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Thread: Battle cleric

  1. #41
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    Quote Originally Posted by Premier View Post
    Solid detective work, thanks for clearing that up. I'll edit my posts to reflect taking 1 Ranger level yields less of a decrease in spell points compared to taking 1 Fighter/Barb/Rogue (non-divine melee) level. Pally probably gets the same spell points as Ranger.

    Still not a bad deal!
    Thanks, I have been playing around with making a twf Cleric now for over a week, I am thinking i will give in and buy VIP though because I am not happy with the classes I have access too and I would like to see how a 18 cleric/2 monk plays for melee.

    And yes I cannot believe i left Pally out of that, they get the same base SP at cap as 1 ranger level.

  2. #42
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    Quote Originally Posted by PNellesen View Post
    Thanks for the info. So 40 more SP if you go Ranger instead of Fighter, but you lose a feat. But gain a Favored Enemy (Evil Outsider? Because Clerics already pwn Undead.)

    Very interesting, and I've been wanting to try something different when my Cleric TRs anyway (he's 19C/1F, so "been there, done that" ). Much to ponder...
    I hear you, although I did a half elf pure cleric with the fighter Dilly, and he can do reasonable with greensteel bastard sword in hand, though he is primarily a caster type with melee only during solo and to help save some SP.

    I think after all the research I would probably take Ranger over fighter just for that extra favored enemy, I feel like you that undead is already a favored enemy to clerics. Is evil outsider for the devils and orthons that take over the end game? I thought they were lawful.

  3. #43
    Community Member PNellesen's Avatar
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    Quote Originally Posted by Mubjon View Post
    Is evil outsider for the devils and orthons that take over the end game? I thought they were lawful.
    Hmm - I took EO on my Rangers mainly because every Ranger build I found suggested it was good for Devils/Orthons/Demons/Pit Fiends at end game - basically it covered pretty much everything, and every boss from the Shroud on up. I would also love to know if Favored Enemy increasea damage on spells like Blade Barrier, or if it's "melee only".
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  4. #44
    Community Member ThePrincipal's Avatar
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    it true battle clerics start with 18 to 20 str and level up all to str? Though the human build can get 20 cha, the sacrifices from strength means the DM4 is really DM3 with -2 to hit.
    More strength the better but I wouldnt recommend starting above an 16 str on a 28 or 32 pt build since battleclerics are basically THF pally's in terms of stats. All stats are important making the distribution strained. And when I say battlecleric, I mean you are melee'ing on the front lines in endgame content. Using a mace and shield to lvl 10 isnt a battlecleric. I can also say that missing isnt a problem. Clerics have several excellent to-hit buffs.

  5. #45
    Founder Matuse's Avatar
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    Is evil outsider for the devils and orthons that take over the end game? I thought they were lawful.
    Yes, they are lawful. They are lawful EVIL.

    Taking Lawful outsiders as a favored enemy would mean all devils, since they are LAWFUL evil. But it wouldn't work on demons, since they are chaotic evil. If DDO had any lawful neutral or lawful good outsiders, then lawful outsiders would work on them (I don't think there are any in the game, nothing leaps to mind).


    Evil Outsiders means it works on both. But then it doesn't work on the non-evil outsiders, like elementals and eladrin.
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  6. #46
    Build Constructionist unbongwah's Avatar
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    I don't know of any non-evil lawful outsiders in DDO; but the Eladrin are chaotic good and djinn are chaotic neutral, so chaotic outsider FE would work on them. Not that I would waste an FE just to fight them, but it is an option. Mephits are true neutral, IIRC, so none of the ranger FEs work on them.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  7. #47
    Community Member darkforest's Avatar
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    Quote Originally Posted by ThePrincipal View Post
    More strength the better but I wouldnt recommend starting above an 16 str on a 28 or 32 pt build since battleclerics are basically THF pally's in terms of stats. All stats are important making the distribution strained. And when I say battlecleric, I mean you are melee'ing on the front lines in endgame content. Using a mace and shield to lvl 10 isnt a battlecleric. I can also say that missing isnt a problem. Clerics have several excellent to-hit buffs.
    Depends on how frequent the missed swing matters to you.

    I have a max strength elf so there is no "if I had just +1 to hit from higher strength then I would have hit" second guessings. He is L12 and dual wields elemental burst scimitar with all elven and cleric scimitar to-hit and damage enhancements. While much much better with DF,DP, still not hitting on a 2 for most hard/elite. Gets worse with PA turned on. Also have a +2 to-hit set from Korthos equipped.

    So TWF cleric is rather hard to pull off and the to-hit is very important, at least around my level. No diverting points from strength to charisma for me as I finally got over about not having DM and make do with turns used as RS auras.

  8. #48
    Community Member Boneshank's Avatar
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    Quote Originally Posted by unbongwah View Post
    I don't know of any non-evil lawful outsiders in DDO
    Maruts.
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  9. #49
    Community Member SlipperyPete's Avatar
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    Here's my build and he's the bomb diggity!

    http://my.ddo.com/character/ghallanda/battledoc/

    Ideally you would want to use a TR for this build with a past life of FVS, SORC or BARB. At end content and healing in raids you'll want the TORC and concordant opposition green steel and be fighting and dropping masses with radiant servant going.

    If you have any question drop me a PM.

    It's an awesome build but it does take some getting used to as far as keeping healing and DPS going at the same time. Let people know you're a healer, not a nanny cleric.
    Was it over when the Germans bombed Pearle Harbor?

  10. #50
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Boneshank View Post
    Maruts.
    Aren't they constructs, not outsiders?
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  11. #51
    Community Member Boneshank's Avatar
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    Quote Originally Posted by unbongwah View Post
    Aren't they constructs, not outsiders?
    They are indeed constructs. They are, however, also from the plane of Dolurrh, which makes them an outsider, but not evil. And they are one of the Inevitables, which are lawful, but not evil.
    So they are lawful outsiders, as well as being constructs.
    There are plenty of monsters in the game that fit multiple categories, though. This is merely one of them.

    Obviously this is not enough to justify taking FE for them, but I just wanted to point them out as an example of a non-evil lawful outsider.
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