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  1. #1
    Community Member killerzee25's Avatar
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    Default Extra chests in Hard/Elite Shroud

    Everyone runs shroud on normal, why? because there's no benefit to running anything else. Aside from the odd favor run of elite shroud nobody runs anything harder because there's no reason not too.

    Adding a extra chest with 50% chance at a large ingredient (Like part 4) on hard and an extra chest with a 100% chance of a large ingredient on elite would give people a reason to run the shroud on something other then normal

    Think of raids like hound.... there's actually a decision to be made before entering. You can go for the easy completion on normal or go for hard or elite and have a chance for an elusive +3 tome.

    Note: My suggestion is not necessarily the extra chest, its more a suggestion that shroud needs an incentive to be run on hard and elite, the chest idea was just and easy way to accomplish this. If anyone else has any suggestions on incentives that should be added post them and i can add them to the main post along with mine.

    Suggestions:

    Maybe instead of extra chests (do we really need more than 12?) have the ones that are there now have a chance to drop Greensteel ingredients (Chipmunk Funk, etc.) and/or +3 Tomes, and additional chances for large mats (as OP suggested, guaranteed in Part 4 chests on Elite)
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    Last edited by killerzee25; 07-20-2011 at 01:32 PM.

  2. #2
    Community Member Chai's Avatar
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    /agree.

    We already see higher chances for drops in other raids on higher difficulties.
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    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  3. #3
    Community Member PNellesen's Avatar
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    /signed

    Maybe instead of extra chests (do we really need more than 12?) have the ones that are there now have a chance to drop Greensteel ingredients (Chipmunk Funk, etc.) and/or +3 Tomes, and additional chances for large mats (as OP suggested, guaranteed in Part 4 chests on Elite)
    Quote Originally Posted by Ertay View Post
    While they were at it though, the devs decided to go on an incredible nerfhammer rampage and left nothing in their wake standing...

  4. #4
    Community Member mws2970's Avatar
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    Quote Originally Posted by PNellesen View Post
    /signed

    Maybe instead of extra chests (do we really need more than 12?) have the ones that are there now have a chance to drop Greensteel ingredients (Chipmunk Funk, etc.) and/or +3 Tomes, and additional chances for large mats (as OP suggested, guaranteed in Part 4 chests on Elite)
    I like this suggestion. Better loot instead of more chests with vendor junk.
    Main: Castagir (completionist), officer of the Fighting Clowns of Sarlona. Alts: Modric, Modrich, Kristna and others.

  5. #5
    Community Member voodoogroves's Avatar
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    If there are more chests they need to put in another place to sell gear inside the quest...
    Ghallanda - now with fewer alts and more ghostbane

  6. #6
    Community Member killerzee25's Avatar
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    Quote Originally Posted by PNellesen View Post
    /signed

    Maybe instead of extra chests (do we really need more than 12?) have the ones that are there now have a chance to drop Greensteel ingredients (Chipmunk Funk, etc.) and/or +3 Tomes, and additional chances for large mats (as OP suggested, guaranteed in Part 4 chests on Elite)
    Added as a suggestion to the op

    Quote Originally Posted by voodoogroves View Post
    If there are more chests they need to put in another place to sell gear inside the quest...
    As i said originally I'm not necessarily suggesting more chests be added I'm suggesting a reason to run Hard/Elite shroud. For example the second chest in part 5 with trash loot could be changed to include ingredients on Hard/Elite

  7. #7
    Community Member Thrudh's Avatar
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    Quote Originally Posted by PNellesen View Post
    /signed

    Maybe instead of extra chests (do we really need more than 12?) have the ones that are there now have a chance to drop Greensteel ingredients (Chipmunk Funk, etc.) and/or +3 Tomes, and additional chances for large mats (as OP suggested, guaranteed in Part 4 chests on Elite)
    This.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #8
    Community Member Silverwren's Avatar
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    This suggestion could apply to the five flagging Vale quests as well. Hardly anyone ever runs those on anything but normal as well. Why should they? There's no reason to make it more difficult when the only reason we're there in the first place is to farm for mats (and maybe get a little XP if you're below level 20).

    /signed
    I'm sick of following my dreams, man. I'm just gonna ask 'em where they're going and hook up with 'em later on - Mitch Hedberg
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  9. #9

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    Quote Originally Posted by voodoogroves View Post
    If there are more chests they need to put in another place to sell gear inside the quest...
    2 extra chests at the end, 2 extra chances of Larges. Or more Bones to build my dinosaur with.
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  10. #10
    Community Member Dwarfo's Avatar
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    definitly /signed

  11. #11
    Community Member elraido's Avatar
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    Small chance of a random blank green steel weapon/item on elite.
    Officer - Eternal Wrath
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  12. #12
    Community Member Dwarfo's Avatar
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    Quote Originally Posted by elraido View Post
    Small chance of a random blank green steel weapon/item on elite.
    no no, thats to much, elite isnt even that hard.

  13. #13
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Silverwren View Post
    This suggestion could apply to the five flagging Vale quests as well. Hardly anyone ever runs those on anything but normal as well. Why should they? There's no reason to make it more difficult when the only reason we're there in the first place is to farm for mats (and maybe get a little XP if you're below level 20).

    /signed
    XPXPXPXPXPXPXPXP >.>

    Running these on Elite is great XP. And the extra 12 favor doesn't hurt.

  14. #14
    Community Member elraido's Avatar
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    Quote Originally Posted by Dwarfo View Post
    no no, thats to much, elite isnt even that hard.
    No, but for a .25% chance, it would be a nice bonus for someone when they do get one. I mean who doesn't want a free green steel light crossbow?
    Officer - Eternal Wrath
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  15. #15
    Community Member dkyle's Avatar
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    Huh? You mean you don't know how to get the extra chests in Hard/Elite Shroud?

    You see, when you're entering part 5 you gotta click just right...

  16. #16
    Community Member dkyle's Avatar
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    Quote Originally Posted by elraido View Post
    No, but for a .25% chance, it would be a nice bonus for someone when they do get one. I mean who doesn't want a free green steel light crossbow?
    Meh... I'd only run it for a Greater Crossbow.

    Or maybe a Light Hammer! Can't even craft those blanks! My Kensai has been suffering without them.

  17. #17
    Community Member Eladiun's Avatar
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    I would be nice to see increased mat drop rates on hard and elite.


    /Signed
    “If at first you don't succeed, keep on sucking till you do succeed.”

  18. #18
    2015 DDO Players Council Seikojin's Avatar
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    I think hard and elite for ALL quests should have higher chances to drop that quests specific loot. I mean, you ARE playing it on the hardest difficulty. It isn't our fault we can bypass 90% of the difficulty based on all the awesome variables we can cram into a group of 6.

    Definitely signed.

  19. #19
    Hero Gkar's Avatar
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    Guarenteed ingredients in pt4 would lead to farming problems.

    But we do need SOMETHING to make h/e runs worth doing.

    I like the idea of all chests on h/e having a chance to drop Vale ingredients.

    I like the idea of pt5 chests going from 1 guarenteed drop to say 1 +50% chance of 2 on hard, 2 guarenteed on elite

  20. #20
    Community Member killerzee25's Avatar
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    Quote Originally Posted by Gkar View Post
    Guarenteed ingredients in pt4 would lead to farming problems.

    But we do need SOMETHING to make h/e runs worth doing.

    I like the idea of all chests on h/e having a chance to drop Vale ingredients.

    I like the idea of pt5 chests going from 1 guarenteed drop to say 1 +50% chance of 2 on hard, 2 guarenteed on elite
    Ya i guess i wasn't all too clear when i said "Like part 4" what meant was more what you said 1 guaranteed with a second 50% on hard or second guaranteed on elite in part 5

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