community Member Devastation's Avatar
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    Ok First to OP:

    As a Rogue I think that traps on Hard should one shot players (More Rogue Love!) and they should be more random.... Now I know that won't happen due to coding.... but I can wish it.... DDO started out as a "Group Game".... Pugging in DDO is easy due to "IN GAME VOICE CHAT", making it easy to get a balanced party.

    This whole Solo/PVP thing did not start till just recently. So if you can't Solo a trap on elite.... twitch better, Hire a Rogue, or party up with one.


    Quote Originally Posted by MadFloyd View Post
    Let me try to explain it.

    If a quest has never been run by your character (i.e. it's 'virgin' to him/her) then you qualify to get a Bravery bonus by running it on either hard or elite.

    <snip>

    I'm writing this quickly, sorry if I'm not being clear.

    MF
    MadFloyd quick question that may have been asked somewhere else but I have not seen it... What happens to your Bravery Bonus if you enter a quest that does not have Hard/Elite as an option....

    IE your Bravery Bonus is currently 5 Elite and you decide to run a quest like "Raiding the Giants' Vault" a solo only quest. does that reset your Bravery Bonus?

    Thanks in advance.
    I've gone Rogue on you.

  19. #419
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    To the developer:

    It's a nice idea when considered for the purpose of breaking up the "Nx3"/"Nx5"/"Nx7" xp-farming mindset. However, I agree with those who have expressed concern about this being truly accessible to those playing the game without VIP. How to reconcile these goals? My suggestion is to allow a Bravery bonus the first time entering the quest on Hard *and* the first time entering the quest on Elite, but only as long as those entries are one of the first three completions of the dungeons. Why?

    * This forces the player to choose between repeating the quest on normal several times without the re-entry penalty or to get the bravery bonus. It's simply not possible to get the bravery bonus for Hard and for Elite and to avoid getting a re-entry penalty when repeating a quest on normal difficulty. (Otherwise, the second normal completion still has no penalty, even after acquiring bravery.)
    * Simplify the streak mechanism. It's comprehensible but could afford just to stack for back-to-back bravery missions. The streak is broken when any quest is completed without a bravery bonus.
    * The streak needs to have a cap. You could actually complicate the streak thing again if you want, reset the cap to 20% if you enter on hard with bravery but allow it to go up to 40% if you enter on elite with bravery. This is identical to your solution except that streaks do not build up faster when completing on elite.
    * It allows more people to interact with this mechanic of the game, including those who are running a group that needs to unlock hard by doing normal and elite by doing hard. A group that had done a certain area on normal a while ago could have fun with the bravery mechanism by going back for hard and elite, when otherwise they might not have.
    * It does more to break up the XP-hunting pattern. Because Hard the first time and Elite the first time are both rewarded with bravery and because normal stops the streak, groups may start doing only Hard once and Elite once without any normal at all. For low and mid level ranges, this is certainly sufficient to level. Sounds like a fun alternative.

    To those complaining of a free/premium alternative:

    There is one... a second account with a character on the server ready to open the quests you want on elite. Obviously this is a long grind to set up but does the job admirably.

    Hopefully, however, there is a way to participate without a second account, another player who'd unlocked hard/elite, or a VIP present. Perhaps VIP makes the most efficient XP pattern more accessible (and this would be fine!), but it's sad for many of the players not to be able to try this new thing without a lot of fuss.
    Last edited by Luckness; 08-23-2011 at 04:32 AM.
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