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  1. #1
    The Hatchery Drekisen's Avatar
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    Default Seriously, PM light damage......nerf it PLZ!!!!

    I really am all for being more vulnerable to light damage while in PM form.....but it's crazy as it stands now, 2x-4x damage taken is simply too much.

    Make it 1x-2x........seriously, player character PM's are the equivalent of red named dungeon bosses in power....maybe not mega HP-wise, but we shouldn't be equivalent to the trash.......you can't one shot those bosses unless you are doing the content way under your level....why is it we should suffer that fate.

    I know I can just turn off form for situations like this and use my hireling.....but the damage taken seems a bit excessive IMO.

    I know use tactics, and I do, but when you walk into a room with 2-3 casters spamming light rays...you don't even have time to think....much less react.

  2. #2
    Community Member The_Brave2's Avatar
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    First off, 1-2x damage is uh.. lol.. 1x damage is normal damage

    Second, PM should have a weakness, they have good damage mitigation to everything else, I dont see a problem with it especially as almost nothing uses light damage.
    Zunez 40 WF Wiz ~Archmage~
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  3. #3
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    Quote Originally Posted by The_Brave2 View Post
    Second, PM should have a weakness, they have good damage mitigation to everything else, I dont see a problem with it especially as almost nothing uses light damage.
    You never realize just how many enemies use light damage until you roll a PM and watch your health get demolished while in form. Everybody knows about Running with the Devils, but pretty much every healing caster casts Searing Light. Wight Priests (which are everywhere), 2 types of enemies on Sorrowdusk Island, a lot of scorrow bosses (in the Xorian Cipher and other places), and many, many more. I'd wager at least half the quests in the game have at least one monster that uses light damage. Maybe just a touch less.

    And I don't have the best-equipped PM (only 100 HP at level 8), but they do about half my health in a non-Vampire form. One-shot in Vampire. Those aren't even super-powered bosses casting those, either. That's what your run-of-the-mill Searing Light does. Not to mention it's a guaranteed Concentration check fail if you don't have Quicken running.

    Obviously people better equipped than me will have an easier time with it, but it's certainly not easy for an average person, nor does almost nothing use light damage. 4x light damage on Vampire form is completely absurd, and basically unlivable for an untwinked character.

  4. #4
    Community Member Postumus's Avatar
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    Quote Originally Posted by Zirun View Post
    Everybody knows about Running with the Devils, but pretty much every healing caster casts Searing Light. Wight Priests (which are everywhere), 2 types of enemies on Sorrowdusk Island, a lot of scorrow bosses (in the Xorian Cipher and other places), and many, many more.
    Yeah this is cruddy since when are wights (or other evil cleric types) supposed to be able to cast light spells? Undead casting light spells? C'mon.

  5. #5
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Zirun View Post
    And I don't have the best-equipped PM (only 100 HP at level 8),
    100 HP at level 8 and you complain about being 2 shotted?

    Let me add this up.

    32=8*4 for wizard levels
    20=heroic vitality
    16=8*2 base con of 14 (worst case scenario for a first life drow)
    16=8*2 bears endurance (not possible to get a +5 item)
    10=toughness
    20=toughness enhancements
    10=false life item
    =124

    Additional options ...
    10=improved false life
    10=pirate cove necklace
    8=+2 con tome

    Finally ...
    11=aid potion (temporary)
    13=false life (spell, temporary)

    No level 8 wizard should have only 100 HP, this isn't a problem with game mechanics but a problem with your build.

  6. #6
    Community Member Moltier's Avatar
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    Please dont ask for more buffs. PMs are already very powerfull. Anymore buffs will result a hit by a nerfbat.
    Im happy with this kind of weakness. At least PMs have something to fear.
    Cannith
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  7. #7
    Community Member dlsidhe's Avatar
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    Speaking as a leveling PM, here's the issue with the damage multiplier on light spells - PMs in form already take the increased damage die from the light spell. On Searing Light, that's a weighted 1d6 per caster level in form vs. taking a weighted 1d8 per 2 caster levels out of form. To put in perspective using a CR8 Wight Priest, that's taking 8d3+24 vs 4d4+16, which is already a considerable difference in damage. In Zombie form, that translates to 16d3+48 vs 4d4+16. With no save. And no way to mitigate. In addition, the damage gets doubled on ANY light spell, which means a CR6 Nimbus of Light turns from a 1d4+10 to a 2d4+20...and this is a spell which has no player benefit against undead.

    I have no issue with a PM taking more damage from light spells, but the degree to which the damage is amplified is totally ludicrous, particularly given that standard undead don't take a multiplier on light damage (otherwise, I'd be decimating Delera's on my FvS). Ramp it up 110-125%, sure. Maybe even do the full 200% on vamp form. But the damage is currently disproportional to the benefits of form while leveling.
    Thelanis - First Shire Dragons
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  8. #8
    Community Member stille_nacht's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    First off, 1-2x damage is uh.. lol.. 1x damage is normal damage

    Second, PM should have a weakness, they have good damage mitigation to everything else, I dont see a problem with it especially as almost nothing uses light damage.
    replace "almost nothing" with "every enemy shaman or cleric"

    IMO, it should be about 1.5 for all forms besides vamp, 2 for vamp. I mean, weakness, good, disabling the form in 30% of quests, bad
    adversity is something we face every day - for a true test, give someone power

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  9. #9
    The Hatchery Drekisen's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    as almost nothing uses light damage.
    This statement tells me you obviously do not play PM's, so why are you even in this thread?

    Funny thing is, there are actually quite a few, and you are usually being bombarded by multiples at once. It's excessive, and there is no save or resistance item that will help when you are getting slammed that bad.

    IMO, this is just a typical example of Turbine DEV extremity.

    As far as the x's amount, I guess I was thinking....

    normal 25
    1x 50
    2x 75
    3x 100
    4x 125





    Last edited by vVvAiaynAvVv; 07-31-2011 at 11:37 PM.

  10. #10
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by vVvAiaynAvVv View Post
    This statement tells me you obviously do not play PM's, so why are you even in this thread?

    Funny thing is, there are actually quite a few, and you are usually being bombarded by multiples at once. It's excessive, and there is no save or resistance item that will help when you are getting slammed that bad.

    IMO, this is just a typical example of Turbine DEV extremity.



    Nope, never played a PM, never will. Sure, i might be wrong on that count, but still... 'omg im taking dmg, stop that please' is kinda... lol.
    Zunez 40 WF Wiz ~Archmage~
    Alkirie 40 WF FVS ~Angel of Vengeance~
    Zoonez 40 Human FVS ~Evoker AoV~
    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
    Quote Originally Posted by IWZincedge View Post
    This horse is dead, y'all. Quit ridin' it.

  11. #11
    Community Member Maitland's Avatar
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    'omg im taking dmg, stop that please' is kinda... lol.[/color][/QUOTE]

    I laughed real hard at this,funny stuff but so true nowadays
    Bluntt,Proud Officer of the Truth Seekers
    Adapt or Die,or be a ddo'er and /whine
    Blunttphorse,Madkill,Mait Manic,Ewak,Holmez,Rollin,Axeme Acers

  12. #12
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    I got a solution

    it's easy too

    it's called :

    agro management

    this includes not running headlong and zerging a quest just because you
    can heal yourself and then complain here about being 1 shotted because
    your used to godmode instagibbing mobs left and right and then find a flaw
    in your strategy.

    theres absolutely no reason for you to get hit if you just stay behind the melee and just take mobs off to the left and the right.

  13. #13
    Community Member Veriden's Avatar
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    Quote Originally Posted by vVvAiaynAvVv View Post
    This statement tells me you obviously do not play PM's, so why are you even in this thread?

    Funny thing is, there are actually quite a few, and you are usually being bombarded by multiples at once. It's excessive, and there is no save or resistance item that will help when you are getting slammed that bad.

    IMO, this is just a typical example of Turbine DEV extremity.

    As far as the x's amount, I guess I was thinking....

    normal 25
    1x 50
    2x 75
    3x 100
    4x 125




    you may need some math lessons...Anything multiplied by 1 = original sum
    1x 25, 2x 50, 3x 75, 4x 100.
    Quite frankly I dislike pale masters, and the weakness balances their strengths. Nothing is with out weakness in order of balance. The Pale master's is mere more physical than other classes.
    Veriden, Orien server: Lost count of lives. 3 of all base classes, 3 halfling, 2 gnome...working on trying to make the game work again. May or may not return.

  14. #14
    Community Member pHo3nix's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    I dont see a problem with it especially as almost nothing uses light damage.
    Nothing uses light damage? Are we playing the same game? And no, i still haven't a PM, but mobs are spamming light spells everywhere. Not saying it's good or bad, just don't say that nothing uses searing light
    Cannith: Hazrael--Nyal--Thalax

  15. #15
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by pHo3nix View Post
    Nothing uses light damage? Are we playing the same game? And no, i still haven't a PM, but mobs are spamming light spells everywhere. Not saying it's good or bad, just don't say that nothing uses searing light
    Iv already been correct enough times, I was unaware that so many quests had the light damage, being as I dont notice it as an AM.
    Zunez 40 WF Wiz ~Archmage~
    Alkirie 40 WF FVS ~Angel of Vengeance~
    Zoonez 40 Human FVS ~Evoker AoV~
    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
    Quote Originally Posted by IWZincedge View Post
    This horse is dead, y'all. Quit ridin' it.

  16. #16
    The Hatchery Drekisen's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    Iv already been correct enough times, I was unaware that so many quests had the light damage, being as I dont notice it as an AM.
    Which still makes me wonder why you are even commenting in a PM based thread?

  17. #17
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by vVvAiaynAvVv View Post
    Which still makes me wonder why you are even commenting in a PM based thread?

    Because my knowledge of the game and casters is still substantial. How about less personal attacks and more attacks based on facts that dont include 25 x1 = 50. mk? -_-

    Edit: Iv played a PM at cap, seemed silly to level as one tho, so I do know a thing or two about PM's.
    Last edited by The_Brave2; 08-01-2011 at 05:06 AM.
    Zunez 40 WF Wiz ~Archmage~
    Alkirie 40 WF FVS ~Angel of Vengeance~
    Zoonez 40 Human FVS ~Evoker AoV~
    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
    Quote Originally Posted by IWZincedge View Post
    This horse is dead, y'all. Quit ridin' it.

  18. #18
    Community Member Truga's Avatar
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    Quote Originally Posted by pHo3nix View Post
    Nothing uses light damage? Are we playing the same game? And no, i still haven't a PM, but mobs are spamming light spells everywhere. Not saying it's good or bad, just don't say that nothing uses searing light
    I think some dudes around the game have had light damage spells added to them, but yeah, there always was quite plenty of them from about level 5 on.

    In endgame, however, you only see them in some epics and running with devils (which isn't even endgame, really), which makes the vulnerability practically a non-issue for capped casters.

    That's why I said, maybe scale it with levels. 25% on zombie form, 50% on wraith/vamp, 100% on lich. By the time you get lich, you can probably handle getting ray'd every now and then. Wraith is an awesome form until then, and I don't even know if +50% light damage would actually counter the fact that you get a stacking 25% miss chance. And that's ignoring all the other effects you get.

    As for the undeath to death spell, I think the effect it does is, it just finishes the job for you. Undead are already dead, they just haven't had their soul separated from their material plane counterpart yet (or have had a replacement installed, in the case of raising undead minions). Undeath to death just finishes the job, and isn't really a death effect, so it shouldn't be blocked by deathblock. Should work the same with WF since apparently they also have a soul as living constructs.

    That said, wizards have a high progression on a will save, so that shouldn't be too huge of an issue. Dying every now and then due to throwing a 1 can happen to anyone, this just adds another such thing. :P

  19. #19
    Community Member Simplesimon1979's Avatar
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    2x is fine. Now I won't use vampire form cause 4x does stink. As long as you started with some CON you won't get one or two shotted and a quckened max/empower burst will put you right back up

  20. #20
    Community Member TheDearLeader's Avatar
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    I'm rather pleased with it. Running with the Devils on a First-Time Pale Master = Hilarious.

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