Alrighty, i thought this was pretty good. need advice. there isnt a whole lot that can be done. but i did the best i can. am not makeing huge changes. definently not changeing how the stats are layed out. or the race. the best sorcerers in game are drows. due to there bonus to CHA. makes the later lvls great. lol. leave constructive critisizm. and ill repost the build as changes are made. thankies
Code:Character Plan by DDO Character Planner Version 03.09.02 DDO Character Planner Home Page 20 Pure Sorc Storm Caster Level 20 Neutral Good Drow Male (20 Sorcerer) Hit Points: 182 Spell Points: 2170 BAB: 10\10\15\20 Fortitude: 8 Reflex: 8 Will: 22 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 8 10 Dexterity 12 14 Constitution 14 14 Intelligence 10 10 Wisdom 8 8 Charisma 20 30 Tomes Used +2 Tome of Strength used at level 7 +1 Tome of Dexterity used at level 20 +3 Tome of Charisma used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 2 Bluff 5 10 Concentration 6 25 Diplomacy 5 10 Disable Device n/a n/a Haggle 5 10 Heal -1 -1 Hide 1 2 Intimidate 5 10 Jump -1 0 Listen -1 1 Move Silently 1 2 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 2 Spot -1 1 Swim -1 0 Tumble n/a n/a Use Magic Device 7 21.5 Level 1 (Sorcerer) Feat: (Selected) Toughness Spell (1): Magic Missle Spell (1): Niac's Cold Ray Enhancement: Storm Manipulation I Enhancement: Sorcerer Energy of the Dragonblooded I Level 2 (Sorcerer) Spell (1): Expeditious Retreat Enhancement: Charged Spellcasting I Enhancement: Force Manipulation I Enhancement: Sorcerer Charisma I Level 3 (Sorcerer) Feat: (Selected) Empower Spell Spell (1): Hypnotism Enhancement: Sorcerer Improved Empowering I Enhancement: Racial Toughness I Enhancement: Deadly Shocks I Enhancement: Storm Manipulation II Level 4 (Sorcerer) Ability Raise: CHA Spell (2): Blur Enhancement: Elven Dexterity I Enhancement: Force Manipulation II Level 5 (Sorcerer) Spell (2): Eagle's Spendor Enhancement: Charged Spellcasting II Enhancement: Storm Manipulation III Enhancement: Sorcerer Energy of the Dragonblooded II Level 6 (Sorcerer) Feat: (Selected) Force of Personality Spell (3): Chain Missiles Enhancement: Sorcerer Air Savant I Enhancement: Deadly Shocks II Level 7 (Sorcerer) Spell (3): Lightning Bolt Spell (2): Electric Loop Enhancement: Storm Manipulation IV Enhancement: Force Manipulation III Enhancement: Sorcerer Spell Penetration I Level 8 (Sorcerer) Ability Raise: CHA Spell (4): Wall of Fire Enhancement: Charged Spellcasting III Enhancement: Kinetic Spellcasting I Enhancement: Kinetic Spellcasting II Enhancement: Deadly Kinetics I Enhancement: Deadly Kinetics II Level 9 (Sorcerer) Feat: (Selected) Extend Spell Spell (3): Haste Spell (2): Resist Energy Spell (4): Force Missles Enhancement: Deadly Shocks III Enhancement: Storm Manipulation V Enhancement: Force Manipulation IV Level 10 (Sorcerer) Spell (5): Ball Lightning Enhancement: Force Manipulation V Enhancement: Sorcerer Energy of the Dragonblooded III Level 11 (Sorcerer) Spell (3): Displacement Spell (4): Phantasmal Killer Spell (5): Eladar's Electric Surge Level 12 (Sorcerer) Ability Raise: CHA Feat: (Selected) Spell Focus: Evocation Spell (6): Chain Lightning Enhancement: Sorcerer Air Savant II Enhancement: Charged Spellcasting IV Enhancement: Kinetic Spellcasting III Enhancement: Force Manipulation VI Enhancement: Sorcerer Spell Penetration II Level 13 (Sorcerer) Spell (5): Cyclonic Blast Spell (4): Charm Monster Spell (6): Flesh to Stone Enhancement: Sorcerer Charisma II Level 14 (Sorcerer) Spell (7): Mass Protection From Elements Enhancement: Charged Spellcasting V Enhancement: Deadly Shocks IV Enhancement: Storm Manipulation VI Enhancement: Storm Manipulation VII Level 15 (Sorcerer) Feat: (Selected) Maximize Spell Spell (5): Cloudkill Spell (6): Greater Heroism Spell (7): Power Word: Blind Enhancement: Racial Toughness II Enhancement: Deadly Shocks V Level 16 (Sorcerer) Ability Raise: CHA Spell (8): Trap the Soul Enhancement: Force Manipulation VII Enhancement: Sorcerer Energy of the Dragonblooded IV Level 17 (Sorcerer) Spell (7): Delayed Blast Fireball Spell (8): Mass Charm Monster Enhancement: Charged Spellcasting VI Level 18 (Sorcerer) Feat: (Selected) Heighten Spell Spell (9): Mass Hold Monster Enhancement: Sorcerer Improved Empowering II Enhancement: Sorcerer Air Savant III Enhancement: Kinetic Spellcasting IV Level 19 (Sorcerer) Spell (8): Power Word: Stun Spell (9): Power Word: Kill Enhancement: Kinetic Spellcasting V Enhancement: Kinetic Spellcasting VI Enhancement: Deadly Shocks VI Enhancement: Deadly Kinetics III Level 20 (Sorcerer) Ability Raise: CHA Spell (9): Summon Monster IX Enhancement: Sorcerer Bloodline of Power Enhancement: Deadly Kinetics IV Enhancement: Deadly Kinetics V