Results 1 to 17 of 17

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Andre the Giant - THF Dwarf/Half Orc (20 Fighter)

    Akin to the Rocky movies, Aandre is back! This build has matured over the years, starting out as a Dwarf with few toys, just a ton of strength and con. After a beating from the fighter/barb community, and thousands of hours playing, I've learned a whole lot how my ultimate fighter should turn out.




    If there's a single real life human being that had the traits of the D&D half-orc, both in vanity, height and weight, it would have to be Andre the Giant. Billed at 7'4 525lbs, many argue that he was only 6'9. Either way, the Bulgarian born André René Roussimoff
    was an amazing athlete (early in his career) with legendary size and a world renowned heart of a lion. To wrestling fans around the world, I dedicate this build to the man the fans knew as the Eight Wonder of the World. To non-wrestling fans, just think of the big loveable Fezzik!

    I will put together Half Orc, Dwarf and Warforged versions. 28/32/34 and 36 point versions. Because its a THF, some will prefer to build as a Barbarian, or as a mixed-class variety. Yes, you can adapt to TWF fairly easily as well. It's really up to you (you can ask!). I prefer building and playing a straight fighter. A great starter build (Id start as a dwarf if 28 only points, either way as 32 points) or a straight up powerhouse fighter build for purists. Top-flight THF fighter DPS, easy to play fighter w/o multi-classing. You can personalize these templates so many different ways.

    32 Point THF DWARF Fighter. (Great for the new player or seasoned vet)
    ** With 10 INT, you get 2 skill points, 3 at level 7+ with a +2 tome! Great for boosting the typically poor fighter skill pool.

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    Aandre III 
    Level 20 True Neutral Dwarf Male
    (20 Fighter) 
    Hit Points: 446
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 18
    Reflex: 7
    Will: 7
    
                      Starting          
    Abilities        Base Stats         
    (32 Point)       (Level 1)          
    Strength             18             
    Dexterity            10             
    Constitution         18             
    Intelligence         10             
    Wisdom               10             
    Charisma              6             
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                    16
    Bluff                -2                     2
    Concentration         4                     9
    Diplomacy            -2                     2
    Disable Device        n/a                   n/a
    Haggle               -2                    -1
    Heal                  0                     1
    Hide                  0                     1
    Intimidate           -2                     2
    Jump                  7                    23
    Listen                0                     1
    Move Silently         0                     1
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                0                     1
    Search                0                     3
    Spot                  0                    10
    Swim                  4                     9
    Tumble                0.5                   3
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Skill: Balance (+2)
    Skill: Jump (+3)
    Skill: Tumble (+0.5)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Dwarven Stability
    Feat: (Automatic) Dwarven Stonecutting
    Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
    Feat: (Automatic) Giant Evasion
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Orc and Goblin Bonus
    Feat: (Automatic) Poison Save Bonus
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Spell Save Bonus
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip
    Enhancement: Dwarven Axe Damage I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Fighter)
    Skill: Balance (+0.5)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Two Handed Fighting
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Feat: (Selected) Power Attack
    Enhancement: Dwarven Constitution I
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Stunning Blow
    Enhancement: Fighter Attack Boost II
    Enhancement: Dwarven Axe Attack I
    
    
    Level 5 (Fighter)
    Skill: Balance (+0.5)
    Skill: Spot (+0.5)
    Enhancement: Dwarven Tactics I
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Kensei I
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Spot (+0.5)
    Enhancement: Fighter Haste Boost II
    Enhancement: Kensei Greataxe Mastery I
    Enhancement: Fighter Strategy (Stunning Blow) I
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Enhancement: Dwarven Axe Damage II
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Spot (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Fighter Strength II
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Fighter Attack Boost III
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Dwarven Axe Attack II
    Enhancement: Fighter Kensei II
    
    
    Level 13 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+0.5)
    Enhancement: Dwarven Constitution II
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Great Cleave
    Enhancement: Racial Toughness II
    Enhancement: Fighter Toughness II
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+0.5)
    Feat: (Selected) Toughness
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Spot (+1)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Enhancement: Dwarven Spell Defense III
    
    
    Level 17 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+0.5)
    Enhancement: Fighter Strength III
    
    
    Level 18 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Spot (+0.5)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Feat: (Selected) Toughness
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Strategy (Trip) II
    
    
    Level 19 (Fighter)
    Skill: Balance (+0.5)
    Skill: Spot (+1)
    Enhancement: Fighter Haste Boost III
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Skill: Spot (+1)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Fighter Greataxe Specialization I
    Enhancement: Fighter Greataxe Specialization II

    28 Point Dwarf build:

    18STR, 10DEX, 16CON, 10INT, 10 WIS (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    34 Point Dwarf build:
    18STR, 10DEX, 16CON, 10INT, 12 WIS (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    36 Point Dwarf build:
    18STR, 8DEX, 20CON, 10INT, 10 WIS (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    ----------------------------------------------------**
    ----------------------------------------------------

    34 point THF HALF ORC Fighter.

    I'm really interested in what the fighter community has to say about THEIR level 20 Half Orcs, and how it would differ from this layout.

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    Aandre the Giant III 
    Level 20 True Neutral Half-Orc Male
    (20 Fighter) 
    Hit Points: 372
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 16
    Reflex: 8
    Will: 6
    
                      Starting          
    Abilities        Base Stats         
    (34 Point)       (Level 1)          
    Strength             20             
    Dexterity            12             
    Constitution         16             
    Intelligence         10             
    Wisdom                8             
    Charisma              6             
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Fighter)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Half-Orc Orc Blood
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Two Handed Fighting
    Enhancement: Orcish Melee Damage I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Power Attack
    Enhancement: Orcish Strength I
    Enhancement: Orcish Great Weapon Aptitude I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Haste Boost II
    Enhancement: Orcish Fury I
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Two Handed Fighting
    Feat: (Fighter Bonus) Stunning Blow
    Enhancement: Kensei Greataxe Mastery I
    Enhancement: Fighter Kensei I
    
    
    Level 7 (Fighter)
    Enhancement: Fighter Strength II
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Enhancement: Orcish Strength II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Racial Toughness II
    Enhancement: Fighter Toughness II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Strategy (Stunning Blow) I
    
    
    Level 11 (Fighter)
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Strategy (Trip) I
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Kensei II
    Enhancement: Orcish Great Weapon Aptitude II
    
    
    Level 13 (Fighter)
    Enhancement: Orcish Melee Damage II
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 15 (Fighter)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Fighter Strength III
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Strategy (Stunning Blow) II
    
    
    Level 17 (Fighter)
    Enhancement: Fighter Toughness III
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
    Feat: (Selected) Weapon Specialization: Bludgeoning Weapons
    Enhancement: Fighter Kensei III
    Enhancement: Orcish Great Weapon Aptitude III
    
    
    Level 19 (Fighter)
    Enhancement: Fighter Strategy (Trip) II
    Enhancement: Orcish Extra Action Boost I
    Enhancement: Orcish Extra Action Boost II
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Orcish Fury II

    Skills:
    max balance, and as much jump as you like.

    28 Point HO build:

    20STR, 8DEX, 16CON, 10INT (1 skill points, 2 at 8 if you use a +2 int tome at 7)
    20STR, 10DEX, 16CON, 8INT (1 skill points, if you dont plan to use +2 int tome)

    32 Point HO build:

    20STR, 10DEX, 16CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    36 Point HO build:
    20STR, 8DEX, 18CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    ----------------------------------------------------**
    ----------------------------------------------------

    32 point THF WARFORGED Fighter.
    4x toughness. Falchion master.

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    Aandre IV 
    Level 20 True Neutral Warforged Male
    (20 Fighter) 
    Hit Points: 488
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 18
    Reflex: 8
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    28
    Dexterity            12                    14
    Constitution         18                    22
    Intelligence         10                    12
    Wisdom                6                     8
    Charisma              6                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Fighter)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip
    Feat: (Automatic) Warforged Immunities
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    Enhancement: Fighter Item Defense I
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Great Weapon Aptitude I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Power Attack
    Enhancement: Fighter Strength I
    Enhancement: Warforged Constitution I
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost II
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Toughness II
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Toughness
    Enhancement: Fighter Kensei I
    
    
    Level 7 (Fighter)
    Enhancement: Fighter Strength II
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Kensei Falchion Mastery I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Weapon Focus: Slashing Weapons
    Enhancement: Warforged Constitution II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 11 (Fighter)
    Enhancement: Warforged Healer's Friend II
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Kensei II
    
    
    Level 13 (Fighter)
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Fighter Falchion Specialization I
    Enhancement: Fighter Toughness III
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Kensei Falchion Mastery II
    Enhancement: Racial Toughness III
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Falchion Specialization II
    
    
    Level 17 (Fighter)
    Enhancement: Warforged Great Weapon Aptitude II
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Feat: (Selected) Toughness
    Enhancement: Fighter Kensei III
    Enhancement: Warforged Great Weapon Aptitude III
    
    
    Level 19 (Fighter)
    Enhancement: Kensei Falchion Mastery III
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Fighter Strength III
    Enhancement: Fighter Weapon Alacrity

    Skills:
    max balance, and as much jump as you like.

    28 Point Warforged build:
    18STR, 8DEX, 18CON, 10INT, (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    34 Point Warforged build:
    18STR, 8DEX, 20CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    36 Point Warforged build:
    18STR, 10DEX, 20CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)

    ----------------------------------------------------**----------------------------------------------------

    Starter GEAR:
    Carnifex
    Greater banes, Burst Greataxes/Falchions
    Stat items that pushes STR and CON up to next even number
    Guard items
    Guard armor


    End Game Gear:
    Dragontouched armor (healing amp/destruct/guards)
    eSOS
    Min 2 Greataxe or Falchions (
    Holy/Acidburst/Acidblast)
    Lightning 2 Greataxe or Falcions (Holy/Shock Burst/Shock Blast)
    3x pos Maul (holy/goodburst/Raise Dead clickie/Goodblast, many just make it 2x pos for the raise dead clickie)

    As always with my builds, these builds can be played well with almost no top end gear or tomes, although good gear would certainly help in the short and long term!

    I'm wide open to suggestions, let's talk melee!
    Last edited by LeslieWest_GuitarGod; 07-22-2011 at 12:26 AM.

    TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
    No Drama. Cameraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!

    Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | GHALLANDA GUILD LEADERS: Join the Fellowship!


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload