Greetings, my fellow players!
Well.. So far i've played as a monk and no problem there, lots of fun :-)
But, i like to try and make a 2nd char and so, have decided it to be a fighter.
This fighter is a bit off the norm;
1st: he is surpossed to be geared towards the use of shield (for extra AC?!) and a blunt weapon (warhammer), because i dont want to be another TWF or THW and swords are everywere...
2nd: he uses a companion and x hirelings to pull through when its gets tough! (yes he's mainly a soloer and that is why, Augment Summoning have been chosen to add some muscle to the little helpers).
3rd: I'm not trying to make a tank or some hulk-smash bully... I'm looking for a character that is able to stand on his own two feet, while still having fun in his own way!
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Human Fighter
Level 20 Lawful Good Human Male
(20 Fighter)
Hit Points: 332
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 7
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 10 10
Constitution 14 14
Intelligence 12 12
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 11.5
Bluff -1 2
Concentration 2 5
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 5
Heal -0.5 5
Hide 0 0
Intimidate 0 17
Jump 8 28
Listen 0 0
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 1 3
Search 1 5
Spot 0 0
Swim 4 8
Tumble 1 1
Use Magic Device n/a n/a
Level 1 (Fighter)
Feat: (Selected) Self Sufficient
Feat: (Human Bonus) Toughness
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Iron Companion
Level 2 (Fighter)
Feat: (Fighter Bonus) Power Attack
Enhancement: Fighter Item Defense I
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Level 3 (Fighter)
Feat: (Selected) Cleave
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Level 5 (Fighter)
Enhancement: Human Adaptability Strength I
Enhancement: Steel Companion
Level 6 (Fighter)
Feat: (Selected) Augment Summoning
Feat: (Fighter Bonus) Great Cleave
Enhancement: Kensei Warhammer Mastery I
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Level 8 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Enhancement: Fighter Warhammer Specialization I
Enhancement: Mithral Companion
Level 9 (Fighter)
Feat: (Selected) Iron Will
Enhancement: Fighter Strength II
Level 10 (Fighter)
Feat: (Fighter Bonus) Shield Mastery
Enhancement: Human Improved Recovery II
Level 11 (Fighter)
Enhancement: Fighter Critical Accuracy III
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Feat: (Selected) Sap
Enhancement: Kensei Warhammer Mastery II
Enhancement: Fighter Kensei II
Enhancement: Adamantine Companion
Level 13 (Fighter)
Enhancement: Fighter Toughness III
Level 14 (Fighter)
Feat: (Fighter Bonus) Slicing Blow
Enhancement: Fighter Attack Boost III
Level 15 (Fighter)
Feat: (Selected) Improved Shield Mastery
Enhancement: Human Improved Recovery III
Level 16 (Fighter)
Feat: (Fighter Bonus) Superior Weapon Focus: Bludgeoning Weapons
Enhancement: Fighter Warhammer Specialization II
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Luck of Heroes
Enhancement: Kensei Warhammer Mastery III
Enhancement: Fighter Kensei III
Enhancement: Fighter Strength III
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Power Critical
So... What is wrong with this build and why?!
I've mainly had problems with choosing the right skills / enhancements, something u can see, as there are fx still points left for choosing enhancements.
-
WeberCC