
Originally Posted by
The_Brave2
But ending that discussion, I agree that PM is dificult to level due to light damage, where I think that there should be vulnerability to light damage, I also think there should be vulnerability to heals.
So possibly lower the amount you get hit for from light damage, so it would hit for about double of normal spells hitting you, but also add enemy divines to heal you to death, granted not for much more than a normal spell would hit you for, but some varity would be nice.