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  1. #1
    Community Member Kourier's Avatar
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    Default For Kerissakti - 8 fighter/6 barb/6 rogue

    It's not quite min-maxed but I did what I could with your levelup order and planned class split. I did not take a rogue prestige because of the AP cost.

    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 True Neutral Drow Male
    (8 Fighter \ 6 Barbarian \ 6 Rogue) 
    Hit Points: 332
    Spell Points: 0 
    BAB: 18\18\23\28\28
    Fortitude: 15
    Reflex: 13
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             16                    23
    Dexterity            16                    18
    Constitution         12                    14
    Intelligence         16                    18
    Wisdom                8                     8
    Charisma             10                    10
    
    Tomes Used
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                     8
    Bluff                 4                     5
    Concentration         1                     3
    Diplomacy             4                     5
    Disable Device        7                    27
    Haggle                4                     4
    Heal                 -1                    -1
    Hide                  7                    23
    Intimidate            0                     1
    Jump                  3                     7
    Listen               -1                     1
    Move Silently         7                    27
    Open Lock             7                    14
    Perform               n/a                   n/a
    Repair                3                     4
    Search                7                    29
    Spot                  2                    11
    Swim                  3                     6
    Tumble                4                     5
    Use Magic Device      4                    23
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Hide (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+3)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Toughness
    
    
    Level 2 (Barbarian)
    Skill: Disable Device (+1)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Two Weapon Fighting
    Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Search (+1.5)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 6 (Rogue)
    Skill: Disable Device (+1)
    Skill: Open Lock (+4)
    Skill: Search (+1)
    Skill: Spot (+4)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Stunning Blow
    
    
    Level 7 (Barbarian)
    Skill: Disable Device (+1)
    Skill: Search (+1.5)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Rogue)
    Skill: Disable Device (+1)
    Skill: Move Silently (+5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    
    
    Level 11 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+4)
    Skill: Move Silently (+5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Move Silently (+0.5)
    Skill: Open Lock (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
    
    
    Level 15 (Barbarian)
    Skill: Disable Device (+1)
    Skill: Move Silently (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+0.5)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Rogue)
    Skill: Disable Device (+1)
    Skill: Hide (+6)
    Skill: Move Silently (+3)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Quick Draw
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Disable Device (+1)
    Skill: Hide (+5)
    Skill: Move Silently (+4)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Hardy Rage II
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Drow Weapon Attack I
    Enhancement: Drow Weapon Attack II
    Enhancement: Drow Weapon Damage I
    Enhancement: Drow Weapon Damage II
    Enhancement: Elven Dexterity I
    Enhancement: Kensei Rapier Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Rapier Specialization I
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Barbarian Constitution I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

  2. #2
    Community Member stille_nacht's Avatar
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    eh, min-maxer here, i think dropping 1 lv of ftr for 1 lv of rog would be a good benefit vs. cost :]
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  3. #3
    Community Member Kourier's Avatar
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    Now that I think about it that would be a decent idea. We're getting 1d6 sneak attack in exchange for the weapon specialization enhancements.

  4. #4
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    LOOON375's Avatar
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    Your Con is way too low.
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  5. #5
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    When not taking the prestige enhancements, I'd prefer 3 or 5 levels of Rogue. You get Evasion at 2 and Uncanny Dodge at 4, but I don't like spending two levels just for 1d6 sneak attack. Since you're already getting Uncanny Dodge from Barbarian, I'd prefer 3 levels of rogue, for 2d6+3 sneak attack, evasion, and rogue skills.

    Fighter 6 is the prestige, 7 is haste boost III and strength II, and 8 is another feat and +1 damage. The ninth level isn't anything fancy, so I like stopping at 8 Fighter on this build, even though 12 Fighter/6 Barb/2 Rogue would be better min-maxing (see "Blitzt").

    These allows me to take either 9 levels Barbarian. Taking three more levels of Barbarian is certainly not wasted, as it means a lot more Rage uptime and Barbarian Power Attack III. You also get more DR and more trap sense.

    This ends up with 9 Barbarian / 8 Fighter / 3 Rogue, getting the same prestige enhancements, losing 1d6 sneak attack damage, but making sure that the Barbarian splash gets more use. If you were going to really min-max this, as I already said, it would be 12 Fighter / 6 Barbarian / 2 Rogue. If you wanted to improve your sneak attack dice, it would be 7 Fighter / 6 Barbarian / 7 Rogue, as already mentioned.

    The CON score is low when considering the Barbarian side of things (not because of HP which is okay), which is why Extend Rage III and other enhancements from taking 9 levels Barbarian should shore up that weakness.
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  6. #6
    Community Member Kourier's Avatar
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    Quote Originally Posted by Luckness View Post
    When not taking the prestige enhancements, I'd prefer 3 or 5 levels of Rogue. You get Evasion at 2 and Uncanny Dodge at 4, but I don't like spending two levels just for 1d6 sneak attack. Since you're already getting Uncanny Dodge from Barbarian, I'd prefer 3 levels of rogue, for 2d6+3 sneak attack, evasion, and rogue skills.

    Fighter 6 is the prestige, 7 is haste boost III and strength II, and 8 is another feat and +1 damage. The ninth level isn't anything fancy, so I like stopping at 8 Fighter on this build, even though 12 Fighter/6 Barb/2 Rogue would be better min-maxing (see "Blitzt").

    These allows me to take either 9 levels Barbarian. Taking three more levels of Barbarian is certainly not wasted, as it means a lot more Rage uptime and Barbarian Power Attack III. You also get more DR and more trap sense.

    This ends up with 9 Barbarian / 8 Fighter / 3 Rogue, getting the same prestige enhancements, losing 1d6 sneak attack damage, but making sure that the Barbarian splash gets more use. If you were going to really min-max this, as I already said, it would be 12 Fighter / 6 Barbarian / 2 Rogue. If you wanted to improve your sneak attack dice, it would be 7 Fighter / 6 Barbarian / 7 Rogue, as already mentioned.

    The CON score is low when considering the Barbarian side of things (not because of HP which is okay), which is why Extend Rage III and other enhancements from taking 9 levels Barbarian should shore up that weakness.
    Ahh, alright. I built this for a guy who's already level 12 and so has taken 4 rogue levels already. Even as is it doesn't quite match his starting stats and skills but it was meant to help him get a rough idea of what feats to take and how to max his skillpoints. If I were doing this class combination I would probably do a blitz but...

  7. #7
    Community Member drsmooth's Avatar
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    No reason for your Int to be that high unless you really love those skill points. As stated previously by LOOON375: Con is low.
    You can easily get away with lowering your Int and raising Con.

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