1. Dis-select collectible items just looted.
// So when u press q to locate and select treasure bags or gold pieces, dis-select them after the are looted (with e for example),
// just like when a selected monster is dis-selected when it gets slain.
// This will also stop mistaken equips of looted equipment with q e e.
2. Make Crafting Machines able to locate and select collectibles stored in the players collectible bags.
// Optionally make it work only if the bags are not marked as "locked".
3. Create a spell component bag like in dnd, and let spells use materials directly from within it.
4. Improve the quest list so that it shows not only the hardest difficulty in witch a quest is completed, but also how many times the quest is completed in each difficulty level.