Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 47
  1. #21
    Community Member Quarterling's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    If somebody is ninja looting your soul gems, stop buffing them. Say that you will no longer do mass buffs either if said ninja looter is within a close proximity to the rest of the party.

    If you do not know who is stealing your gems, then threaten to stop buffing the entire party if another gem is taken again.
    Have you ever wanted to create your own customized user interface skins for DDO?
    Click this sentence for a tutorial learning how, an easy-to-follow video guide.

  2. #22
    Community Member
    Join Date
    Apr 2010
    Posts
    444

    Default

    Your loot is your loot.

    Better to solo farm, I mean your an OP caster right?

    but yeah, would be nice if devs would change this, THe flame knows we don't need anymore loot dramaz in this game.

  3. #23

    Default

    Quote Originally Posted by Sarisa View Post
    I did it once on just a pure favour run to see if Divine Intervention protected me. It did not.
    Which sort of makes sense. An object like that would want to possess you, not kill you. Because the game does not allow/do "take over control of a player other than "stand there mortal and do nothing" or "dance like a monkey"", It just kills you outright.

  4. #24
    Founder Bradik_Losdar's Avatar
    Join Date
    Feb 2006
    Posts
    663

    Default

    Quote Originally Posted by Missing_Minds View Post
    If it makes you feel better, the devs have finally acknowledged that it is an issue that needs to be looked at.
    They have?

    Where?
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
    Player made quests can work in DDO: https://www.ddo.com/forums/showthrea...erated-content

  5. #25
    Xionanx
    Guest

    Default

    Quote Originally Posted by Memnir View Post
    Very poor decision making and game design choices coupled with a glacial pace at addressing problems like this.
    99% of the problems with DDO can be explained with that statement.

    Sometimes I wonder if Turbine would be willing sell DDO as I would LOVE to take it over and fix a lot of the ********

  6. #26
    Community Member kaleid0star's Avatar
    Join Date
    May 2010
    Posts
    153

    Default

    Quote Originally Posted by Xionanx View Post
    99% of the problems with DDO can be explained with that statement.

    Sometimes I wonder if Turbine would be willing sell DDO as I would LOVE to take it over and fix a lot of the ********
    Not really, 99% of time just grab a caster and solo farm those gems, seriously its not that hard
    Clashing (Healing Spellsinger Bard), Faerwynd (lvl 20 Caster Cleric), Cocus (lvl 20 Palemaster Wizard), Grougal (Wolf/Healing Druid)

    Member of Captain's Crew - Ghallanda

  7. #27
    Community Member Felix_the_Rakshasa's Avatar
    Join Date
    Oct 2009
    Posts
    40

    Default

    Few Tips..

    Don't rely on the devs to change it
    Say something instantly!
    Don't be a Jerk right off the bat, Save it up for later!


    I totally ninjaed a gem as I wasn't really thinking too much and had a lot of stuff on my mind from a crappy day at work. The Wizard instantly said something about being ninjad a gem, I knew I had just picked something up and checked my inventory and saw a gem there. I appolgized and said I would get it back to him as soon as I could (playing a melee in part 1 of shroud so needed to keep moving) He was very nice about it and at the first rest shrine I gave it back to him before I looted any chests and it was quickly forgotten by both of us as a simple innocent mistake.


    last tip:
    don't have get a crappy job

  8. #28
    Xionanx
    Guest

    Default

    Quote Originally Posted by kaleid0star View Post
    Not really, 99% of time just grab a caster and solo farm those gems, seriously its not that hard
    How does that have anything to do with what I quoted?

  9. #29
    Community Member oldkraft's Avatar
    Join Date
    Oct 2009
    Posts
    106

    Default

    Quote Originally Posted by JOTMON View Post
    I would love to see the soul gems be like the docent in POP.
    They pick it up and it kills them.
    Raise them.. they go for the gem and die again....
    more than a joke ... not a bad idea at all ......^^

  10. #30
    Community Member Letrii's Avatar
    Join Date
    Jun 2009
    Posts
    2,035

    Default

    Quote Originally Posted by JOTMON View Post
    I would love to see the soul gems be like the docent in POP.
    They pick it up and it kills them.
    Raise them.. they go for the gem and die again....
    What docent? i can't find anything on wiki about it.

  11. #31
    Community Member Asmodeus451's Avatar
    Join Date
    Jun 2010
    Posts
    1,138

    Default

    this is especially ridonculous now seeing as how we KNOW they have the tech to do it now.

    Epic scrolls, and now the new ingredients in house C (lama-land) both drop straight into you inventory.

    please implement this for Soul Gems ASAP
    The Funniest Thing I've Ever Read
    Toons: Twengor (pal), Margween (Bard/FTR/Rogue), Nestrana (wiz), Ammerlyn (Arti), Ostarin (Monk) on Cannith

  12. #32
    Community Member puget's Avatar
    Join Date
    Sep 2009
    Posts
    62

    Default

    Quote Originally Posted by Letrii View Post
    What docent? i can't find anything on wiki about it.
    Prison of Planes. It is a quest.

  13. #33
    Community Member ryingar's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by Bradik_Losdar View Post
    I can see why items like the vendor trash that falls out of broken boxes and crates is ninja lootable - it's not worth much to start with and the effort to get such items is practically nil (just zerg by swinging a sword).

    On the other hand....

    Let's take a look at Soul Gems. To get these ninja lootable items, you either spend a lot of time (and resources!) in the Shroud crafting a top tier item capable of Trap the Soul OR you spend a lot of time and effort leveling a caster to the point where they can use the Trap the Soul spell (not including the time and expense of making the Dragonshard spell component required for EACH casting).

    So how is it that after all that work and expense to have the ability to get Soul Gems I have absolutely no right to keep my hard earned work? These stupid things fall on the ground and unless I abandon all other efforts (or commit to solo farming in this group based game) during combat to pick the **** things up immediately - and sometimes that isn't even fast enough - I end up losing a good number of them to yahoos that feel that they have equal rights to them?

    Heck even with crate trash there is a little honor among thieves, most people will let the breaker take what falls out....

    So how is it that something I have put a great deal of effort into obtaining doesn't drop into my inventory automatically? I worked very hard to get it - why is it stealable!?!?!
    I use TTS on my wiz. I love the spell and the little souls. I have TTS kamas on my monk and a TTS bow on my ranger(tempest) for fun. I say this to say that I understand that these souls will grow legs and walk away, again.

    For the most part, if I see them disappear, I ask in voice, "Alright, Who's jackin my stones?" and I get them back. But in most of these quests the type of soul is of little to no value and is only a work around for mobs with deathward/block.

    If you are using these spells/weapons/items to farm, then farm. But farm in a controled manner with people you know and trust, or solo.

    But if you use them to achieve the objective in a quest, dont complain about the cost.

    I would like to see it changed, but I would rather turbine spend the time and money on other projects/fixes.

  14. #34
    Community Member herzkos's Avatar
    Join Date
    May 2007
    Posts
    0

    Default

    don't think soul gems should be used in crafting but:

    yes, fix this now. need gems to craft bane or greater bane, then do
    not have them fall as ground loot.

    in the meantime, person takes the gem, ask them to return it.
    if no return and behavior continues:
    apologize and tell the party that you're dropping group because of the griefer.
    The Office of the Exchequer. 1750 on all live servers via Pure pugging. Thank you very much to all who helped carry a gimp . (wayfinder was a soloist build)


  15. #35
    Community Member iconiclastic's Avatar
    Join Date
    Nov 2006
    Posts
    0

    Default

    I ninja's a soul gem once,that was before crafting tho.I just picked it up because it was lying on the floor and it was shiny!Then I noticed what the text said.It was a strong essence of the dominator and it was giving me the feeling that it was plotting against me.I loved it's shiny gemlike quality as any halfling would only to find that it hated me!My poor toon had to undergo therapy sessions,not to mention the cost in plat!You contemptible wizards!Leave those poor gems alone!

  16. #36
    Community Member Dysmetria's Avatar
    Join Date
    Apr 2010
    Posts
    44

    Default

    Quote Originally Posted by Bradik_Losdar View Post
    I can see why items like the vendor trash that falls out of broken boxes and crates is ninja lootable - it's not worth much to start with and the effort to get such items is practically nil (just zerg by swinging a sword).

    On the other hand....

    Let's take a look at Soul Gems. To get these ninja lootable items, you either spend a lot of time (and resources!) in the Shroud crafting a top tier item capable of Trap the Soul OR you spend a lot of time and effort leveling a caster to the point where they can use the Trap the Soul spell (not including the time and expense of making the Dragonshard spell component required for EACH casting).

    So how is it that after all that work and expense to have the ability to get Soul Gems I have absolutely no right to keep my hard earned work?
    I'm a bit confused by this concept of "ninja looting."

    If you needed help from a group to get to the mob and to hold it off while you got the spell to work on it, why shouldn't that group get some of the gems too?

    If you didn't need help, then why aren't you soloing it instead of complaining about your unhappiness with your choice to group for it here?

  17. #37
    Community Member Eladiun's Avatar
    Join Date
    Nov 2006
    Posts
    0

    Default

    MadFloyd already said that with the changes in crafting they are looking into changing the way soul gems drop so they will end up in your inventory.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  18. #38
    Founder Bradik_Losdar's Avatar
    Join Date
    Feb 2006
    Posts
    663

    Default

    Quote Originally Posted by Dysmetria View Post
    I'm a bit confused by this concept of "ninja looting."

    If you needed help from a group to get to the mob and to hold it off while you got the spell to work on it, why shouldn't that group get some of the gems too?

    If you didn't need help, then why aren't you soloing it instead of complaining about your unhappiness with your choice to group for it here?
    I actually solo farm to get gems I really need. But where's the fun in playing an MMO when all you do is play by yourself?

    Please see post #19 above for a more detailed explaination.

    You wouldn't want me stealing something you worked pretty hard to get now would you?
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
    Player made quests can work in DDO: https://www.ddo.com/forums/showthrea...erated-content

  19. #39
    Community Member muffinlad's Avatar
    Join Date
    May 2006
    Posts
    785

    Default

    Quote Originally Posted by Bradik_Losdar View Post
    I actually solo farm to get gems I really need. But where's the fun in playing an MMO when all you do is play by yourself?

    Please see post #19 above for a more detailed explaination.

    You wouldn't want me stealing something you worked pretty hard to get now would you?
    As a long time Soul Gem collector myself (my wizards mostly)...I think he has a point.

    Yes- You have done most of the work. Yes, I too have stood in front of the ever so slow shard mixer to make the 300 or so Large ingreeds I now have, and it is not fun.

    However, these folks are doing work. They are blocking and tackling. They are healing and buffing.

    I can see where Solo, all of the Soul Gems should be mine. In a group....I think you are RIGHT....but I think he has a POINT, and I am not sure I have any positive suggestions on how to manage the compensation for such a thing.

    What the rest of the party is doing is worth...SOMETHING, and should not be discounted.

    Rather than make it 90% of gems go to you, 10% go to the party (with a random distribution)...I think a more team friendly way would be 90% of Soul Gems only you get, but 10% of the time, the whole party, including you, gets a Soul Gem. That way, the Arcane always gets theirs, but the rest of the party is rewarded as well.

    Just a thought.

    muffinsoul.
    Now Diving in Lava, with the Lava Divers.

    AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.

  20. #40
    Founder Bradik_Losdar's Avatar
    Join Date
    Feb 2006
    Posts
    663

    Default

    Quote Originally Posted by muffinlad View Post
    As a long time Soul Gem collector myself (my wizards mostly)...I think he has a point.

    Yes- You have done most of the work. Yes, I too have stood in front of the ever so slow shard mixer to make the 300 or so Large ingreeds I now have, and it is not fun.

    However, these folks are doing work. They are blocking and tackling. They are healing and buffing.

    I can see where Solo, all of the Soul Gems should be mine. In a group....I think you are RIGHT....but I think he has a POINT, and I am not sure I have any positive suggestions on how to manage the compensation for such a thing.

    What the rest of the party is doing is worth...SOMETHING, and should not be discounted.

    Rather than make it 90% of gems go to you, 10% go to the party (with a random distribution)...I think a more team friendly way would be 90% of Soul Gems only you get, but 10% of the time, the whole party, including you, gets a Soul Gem. That way, the Arcane always gets theirs, but the rest of the party is rewarded as well.

    Just a thought.

    muffinsoul.
    Ordinarily I would agree with you - that all party members contribute to success so all members should share the rewards (treasure, XP, completion). However...

    Trap the Soul is a special case. Just as you said, unlike 'normal' spells and weapon effects (like Fireball or Greater bane) used in everyday efforts, Trap the Soul requires a great deal of commitment in time, money, and resources in order to have it. An individual character has had to put a lot of very specific prep work in ahead of time in order to have shiny soul gems drop (plus some luck as well for monsters to blow their saving throw). This makes them far removed from other 'drop in the open' items or ordinary treasure.

    If someone in a party wants soul gems they can put in the same hard work, expense, and time to get the ability to make them, ask a caster for some, or pay for other peoples hard work by buying them off the Auction House.

    Soul Gems should in no way be "yoink!"-able items.
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
    Player made quests can work in DDO: https://www.ddo.com/forums/showthrea...erated-content

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload