I wouldn't give bullrush free to fighters, if it's gonna be a feat then it needs to be one selected by fighters during creation/levelup. I don't see how it would make sense to lower their saves, mostly the idea is knock down for a -4 AC until balance check or timer from knockdown finished.
Yep, you're right, this was changed already it seems, it used to be for ranged weapons only, no idea when it was changed. Still, not sure I like the 10% chance for an extra attack, why not make it 10% faster attacking *shrugs* thanks for letting me know, still mostly useless imo.
as to the rest, I wasn't sure but thanks again for the clarification on it.
Agree'd the whole point of fighters is their customization ability. They don't get anything for free except weapon/armor proficiencies because it just obvious that they're supposed to be able to use that wide range of stuff. But Bullrush should be feat required like stunning blow.
Reach weapons, I've often toyed with this idea, especially when dealing with the Queen's overrun ability during ADQ, it would certainly be nice but at the same time I don't see this happening anytime soon if ever. The amount of coding they'd probably have to do to modify weapons for reach.... *shrugs* who knows. Still, would be nice.
Druids, I've heard rumors of them being in the works... at the same time I'm trying to figure out what another divine caster class would really do here. Perhaps as a shape shifter but again... no idea what kind of extra coding/modifications that would entail. *shrugs* I could live without it but I don't think I'd be against it either.
Psionics, now that I could really get behind.