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  1. #21
    Hero JOTMON's Avatar
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    Quote Originally Posted by Qzipoun View Post
    I thought about this a little more and think this would be a perfect way for tomes to work:

    All Tomes become Bound To Character on Use but have infinite uses. If it makes coding any easier, make them trinkets you can equip and Bound to Character on Equip (this is risky as you can easily 'accidentally' equip and unbound tome).

    This has no negative effect and makes the whole LR/GR/TR process more consistent and much more TR friendly
    This I like, except for the bank space I will have to allocate to keep these through each life..
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  2. #22
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by Qzipoun View Post
    Probably have this happen automatically for all tomes would be fair...

    I understand everyones sentiment about this working across the board for all tomes. However, +4 tomes are pretty much the holy grail of tomes atm. +3 can be earned/found via raids and 20th completions moresoe then +4. +2 drop like candy in comparison to +3 & +4 and can be bought via turbine. im not bothering with +1's

    As such, while I won't argue with anyones position as to it working for all tomes, I think a +4 is rare enough to quantify its own special keepsake ability.
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  3. #23
    Community Member Phidius's Avatar
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    Quote Originally Posted by JOTMON View Post
    This I like, except for the bank space I will have to allocate to keep these through each life..
    It would still better than it is today. As it is, we might potentially keep multiple +3/+4 tomes for each stat in the bank without using them at all.

    At least this way, I would have no reason to loot the 2nd +3/+4 tome once I already had one, and would offer it up for roll.
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  4. #24
    Community Member Thrudh's Avatar
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    Quote Originally Posted by elraido View Post
    How many people even have +4 tomes? In all the years I have been playing, I have seen like 2 drop. Heck, I have a hard time getting +3 tomes...I have only gotten 3 of those myself. Two of them being con tomes on the same guy
    I only have one... and it's crazy that it sits in my bank, never to be used...

    Because things change...

    I had thought about using it, because I feel that TRing past the first TR is too much grind...

    And then Turbine made some changes to exp in U11, so maybe double+ TRing won't be so bad, so now I'm glad I haven't used it... Because now I'll probably TR once or twice more...

    But will I ever use it? Probably not until I get a duplicate.

    It's just silly that it sits there in my bank.
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    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  5. #25
    Community Member Maxallu's Avatar
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    not signed. All tomes or no tomes.

  6. #26
    Community Member Gelmir87's Avatar
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    My perfect idea:

    You eat a tome, and it becomes permanently attached to your character and does not destroy upon using.

    If you eat a new tome with a bigger plus, it over-rides the tome previously used and destroys it, then the new tome becomes permanently attached to that character.

    The tome only gets applied once the character reaches the proper level to actually use it.

    With this idea, they keep the idea of having to keep using tomes, but people who obtain +4 tomes are able to keep them safely.

    It shouldn't be hard to implement, just create a tome variable in each stat that holds the highest tome used.


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