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  1. #1
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    Default Wizards out there

    I gave up on a drow FS and was wondering about a 19wiz/1 sorc.
    As for stats what would be good for survivalbility and spells? I am a little fuzzy on
    enhancements.
    Hard to believe just 9 months away and I forgot alot about how to make a great wizard.
    Please anyhelp or ideas or even a setup would be great...
    As always DDO I think has the best help anywhere from all you great people.

  2. #2
    Community Member Stuttrboy's Avatar
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    Quote Originally Posted by sirjohn45 View Post
    I gave up on a drow FS and was wondering about a 19wiz/1 sorc.
    As for stats what would be good for survivalbility and spells? I am a little fuzzy on
    enhancements.
    Hard to believe just 9 months away and I forgot alot about how to make a great wizard.
    Please anyhelp or ideas or even a setup would be great...
    As always DDO I think has the best help anywhere from all you great people.
    Why ruin a perfectly good wizard with a level of Sorc?

    I'm a fan of the 18/2 warforged wiz/rog for evasion and trap skills and the int to do them easily.

    Wizards are easy to level early with masters touch and a two handed weapon. You'll want decent str. Once you can cast firewall it's pretty much smooth sailing. Max int I suggest at least a 16 con and the rest str.

  3. #3
    Community Member The_Brave2's Avatar
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    19/1... no.

    pure wiz is baisicly the only endgame viable wizard.

    max int and do con maxed secondary

    your choices are:

    WF: High survivability
    Drow: +1 DC's (low survivability) +1 DC's Palemaster High Survivability, no healing from clerics, higher necro DC

    are you planning on going palemaster or archmage?

  4. #4
    Community Member Grenada's Avatar
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    Quote Originally Posted by Stuttrboy View Post

    Wizards are easy to level early with masters touch and a two handed weapon. You'll want decent str. Once you can cast firewall it's pretty much smooth sailing. Max int I suggest at least a 16 con and the rest str.
    First life Drow, you can only get 14 con. Just warning you. (break down: 10 str, 14 con, 10 dex, 20 int, 8 wis, 10 cha)

    Human(obviously 32 pt):
    14, 16, 8, 18, 8, 8
    or
    8, 18, 8, 18, 8, 8

  5. #5
    Hero Aashrym's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    19/1... no.

    pure wiz is baisicly the only endgame viable wizard.
    This is incorrect.

    Wiz 18 / rog 2 and wiz 18 / monk 2 are both viable. Evasion isn't everything but it is worth considering and both classes do offer a bit more than just evasion.
    Quote Originally Posted by Turbine
    a powerful ally able to play in any role that the group needs
    http://www.youtube.com/watch?v=zonbLF-NMZg

  6. #6
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by Aashrym View Post
    This is incorrect.

    Wiz 18 / rog 2 and wiz 18 / monk 2 are both viable. Evasion isn't everything but it is worth considering and both classes do offer a bit more than just evasion.
    the extra 1 DC and discount on metamagics are the only min/max way to go if u plan on doing epics.

  7. #7
    Community Member Entelech's Avatar
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    The additional survivability and utility can compensate for the 1 save DC. There's a difference between "full-on-****** minimaxed" and "perfectly acceptable." Just getting a decent jump skill can save your bacon far more often than the difference between a 40 and a 41 Mass Hold.

    Also, not to insult your intelligence, but not everyone builds for grinding epics.
    Give a man a fish, and he demands two more tomorrow.
    Teach a man to fish, and he'll leave to find somebody who'll just give him a fish.
    Beat him unconscious with the fish, and it's comedy.

  8. #8
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by Entelech View Post
    The additional survivability and utility can compensate for the 1 save DC. There's a difference between "full-on-****** minimaxed" and "perfectly acceptable." Just getting a decent jump skill can save your bacon far more often than the difference between a 40 and a 41 Mass Hold.

    Also, not to insult your intelligence, but not everyone builds for grinding epics.


    well, being able to recon yourself being WF adds enough survivabilty to take on anything, and that is a justifiable -1 so im not completly min/maxing here. having a decent jump skill is irrelevant, wizards have plenty of int to put into jump and you have the jump spell. since it maxes out at 40 all you need is a 10 jump.

    thats why I said if you are planning on doing epics.

    Loosing the wiz capstone and 2 levels of SP seems silly to me.

    also, 1 DC makes more of a diffrence than you think, otherwise we woulndt see any Drow Wizards.

  9. #9
    Community Member Indoran's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    the extra 1 DC and discount on metamagics are the only min/max way to go if u plan on doing epics.
    I think that you can splash... but its a bad idea if you plan on running epics and that overall this ^ is solid advice... evasion is pffff
    Last edited by Indoran; 07-26-2011 at 12:10 AM.

  10. #10
    Community Member Entelech's Avatar
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    Do not underestimate the strange power Drizz't's emo haircut holds over his legions of fanboys.

    From a pure optimization standpoint, you've got a point about the capstone. But I've run epics on an 18 / 2 Wiz/Rogue and you're by no means useless. Just plan on drinking an extra potion from time to time.

    Also, evasion is far better when combined with Insightful Reflexes. A 30+ Reflex save with Evasion is by no means pfff.
    Last edited by Entelech; 07-26-2011 at 12:05 AM.
    Give a man a fish, and he demands two more tomorrow.
    Teach a man to fish, and he'll leave to find somebody who'll just give him a fish.
    Beat him unconscious with the fish, and it's comedy.

  11. #11
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by Entelech View Post
    Do not underestimate the strange power Drizz't's emo haircut holds over his legions of fanboys.

    From a pure optimization standpoint, you've got a point about the capstone. But I've run epics on an 18 / 2 Wiz/Rogue and you're by no means useless. Just plan on drinking an extra potion from time to time.

    Also, evasion is far better when combined with Insightful Reflexes. A 30+ Reflex save with Evasion is by no means pfff.
    Yea, but then your wasting a feat on Insightful reflexes, lol.

  12. #12
    Community Member Phidius's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    Yea, but then your wasting a feat on Insightful reflexes, lol.
    It's not a waste if it provides value. I fail to see how a +1 to DCs makes a gimp caster magically turn uber.

    Clearly you value the wizards capstone over evasion - there's no one way to enjoy this game.

    Not even "yours".
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  13. #13
    Hero Aashrym's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    the extra 1 DC and discount on metamagics are the only min/max way to go if u plan on doing epics.
    Quote Originally Posted by The_Brave2 View Post
    the extra 1 DC and discount on metamagics are the only min/max way to go if u plan on doing epics.
    This isn't true. Other casters can build successful DC builds without that +1 DC. The wizard PrE's still provide more DC's than other casters have access. A 43 DC instead of a 44 DC is perfectly viable.

    The discount on meta's doesn't mean much when most of the SP conservation comes from SLA's and it's actually a small discount to start with.

    I would be more concerned about the lost feat than anything else going rogue but that is a build for spells and to cover traps at the same time, plus full UMD ranks. Going monk means evasion, a stance, and 2 bonus feats to replace the one lost feat.

    The 2 points of spell penetration might have more impact than the 1 DC. The difference in evasion plus insightful reflexes makes for a pretty nice nice trade off compared to just insightful reflexes.

    The previous comment was the only viable wizard is pure, which is not true. Those splashes are completely viable. Min/max might be more correct but it's hard to measure against the other benefits provided by the splash and still possible to debate.

    I won't say the wizard capstone isn't useful (because it's good) but saving 1 SP on a quickened wail or 4 SP on a heightened quickened enlarged finger of death is pushing the limits of it's real effectiveness. We're talking a small percent bonus to efficiency and 1 DC compared to the splash benefit. The splash is viable and I would take one into epics with no concerns.
    Quote Originally Posted by Turbine
    a powerful ally able to play in any role that the group needs
    http://www.youtube.com/watch?v=zonbLF-NMZg

  14. #14
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    Quote Originally Posted by The_Brave2 View Post
    Yea, but then your wasting a feat on Insightful reflexes, lol.
    You speak about epics but do not see how valuable insightful reflex is? You should always have it if you're running epics on a wizard, enemy spells are your biggest threat and the feat cuts their damage in half. You can do well without it, but I'd say it adds more to your survivability than toughness does.

  15. #15
    Hero Aashrym's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    Yea, but then your wasting a feat on Insightful reflexes, lol.
    I'm failing to see how insightful reflexes is a waste with or without evasion. It's worth quite a bit of damage mitigation at low cost on a class with bonus feats who will max INT regardless and take good advantage of it.
    Quote Originally Posted by Turbine
    a powerful ally able to play in any role that the group needs
    http://www.youtube.com/watch?v=zonbLF-NMZg

  16. #16
    Community Member jaegarnel's Avatar
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    I don't know anything about epics, but personally I'd say added utility with trapsmithing and 95% chance of ignoring most offensive spells cast by mobs can be worth the loss of the capstone, a feat and 2 spell pen, especially for someone who likes to solo.

    I personally probably wouldn't do it because I dislike multiclassing offensive spellcasters, but it seems viable to me. It would certainly make soloing much easier, because when I soloed hard or elite lower lvl quest at level, the traps were my main cause of death.

    Insightful reflex is also in no way a waste. It's improved my survivability a lot since I took it, and you have the spare feats on a wizard.


    To the OP, don't take a lvl of sorc, it'll grant you nothing except 5% more sp from sp items. I'm guessing you took that lvl assuming you would get double sp from sp items, but that's not the way it works. Instead, you get 5% more for every sorc level you have.
    Go for a pure wizard, or possibly take two levels of rogue if you want added survivability, trapsmithing and good enough UMD to use heal scrolls.

    What kind of wizard you should build depends a lot on what you want to do with it. Is it crowd control, insta-killing or straight damage (sorc would be better for that) you want to do best? On a wizard you can do all three, but you'll have to choose one to be really good at and build for it.

    Until you tell us, we can't really suggest specific builds. I'll mention that atm, pale master with great insta-kills and self healing seems most effective at end game. But ultimately it boils down to what you enjoy.

  17. #17
    Hero Aashrym's Avatar
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    Quote Originally Posted by jaegarnel View Post
    I personally probably wouldn't do it because I dislike multiclassing offensive spellcasters, but it seems viable to me.
    I'm not a fan of splashing casters either. There is also lost damage in direct damage spells, but using enchantments and death spells like most wizzies use means the impact is small.

    I agree on not taking a level of sorc. That is a bad idea. Normally we're looking at pure or an evasion splash. There are exceptions with some builds on the forums.
    Quote Originally Posted by Turbine
    a powerful ally able to play in any role that the group needs
    http://www.youtube.com/watch?v=zonbLF-NMZg

  18. #18
    Community Member Thrudh's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    the extra 1 DC and discount on metamagics are the only min/max way to go if u plan on doing epics.
    This is incorrect. 1 DC from the capstone does not keep a character from being effective in epics.
    Last edited by Thrudh; 07-26-2011 at 12:16 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  19. #19
    Community Member Thrudh's Avatar
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    Quote Originally Posted by sirjohn45 View Post
    I gave up on a drow FS and was wondering about a 19wiz/1 sorc.
    The one level of sorc gets you nothing...

    A pure wizard is extremely simple to build... Max out INT, put almost everything else into CON, maybe save a few points for STR (to make it easier to carry a full inventory full of loot)

    That's it... you're done...

    Wizards have tons of feats. Very easy to build.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  20. #20

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    Quote Originally Posted by Thrudh View Post
    The one level of sorc gets you nothing...
    Gets you 5% more sp out of spell point items.
    +2 will saves.
    -1 BAB
    no wizard capstone (and with a 19W/1S )
    bluff as a primary/class skill.

    In short, OP don't do it. This is one of the few times I will tell a player NOT to do something even if it sounds fun to them.

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