I should have listened to the old proverb, KISS...Keep it simple stupid. In an effort to create a toon, I've gone through several multi-class iterations. I want WF, and I really like monk. So here's the build I'm planning, please evaluate. It's a rather simple build though.

The drawback to the build is the amount of points I'm spending to get wisdom up high enough so that I can eventually reach 16 for the Master of the Sea, a void IV prerequisite. AND I'm going to have to consume at least 2 tome's, one for Dex. for ITWF and one for Wis. to reach 16.

Level 20 Lawful Good Warforged Male
(20 Monk)
Hit Points: 339
Spell Points: 0

BAB: 15/15/20/25/25
Fortitude: 16
Reflex: 15
Will: 15

(32 Point) (Level 1)
Strength 16
Dexterity 15
Constitution 14
Intelligence 8
Wisdom 14
Charisma 6

+2 tome for all at level 7

(32 Point) (Level 20)
Strength 23
Dexterity 17
Constitution 18
Intelligence 10
Wisdom 16
Charisma 8

Skill points: Max Concentration, remaining points toward balance and jump. (1 point tumble at the start)

1 – Toughness, TWF
2 – Dodge
3 – Darkness, Weapon Focus Bludgeoning
6 – Power Attack, Stunning Fists
9 – ITWF
15 - GTWF
18 - Toughness

Monk Serenity
Static Charge
Ten Thousand Stars
Way of the Patient Tortoise I, II, III
Touch of Death
Fists of Iron
Porous Soul
All-Consuming Flame
Monk Ninja Spy I, II
Void Strike I, II, III, IV
Winter's Touch
Adept of Wind
Master of Thunder
Adept of Rock
Master of Stone
Adept of Flame
Grandmaster of the Sun
Master of Bonfires
Adept of Rain
Master of the Sea
Racial Toughness I, II
Improved Jump I, II
Improved Tumble I, II
Warforged Constitution I, II
Warforged Healer's Friend I
Warforged Power Attack I, II