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  1. #1
    Community Member
    Join Date
    Jun 2011
    Posts
    25

    Default Crafting Improvements

    Well since Crafting is down i tought it would be benificial to channel my energies constructively so that being said here are some ideas:

    1."Advanced Crafting Search Tool" - Alot of my time is now spent running from one machine to the next to try and find shards that mesh on one item, so a Slot selector for the Shard creation machine would b nice.

    2."Level Appropriate Effects" - I see lots of effects that are nice to put on items, but they are all extremely high in both level req to craft and to wear. i see there is already things like cold touch - icy burst. cold touch for lower lvls and icy burst for higher, how about doing that with more effects like bleeding, Maiming, and so on

    3."Item Appropriate Effects" if it can b found on an item in a dungeon i want to be able to craft it into my own items, I recently wasted about 3kp making a spell resist shard only to find out it cant go into a breastplate... Why cant spell resist go into a BP? its a Protective effect it should fit Protective type Gear

    4. "Better deconstruction" i found out that i can deconstruct one million +1 shortswords and not get the items to make a +1 Enhancement shard? i wouldnt care if i needed to deconstruct 10 20 or 50 to make one +1 enhancement but if i deconstruct something it should give me the items needed to reconstruct it too (just not on a 1-1 ratio)

    5. "Item Upgrading" I would love to be able to take a crafted +1 item and replace the +1 with +2 or +5 depending on the level or replace Cold touch with Icy burst, now i am not saying that this should be without restriction obviously if the craftable potential is reached u will have to make potential shards but this would be AWESOME.

    I would like to say that overall i love the crafting system (when its around) and will love to see it back agian
    Last edited by Unsure1; 07-18-2011 at 02:45 PM.

  2. #2
    Community Member puget's Avatar
    Join Date
    Sep 2009
    Posts
    62

    Default

    Quote Originally Posted by Unsure1 View Post
    Well since Crafting is down i tought it would be benificial to channel my energies constructively so that being said here are some ideas:

    1."Advanced Crafting Search Tool" - Alot of my time is now spent running from one machine to the next to try and find shards that mesh on one item, so a Slot selector for the Shard creation machine would b nice.

    2."Level Appropriate Effects" - I see lots of effects that are nice to put on items, but they are all extremely high in both level req to craft and to wear. i see there is already things like cold touch - icy burst. cold touch for lower lvls and icy burst for higher, how about doing that with more effects like bleeding, Maiming, and so on

    3."Item Appropriate Effects" if it can b found on an item in a dungeon i want to be able to craft it into my own items, I recently wasted about 3kp making a spell resist shard only to find out it cant go into a breastplate... Why cant spell resist go into a BP? its a Protective effect it should fit Protective type Gear

    4. "Better deconstruction" i found out that i can deconstruct one million +1 shortswords and not get the items to make a +1 Enhancement shard? i wouldnt care if i needed to deconstruct 10 20 or 50 to make one +1 enhancement but if i deconstruct something it should give me the items needed to reconstruct it too (just not on a 1-1 ratio)

    I would like to say that overall i love the crafting system (when its around) and will love to see it back agian
    There is a thread in the crafting forums that the devs watch closely you may want to post this in, here is the link to the thread: http://forums.ddo.com/showthread.php?t=329075.

    Unless 10.1 is live now (I downloaded nothing and in fact was online before the shutdown ended this morning)

    EDIT: you use the liquid knife to STRIP the +1 enhancement from your +1 item, and then you get a +1 enhancement SPIRIT.

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