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  1. #1
    Community Member tekkentroop's Avatar
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    Dec 2010
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    Default 17/2/1 Warchanter?

    Hi,

    Im still leveling my twf warchanter with full trapskills (hes not my main char and Im more of a casual player, so it will take some time), currently 11 bard 2 rogue 1 fighter. I calculated Id be pretty tight on skills if I take another fighter level at 16 or 17, plus as a human he doesnt really need the feat from the 2nd fighter level. So im pondering about just taking a 17th level of bard to slightly increase mana pool, songs, and spell durations.

    The only extra feat worth taking seems to be Khopesh proficiency, and since most of my resources (plat, ingredients) are going to my main, Im planning to equip the bard mainly with cannith craft (Holy silver LOB etc.) weapons. I already bought a silver scimitar and a silver kukri for him, which were a LOT cheaper than silver khopesh blanks would be. Is it viable to stick to scimi/kukri instead of going khopesh? At least I wouldnt get an oversized penalty...

    current feats:

    Toughness
    WF:slash
    Power Attack
    TWF
    ITWF
    IC:slash
    Extend

    planned feats for 15 and 18:

    Maximize
    GTWF

    On Thelanis: Makkuroi - Heroic+Epic completionist, 30+ Past lives - Guild: Zeugen der Dreizehn

  2. #2
    Community Member Lyzern's Avatar
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    Why not take the extra feat of a 2nd Fighter level for more Melee ability? Imo you wither make Lv. 18 for the next song and a save for when/if WCIII comes or cap it at 16 since Lv. 17 doesn't give anything special.
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  3. #3
    Community Member tekkentroop's Avatar
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    Default

    The problem is, there is no extra feat that gives me extra melee ability without shooting weapon costs through the roof...

    the only thing I could think of would be another toughness, which would be +24 hp at the cost of some SP, 4 Skillpoints, and spell durations. OTOH, my BAB would improve by one which isnt that bad.

    On Thelanis: Makkuroi - Heroic+Epic completionist, 30+ Past lives - Guild: Zeugen der Dreizehn

  4. #4
    Community Member licho's Avatar
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    You cal also consider 16/3/1. Extra 1d6 SA as well as +1BAB. Also some freedom with skillpoints (and keeping them up).

    But it depends whats your goal, if you are going to squiz every possible dps point, or rather keep buffing offcasting power.

  5. #5
    Community Member tekkentroop's Avatar
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    decisions, decisions.. with another rogue level, I could at least postpone the decision until lvl 19, since I wouldnt have to worry about having full skills at lvl 20. The BAB makes the deal a bit sweeter. Another 12 seconds on displacement, haste and rage isnt that much, but still nice...

    On Thelanis: Makkuroi - Heroic+Epic completionist, 30+ Past lives - Guild: Zeugen der Dreizehn

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