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  1. #1
    Community Member wigthemaster's Avatar
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    Dec 2010
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    Default 12/7/1 monk/pally/fighter heal amp/tank wanting feedback

    Code:
    Character Plan by DDO Character Planner Version 3.7.3 (Pre-Release)
    Knight of the Chalice 1 Shintao 2
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (1 Fighter \ 7 Paladin \ 12 Monk) 
    Hit Points: 395
    Spell Points: 108 
    BAB: 17\17\22\27\27
    Fortitude: 20
    Reflex: 14
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity            15                    17
    Constitution         16                    19
    Intelligence          8                     8
    Wisdom               14                    16
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Wisdom used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     7
    Bluff                -1                    -1
    Concentration         7                    13
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  2                     3
    Hide                  2                     3
    Intimidate           -1                    -1
    Jump                  7                    11
    Listen                2                     3
    Move Silently         2                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     3
    Swim                  3                     7
    Tumble                6                     7
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Haste Boost I
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Way of the Patient Tortoise III
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Adept of Rock
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Master of Bonfires
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    Stats:
    str-16 [+5 lvls +2 tome]
    dex-15 [+2 tome]
    con-16 [+2 tome]
    int-8
    wis-14 [+2 tome] (14 for stunning fist DC)
    cha-8

    Feats:
    in no particular order,
    Imp crit: blundgeon
    cleave
    great cleave
    toughness 2x
    TWF
    ITWF
    GTWF
    Stunning Fist
    Power attack
    Monk PL
    Light Monk
    Quick Draw

    Skills:
    i would do balance, tumble, jump

    Goals - a hate tank, with super high heal amp. (note i did go Knight of the chalice over HoTD)

    Ench:

    Enhancement: Fighter Haste Boost I
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptaability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Way of the Patient Tortoise III
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Adept of Rock
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Master of Bonfires
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III


    Heal Amp:
    1.00 (base human)* 1.3 (monk) * 1.3 (human) * 1.1 (DT) * 1.2 (DT) * 1.25 (fire stance) = 278.85% heal amp

    Threat:
    100% (divine rightousness) +10% +15% + 20% (DT) = 145% hate

    Hp:
    395 (base + ench + base con)
    +20 rage
    +40 madstone rage
    +20 (exceptional +1 con is odd)
    +20 (exceptional +2)
    +20 (+2 ship shrine)
    +60 (+6 con item)
    +20 (toughness)
    ~~~~~~~~~~~~~~~~~Norm/standing
    595
    +40 (double madstone)
    ~~~~~~~~~~During Tanking
    635 Standing During tank

    Will be using handwraps.

    Just looking for feedback as to how to better it, or achieve one of my goal better (more threat/amp/hp etc).

  2. #2
    Community Member wigthemaster's Avatar
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    Dec 2010
    Posts
    65

    Default

    or 12/6/2 which fits in +1 str and +12 more hp

    Code:
    Character Plan by DDO Character Planner Version 3.7.3 (Pre-Release)
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (2 Fighter \ 6 Paladin \ 12 Monk) 
    Hit Points: 407
    Spell Points: 90 
    BAB: 17\17\22\27\27
    Fortitude: 21
    Reflex: 14
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    25
    Dexterity            15                    17
    Constitution         16                    19
    Intelligence          8                     8
    Wisdom               14                    16
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Wisdom used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                     7
    Bluff                -1                    -1
    Concentration         7                    13
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                  2                     3
    Hide                  2                     3
    Intimidate           -1                    -1
    Jump                  7                    11
    Listen                2                     3
    Move Silently         2                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  2                     3
    Swim                  3                     7
    Tumble                6                     7
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Haste Boost I
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Human Versatility I
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Way of the Patient Tortoise III
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Adept of Rock
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Master of Bonfires
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II

  3. #3
    Community Member
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    Jun 2009
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    Default

    I have the 12/7/1 Monk/Palla/Fighter not that high con like u,i have a +4 con Tome and Chronoset,but i give some Points in Charisma.Im on Possible 540hp with Elf and Chrono Boss tank is no prob.
    EX EU Keeper Player new Home since 2009 Thelanis.

    Alts:Kleineq,Nummon,Antep,Antep-1 and others
    Guild: Bacardi

  4. #4
    Community Member wigthemaster's Avatar
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    Dec 2010
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    Default

    i considered putting some points into cha but decided the extra stunning fist dc would be worth it while leveling and dealing with trash than dm1.

  5. #5
    Community Member
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    Jun 2009
    Posts
    192

    Default

    Put points in Char when u care about saves and possible to cast a bit around^^

    My saves at lvl 20 buffed are around 50/45-50/45-48 Forti/Reflex/Will
    EX EU Keeper Player new Home since 2009 Thelanis.

    Alts:Kleineq,Nummon,Antep,Antep-1 and others
    Guild: Bacardi

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