An idea that can both revitalize the now 100% dead random loot system, and make crafting fun and worthwhile to boot at the very high/very expensive levels.
Let us make major/superior banes, at very high lvls.
Greater banes are about 70-85 now, so major can be 80-95.
Have them sit inbetween greater and epic .. say:
Greater +4, 3d6
Major, +5, 4d6
Superior, +6, 5d6 (for a later date at maybe lvl100+, or just for specific named items)
Epic is currently +8, 6d6
That would still keep our crafted loot below the levels of the better epic weapons, but allow us to surpass greensteel (at a much higher cost)
Costs would be rather high like:
2-3 random lootgen greater bane weapon of the same type (or perhaps allow a few named types as options - like giant stalker knife, etc)
even more purified eberron essences, say 10ish
various other valuable stuff like the current greater banes use: devil scales, red scales, etc.
(plus the millions of plat and hours you have to spend to grind to get to these levels)
Using lootgen weps would be nice because if you find say a crappy greater lawful outsider bane club.. now you think: meh another thing to destroy for essences..
Instead youd be like: Sweet, i can put that towards crafting an even better bane.