Akin to the Rocky movies, Aandre is back! This build has matured over the years, starting out as a Dwarf with few toys, just a ton of strength and con. After a beating from the fighter/barb community, and thousands of hours playing, I've learned a whole lot how my ultimate fighter should turn out.
If there's a single real life human being that had the traits of the D&D half-orc, both in vanity, height and weight, it would have to be Andre the Giant. Billed at 7'4 525lbs, many argue that he was only 6'9. Either way, the Bulgarian born André René Roussimoff was an amazing athlete (early in his career) with legendary size and a world renowned heart of a lion. To wrestling fans around the world, I dedicate this build to the man the fans knew as the Eight Wonder of the World. To non-wrestling fans, just think of the big loveable Fezzik!
I will put together Half Orc, Dwarf and Warforged versions. 28/32/34 and 36 point versions. Because its a THF, some will prefer to build as a Barbarian, or as a mixed-class variety. Yes, you can adapt to TWF fairly easily as well. It's really up to you (you can ask!). I prefer building and playing a straight fighter. A great starter build (Id start as a dwarf if 28 only points, either way as 32 points) or a straight up powerhouse fighter build for purists. Top-flight THF fighter DPS, easy to play fighter w/o multi-classing. You can personalize these templates so many different ways.
32 Point THF DWARF Fighter. (Great for the new player or seasoned vet)
** With 10 INT, you get 2 skill points, 3 at level 7+ with a +2 tome! Great for boosting the typically poor fighter skill pool.
Code:
Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page
Aandre III
Level 20 True Neutral Dwarf Male
(20 Fighter)
Hit Points: 446
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 7
Will: 7
Starting
Abilities Base Stats
(32 Point) (Level 1)
Strength 18
Dexterity 10
Constitution 18
Intelligence 10
Wisdom 10
Charisma 6
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 16
Bluff -2 2
Concentration 4 9
Diplomacy -2 2
Disable Device n/a n/a
Haggle -2 -1
Heal 0 1
Hide 0 1
Intimidate -2 2
Jump 7 23
Listen 0 1
Move Silently 0 1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot 0 10
Swim 4 9
Tumble 0.5 3
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Jump (+3)
Skill: Tumble (+0.5)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Enhancement: Dwarven Axe Damage I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Toughness I
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Tumble (+0.5)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Strength I
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Selected) Power Attack
Enhancement: Dwarven Constitution I
Enhancement: Fighter Strategy (Trip) I
Enhancement: Racial Toughness I
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Attack Boost II
Enhancement: Dwarven Axe Attack I
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Spot (+0.5)
Enhancement: Dwarven Tactics I
Enhancement: Fighter Critical Accuracy II
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Spot (+0.5)
Enhancement: Fighter Haste Boost II
Enhancement: Kensei Greataxe Mastery I
Enhancement: Fighter Strategy (Stunning Blow) I
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Dwarven Axe Damage II
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Spot (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Fighter Strength II
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Cleave
Enhancement: Fighter Attack Boost III
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Enhancement: Fighter Critical Accuracy III
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
Enhancement: Dwarven Axe Attack II
Enhancement: Fighter Kensei II
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Dwarven Constitution II
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Great Cleave
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Selected) Toughness
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Spot (+1)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Enhancement: Dwarven Spell Defense III
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Enhancement: Fighter Strength III
Level 18 (Fighter)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Spot (+0.5)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Feat: (Selected) Toughness
Enhancement: Fighter Kensei III
Enhancement: Fighter Strategy (Trip) II
Level 19 (Fighter)
Skill: Balance (+0.5)
Skill: Spot (+1)
Enhancement: Fighter Haste Boost III
Level 20 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Weapon Alacrity
Enhancement: Fighter Greataxe Specialization I
Enhancement: Fighter Greataxe Specialization II
28 Point Dwarf build:
18STR, 10DEX, 16CON, 10INT, 10 WIS (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
34 Point Dwarf build:
18STR, 10DEX, 16CON, 10INT, 12 WIS (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
36 Point Dwarf build:
18STR, 8DEX, 20CON, 10INT, 10 WIS (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
----------------------------------------------------**----------------------------------------------------
34 point THF HALF ORC Fighter.
I'm really interested in what the fighter community has to say about THEIR level 20 Half Orcs, and how it would differ from this layout.
Code:
Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page
Aandre the Giant III
Level 20 True Neutral Half-Orc Male
(20 Fighter)
Hit Points: 372
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 8
Will: 6
Starting
Abilities Base Stats
(34 Point) (Level 1)
Strength 20
Dexterity 12
Constitution 16
Intelligence 10
Wisdom 8
Charisma 6
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Fighter)
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Toughness I
Level 2 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Orcish Melee Damage I
Enhancement: Fighter Strength I
Level 3 (Fighter)
Feat: (Selected) Power Attack
Enhancement: Orcish Strength I
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Racial Toughness I
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Level 5 (Fighter)
Enhancement: Fighter Haste Boost II
Enhancement: Orcish Fury I
Level 6 (Fighter)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Kensei Greataxe Mastery I
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Enhancement: Fighter Strength II
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Orcish Strength II
Level 9 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Level 10 (Fighter)
Feat: (Fighter Bonus) Cleave
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Strategy (Stunning Blow) I
Level 11 (Fighter)
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Strategy (Trip) I
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Kensei II
Enhancement: Orcish Great Weapon Aptitude II
Level 13 (Fighter)
Enhancement: Orcish Melee Damage II
Level 14 (Fighter)
Feat: (Fighter Bonus) Great Cleave
Level 15 (Fighter)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Fighter Strength III
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Strategy (Stunning Blow) II
Level 17 (Fighter)
Enhancement: Fighter Toughness III
Level 18 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Feat: (Selected) Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Kensei III
Enhancement: Orcish Great Weapon Aptitude III
Level 19 (Fighter)
Enhancement: Fighter Strategy (Trip) II
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Extra Action Boost II
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Weapon Alacrity
Enhancement: Orcish Fury II
Skills: max balance, and as much jump as you like.
28 Point HO build:
20STR, 8DEX, 16CON, 10INT (1 skill points, 2 at 8 if you use a +2 int tome at 7)
20STR, 10DEX, 16CON, 8INT (1 skill points, if you dont plan to use +2 int tome)
32 Point HO build:
20STR, 10DEX, 16CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
36 Point HO build:
20STR, 8DEX, 18CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
----------------------------------------------------**----------------------------------------------------
32 point THF WARFORGED Fighter. 4x toughness. Falchion master.
Code:
Character Plan by DDO Character Planner Version 3.8.2
DDO Character Planner Home Page
Aandre IV
Level 20 True Neutral Warforged Male
(20 Fighter)
Hit Points: 488
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 8
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 28
Dexterity 12 14
Constitution 18 22
Intelligence 10 12
Wisdom 6 8
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Fighter)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Immunities
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Toughness I
Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Fighter Item Defense I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Great Weapon Aptitude I
Level 3 (Fighter)
Feat: (Selected) Power Attack
Enhancement: Fighter Strength I
Enhancement: Warforged Constitution I
Level 4 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost II
Level 5 (Fighter)
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II
Level 6 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Toughness
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Enhancement: Fighter Strength II
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Kensei Falchion Mastery I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Level 9 (Fighter)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons
Enhancement: Warforged Constitution II
Level 10 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Critical Accuracy III
Level 11 (Fighter)
Enhancement: Warforged Healer's Friend II
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Kensei II
Level 13 (Fighter)
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Level 14 (Fighter)
Feat: (Fighter Bonus) Cleave
Enhancement: Fighter Falchion Specialization I
Enhancement: Fighter Toughness III
Level 15 (Fighter)
Feat: (Selected) Toughness
Enhancement: Kensei Falchion Mastery II
Enhancement: Racial Toughness III
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Falchion Specialization II
Level 17 (Fighter)
Enhancement: Warforged Great Weapon Aptitude II
Level 18 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Toughness
Enhancement: Fighter Kensei III
Enhancement: Warforged Great Weapon Aptitude III
Level 19 (Fighter)
Enhancement: Kensei Falchion Mastery III
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Strength III
Enhancement: Fighter Weapon Alacrity
Skills: max balance, and as much jump as you like.
28 Point Warforged build:
18STR, 8DEX, 18CON, 10INT, (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
34 Point Warforged build:
18STR, 8DEX, 20CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
36 Point Warforged build:
18STR, 10DEX, 20CON, 10INT (2 starting skill points, 3 at 8 if you use a +2 int tome at 7)
----------------------------------------------------**----------------------------------------------------
Starter GEAR:
Carnifex
Greater banes, Burst Greataxes/Falchions
Stat items that pushes STR and CON up to next even number
Guard items
Guard armor
End Game Gear:
Dragontouched armor (healing amp/destruct/guards)
eSOS
Min 2 Greataxe or Falchions (Holy/Acidburst/Acidblast)
Lightning 2 Greataxe or Falcions (Holy/Shock Burst/Shock Blast)
3x pos Maul (holy/goodburst/Raise Dead clickie/Goodblast, many just make it 2x pos for the raise dead clickie)
As always with my builds, these builds can be played well with almost no top end gear or tomes, although good gear would certainly help in the short and long term!
I'm wide open to suggestions, let's talk melee!