Hi. This is my first attempt at using the planner, and I'm hoping I came up with something viable. I was looking to build a solo/small party toon. The idea is to step off the veteran ship as a 32-point 1/rogue /3monk, and progress to level 6 monk. From there, I want to work my way up to Assassin II, but be able to respec to Shintao I depending on the party. I am slightly concerned that my BAB and HP may not be up to snuff. My highest toon so far was a lvl 10 rogue, so I am not too familiar with endgame equipment and mechanics.
The enhancements are just an idea of what I would like, as im not sure what stances I will be using or what +ability gear I will be using.
One question I have for the forum is; does the chance of double strike from wind stance stack with the rogue oppurtunist feat?
Thanks all!
Edit: One last thing, Maybe I could take out some of my feats like Imp Feint, Imp trip, second toughness, and squeeze in Zen Archery and some bow feats to make use of a AA respec? That way I can have 3 different ways to play this toon.
Code:Character Plan by DDO Character Planner Version 03.09.02 DDO Character Planner Home Page BoogeyMan Level 20 Lawful Good Half-Elf Male (1 Fighter \ 6 Monk \ 13 Rogue) Hit Points: 260 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 14 Reflex: 16 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 22 Dexterity 15 17 Constitution 14 16 Intelligence 13 15 Wisdom 13 15 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 6 20 20 Bluff 2 15 15 Concentration 2 7 7 Diplomacy 1 14 14 Disable Device 5 25 25 Haggle -1 0 0 Heal 1 2 2 Hide 6 26 26 Intimidate -1 0 0 Jump 4 12 12 Listen 1 2 2 Move Silently 6 26 26 Open Lock 6 7 7 Perform n/a n/a n/a Repair 1 2 2 Search 5 25 25 Spot 1 16 16 Swim 2 6 6 Tumble 3 4 4 Use Magic Device 3 23 23 Level 1 (Rogue) Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric Feat: (Selected) Toughness Level 2 (Monk) Feat: (Monk Bonus) Stunning Fist Level 3 (Monk) Feat: (Monk Bonus) Two Weapon Fighting Feat: (Selected) Weapon Focus: Bludgeoning Weapons Level 4 (Rogue) Ability Raise: STR Level 5 (Monk) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 6 (Monk) Feat: (Selected) Combat Expertise Level 7 (Monk) Level 8 (Monk) Ability Raise: STR Feat: (Monk Bonus) Improved Trip Level 9 (Fighter) Feat: (Fighter Bonus) Improved Feint Feat: (Selected) Improved Two Weapon Fighting Level 10 (Rogue) Level 11 (Rogue) Level 12 (Rogue) Ability Raise: STR Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Rogue) Level 14 (Rogue) Level 15 (Rogue) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Rogue) Ability Raise: STR Level 17 (Rogue) Feat: (Rogue Bonus) Opportunist Level 18 (Rogue) Feat: (Selected) Toughness Level 19 (Rogue) Level 20 (Rogue) Ability Raise: STR Feat: (Rogue Bonus) Improved Evasion