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  1. #21
    Community Member hockeyrama's Avatar
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    one thing i was wondering about and may be wrong but your armor is nice but many things are immune to fire so I don't see where it helps. You alread have the +8ac on the jidz, you already have exc wis +1 on jidz, about the only thing i see it giving you is +2 to skills. Now i was wondering about the garments of equilibrium instead. This would move your damage even further. so that should put you at 2d16 if you at 2d14 now. So 4 more points of damage and more on all those crits.

    I never tr'd my 20 monk so maybe the 2d14 is max but just figured I would add this observation so I know before tr'ing my monk for the 2d16 setup and extra dps.

  2. #22
    Community Member Shade's Avatar
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    Quote Originally Posted by Taimasan View Post
    Also note that while in Earth Stance all of my bursts will hit for 2d10 instead of the usual 1d10, 3d10 when my 3x Earth Finisher connects and I roll a 19 or 20.
    Are you sure about that?
    The barbarian and paladin increase to critical multipliers don't work like that. (they only effect base damage, not bursts)

    So it would seem odd that they'd go thru the trouble of coding the monk ones to work that way and not the fix the others..

  3. #23
    Founder ARIES's Avatar
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    i now know, my monk will have a third life,

  4. #24
    Community Member Taimasan's Avatar
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    Quote Originally Posted by Shade View Post
    Are you sure about that?
    The barbarian and paladin increase to critical multipliers don't work like that. (they only effect base damage, not bursts)

    So it would seem odd that they'd go thru the trouble of coding the monk ones to work that way and not the fix the others..
    I pretty certain. When mobs used to auto crit while stunned for monks fists or iron and x3 Earth hit for the appropriate bursts.

    Illustrated in this thread I started:
    http://forums.ddo.com/showthread.php?t=232780 - Most #'s on a Crit


    Quote Originally Posted by hockeyrama View Post
    one thing i was wondering about and may be wrong but your armor is nice but many things are immune to fire so I don't see where it helps. You alread have the +8ac on the jidz, you already have exc wis +1 on jidz, about the only thing i see it giving you is +2 to skills. Now i was wondering about the garments of equilibrium instead. This would move your damage even further. so that should put you at 2d16 if you at 2d14 now. So 4 more points of damage and more on all those crits.

    I never tr'd my 20 monk so maybe the 2d14 is max but just figured I would add this observation so I know before tr'ing my monk for the 2d16 setup and extra dps.
    First thing that I would like to say is fist damage is currently capped at 2d14, monk bracers and garments are of the same effect, and do not stack to my knowledge. I would like to come out and say that I am wearing The Epic Bracers, I stay in Earth and that raises my dice already to 2d14, you would of known this if you read my first post. Having both on with make the Garments worthless and vice versa to the Bracers, which I think the obvious decision over what gear to choose is obvious. I also think that you are stuck in the "Amrath-Type" mindset when it comes to fire immune mobs. Anyone who runs Epic's knows that fire affects plenty of the mobs you encounter, so that is a weak argument for saying the robe goes not bring flaming burst damage to the table. In Amrath, no. Elsewhere, I beg to differ. The guards on the armor are great, and as im sure you know in epics you will get hit, therefore making them somewhat effective.

  5. #25
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    Really like this build, but I'm not sure how you are reaching those low 70's ac raid buffed. 53 would be deflection, 58 bard buffs, add a few more from recitation (dont remember how many), and 1 from haste. Are you using Yugo wis/dex pots for a couple more points? That still ends at around 65 or so if my math is working. But this is still really nice AC for a Horc monk.
    Last edited by Zildoran; 07-31-2011 at 02:49 PM.

  6. #26
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    I’ve always liked your monk’s loadout Quis.

    Due to various issues I ended up with something a little different, but still manages to get the job done and has a decent to-hit.


    I switch between the oremi and shintao set depending on stance, buff availability, and to-hit needs.



    Head: Pirate Hat - +6 Seeker, +15 Concentration
    Neck: Shintao or Oremi (stance dependent)
    Trinket: Epic Gem of Many Facets (slot GFL)
    Cloak: Mabar Cloak - Deathblock, Blur, Invis Guard, etc (specialty GS swaps here)
    Belt: Min II - +45 HP, +6 CON skills
    Ring (swap): Kyosho or Oremi - +6 WIS (stance dependent) (shocking Burst)
    Gloves: Epic Claw for tanking/soloing, otherwise Epic Brawling Gloves
    Boots: Madstone
    Ring (perm): Ravager - +6 STR, +1 ex STR, (holy burst)
    Bracers: Epic Jidz-Tet'ka, Slotted with +6 CHA and +4 Resistance
    Armor: DT – 10% Amp, 20% Amp, Freezing Ice Guard
    Goggles: Epic Raven’s Sight - +2 ex WIS, True Seeing, +4 to-hit, +3 Will Save
    Sarlona: Tobril | Syg | Trogbril | Warmachyne | Sql

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  7. #27
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    wow. nice monk. *thumbs up*



    i hate to derail, but i have a tiny question...(i've searched around and i can't find an answer. i bet it's something obvious and i'll feel like a fool after this)
    Quote Originally Posted by Taimasan View Post
    what setting do you have to get the special qualities of your items to show up as bullet points, and not a full long description? my GS items give me a box so big it goes off the top and bottom of my screen. i'm getting tired of it.

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  8. #28
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    That's under options/UI show detailed descriptions on examination

  9. #29
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    awesome! thank you

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  10. #30
    Community Member Taimasan's Avatar
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    Quote Originally Posted by Tobril View Post
    ... Due to various issues I ended up with something a little different, but still manages to get the job done and has a decent to-hit.

    I switch between the oremi and shintao set depending on stance, buff availability, and to-hit needs.

    /snip
    Nice setup it is nice to see a kick ass gear set work perfectly and yet be so different. This is why I love monk.


    Quote Originally Posted by Zildoran View Post
    Really like this build, but I'm not sure how you are reaching those low 70's ac raid buffed. 53 would be deflection, 58 bard buffs, add a few more from recitation (dont remember how many), and 1 from haste. Are you using Yugo wis/dex pots for a couple more points? That still ends at around 65 or so if my math is working. But this is still really nice AC for a Horc monk.
    Smoke II Helm(+45 hp, Smoke II) is replaced by Mineral II helm(+45 hp, +5 Protection, Heavy Fort)

    Standing Ac in Earth IV Stance:

    53 + 1(Barkskin) + 1(Haste) + 4(Inspire Heroics) + 5(Paladin Aura) + 4(Shield Wand) + 2(Recitation) + 2(Defensive Fighting) = 72 AC
    Fire III = 73 AC
    Water III = 75 AC
    Wind III = 75 AC
    *Potential of more with a Chattering Ring or other gear swaps. One of the benefit's of having Earth IV is that you gain more ki by getting hit, so having unstoppable AC might start to affect ki gen*

  11. #31
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    oh nice...I forgot the shield wand and didn't remember defensive fighting either. And if you are in a big guild...at least in mine the combat dummy is usually in helpless state...you can tell if your smiting weapons are doing 150 damage instead of 100 on a natural 20.

  12. #32
    Community Member Taimasan's Avatar
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    Quote Originally Posted by Zildoran View Post
    oh nice...I forgot the shield wand and didn't remember defensive fighting either. And if you are in a big guild...at least in mine the combat dummy is usually in helpless state...you can tell if your smiting weapons are doing 150 damage instead of 100 on a natural 20.
    The dummy is not in a helpless state, and I was using the Epic Wraps of Endless Night, not smiting wraps. Furthermore when mobs are helpless the first # is 80-100, not 60-80 -- For me atleast.

  13. #33
    Community Member Taimasan's Avatar
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    Quote Originally Posted by ARIES View Post
    i now know, my monk will have a third life,
    lol

  14. #34

  15. #35
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    Looking forward to leveling my monk next life following this build. This life was a wis based halfling finesse build, and while leveling was a breeze up till Amrath thanks to nice AC (with very easy to acquire gear) the dps has been lackluster. I am still working on the equipment, but I think I will still notice a sizable increase just from change of race and levelups/enhancements in strength.

  16. #36
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    yeh, leveling my monk on third life now

    focused on str, con, and a little of dex to get the feat (greater two weapon fighting)

    actually im level 9 and easily soloed (with these stupid hires) all quests until now

    when i get level 20, if i dont like this build maybe, my monk will have a 4º life based on your build quis >D

  17. #37
    Community Member Baalrukh's Avatar
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    Call me stupid, but you said yourself that "The point [of this build] was to use Mountain Stance to its fullest potential (...)" - how come you chose grandmaster of the sun and not mountains?

    I know that the sun stance may be situational for the extra to-hit in epic content, but wouldn't that be sacrificing quite a lot? The IV earth fist has some nice DPS, you get extra DR and with the new epic ring coming in, you could ditch the +1 exceptional con ring maybe?

    Now, the next bit will be a wee off-topic, so brace yourselves...
    I'm planning on TRing my monk into a horc str-wis light build (been dark dex-wis halfling, now am dark str-con WF). Still haven't decided what I ACTUALLY want to do with my build. Was wondering whether you could share your thoughts regarding:
    1 - the new belt coming in U12 (+5 exceptional DC to stunning blow/fist), it seems that it might be worth foregoing some wis for the initial 20 str (my unbuffed sun stance str would be 44, stunning fist DC at 43 with alchemical air-air-air wraps).
    2 - byeshek alchemical wraps grant the same extra dice step as Jidz in earth - worth ditching earth and going with perma-sun with +25% extra healing amp, +2 dmg/to-hit? Especially with silver weapon being taken care of by Shintao III / artificers.
    3 - new robe with ki generation - definitely makes non-sun stances more appealing, since they won't be so ki-starved (less of a problem on a light monk, but the lack of ki is the only reason i don't use that stance constantly on my dark monk)

    When it comes to EQs, I love how versatile monks are - I currently use [need to get]:
    - Head: min II or epic frost
    - goggles: epic raven
    - docent: epic blademark (on horc will wear red lizard or [new robe])
    - wrist: epic Jidz
    - ring1: morgana [need to change to U12 ring]
    - ring2: kyosh
    - boots: madstone or epic corrosion
    - gloves: epic claw
    - belt: morgana [definitely changing to the new U12 belt - although that'll cost me -4 to-hit, which is a lot for epic content and constant tier III power attack]
    - cloak: epic envenomed or epic mabar
    - trinket: epic many facets
    - necklace: shintao

    Rolling from a wf to horc and getting the extra 6 str may offset some of the to-hit losses due to ditching warpriest set, but it's all really up in the air at the moment. Still can't decide whether sacrificing 3 wis is worth the extra 2 str... Curse you monk build versatility!

  18. #38
    Community Member Taimasan's Avatar
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    Quote Originally Posted by Baalrukh View Post
    Call me stupid, but you said yourself that "The point [of this build] was to use Mountain Stance to its fullest potential (...)" - how come you chose grandmaster of the sun and not mountains?

    I know that the sun stance may be situational for the extra to-hit in epic content, but wouldn't that be sacrificing quite a lot? The IV earth fist has some nice DPS, you get extra DR and with the new epic ring coming in, you could ditch the +1 exceptional con ring maybe?

    Now, the next bit will be a wee off-topic, so brace yourselves...
    I'm planning on TRing my monk into a horc str-wis light build (been dark dex-wis halfling, now am dark str-con WF). Still haven't decided what I ACTUALLY want to do with my build. Was wondering whether you could share your thoughts regarding:
    1 - the new belt coming in U12 (+5 exceptional DC to stunning blow/fist), it seems that it might be worth foregoing some wis for the initial 20 str (my unbuffed sun stance str would be 44, stunning fist DC at 43 with alchemical air-air-air wraps).
    2 - byeshek alchemical wraps grant the same extra dice step as Jidz in earth - worth ditching earth and going with perma-sun with +25% extra healing amp, +2 dmg/to-hit? Especially with silver weapon being taken care of by Shintao III / artificers.
    3 - new robe with ki generation - definitely makes non-sun stances more appealing, since they won't be so ki-starved (less of a problem on a light monk, but the lack of ki is the only reason i don't use that stance constantly on my dark monk)

    When it comes to EQs, I love how versatile monks are - I currently use [need to get]:
    - Head: min II or epic frost
    - goggles: epic raven
    - docent: epic blademark (on horc will wear red lizard or [new robe])
    - wrist: epic Jidz
    - ring1: morgana [need to change to U12 ring]
    - ring2: kyosh
    - boots: madstone or epic corrosion
    - gloves: epic claw
    - belt: morgana [definitely changing to the new U12 belt - although that'll cost me -4 to-hit, which is a lot for epic content and constant tier III power attack]
    - cloak: epic envenomed or epic mabar
    - trinket: epic many facets
    - necklace: shintao

    Rolling from a wf to horc and getting the extra 6 str may offset some of the to-hit losses due to ditching warpriest set, but it's all really up in the air at the moment. Still can't decide whether sacrificing 3 wis is worth the extra 2 str... Curse you monk build versatility!

    Your not stupid at all, but it has been less that 24 hours since update 12 and I am in the process of updating the build. Pre-U12 the build would of been optimal. Post #2 will be updated in the next hour for a more optimal build.

  19. #39
    Community Member fervidsea's Avatar
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    Thanks for the build updates Q... How about some bar setups, strick combos for us still learning?

  20. #40
    Community Member Taimasan's Avatar
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    Quote Originally Posted by fervidsea View Post
    Thanks for the build updates Q... How about some bar setups, strick combos for us still learning?

    Sure thing, will be updating after I get my challenge gear with pics. Example of bar setups and keybinding's updated in the last part of the first post.

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