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Thread: Enc help

  1. #1
    Community Member Blackheartox's Avatar
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    Dec 2010
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    Default Enc help

    Build is sticking as it is, only need a bit help with ench. Is it worth to change my ench a bit to get void 3 & 4 ? (so far i thought it would be a waste to get Master of Sea cause it rly takes to much ap)
    Il probbly exchange SB for a toughness, need to check out how it will be in epics.
    Tnx for feedback



    Code:
    Character Plan by DDO Character Planner Version 03.09.02
    DDO Character Planner Home Page
    
    Overvaan Blackheart
    Level 20 Lawful Neutral Human Male
    (20 Monk) 
    Hit Points: 334
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 17
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity            16                    18
    Constitution         16                    18
    Intelligence          8                     9
    Wisdom               12                    17
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +2 Tome of Strength used at level 3
    +2 Tome of Dexterity used at level 3
    +2 Tome of Constitution used at level 3
    +2 Tome of Wisdom used at level 12
    +2 Tome of Charisma used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    27
    Bluff                -1                     0
    Concentration         7                    44
    Diplomacy            -1                     1
    Disable Device       n/a                   n/a
    Haggle               -1                     0
    Heal                  1                     3
    Hide                  3                     4
    Intimidate           -1                     0
    Jump                  7                    28
    Listen                1                     3
    Move Silently         3                     4
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  1                     3
    Swim                  3                     7
    Tumble                n/a                   5
    Use Magic Device      1                    11.5
    
    Level 1 (Monk)
    Feat: (Selected) Luck of Heroes
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Power Attack
    Feat: (Human Bonus) Stunning Fist
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Stunning Blow
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Toughness
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Monk Serenity
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Shintao Monk III
    Enhancement: Void Strike I
    Enhancement: Void Strike II
    Enhancement: Adept of Wind
    Enhancement: Grandmaster of Storms
    Enhancement: Master of Thunder
    Enhancement: Adept of Rock
    Enhancement: Grandmaster of Mountains
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Grandmaster of the Sun
    Enhancement: Master of Bonfires
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Improved Concentration III
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III

  2. #2
    Community Member scottmike0's Avatar
    Join Date
    Mar 2010
    Posts
    573

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    Quote Originally Posted by Blackheartox View Post
    Build is sticking as it is, only need a bit help with ench. Is it worth to change my ench a bit to get void 3 & 4 ? (so far i thought it would be a waste to get Master of Sea cause it rly takes to much ap)
    Il probbly exchange SB for a toughness, need to check out how it will be in epics.
    Tnx for feedback



    Code:
    Character Plan by DDO Character Planner Version 03.09.02
    DDO Character Planner Home Page
    
    Overvaan Blackheart
    Level 20 Lawful Neutral Human Male
    (20 Monk) 
    Hit Points: 334
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 17
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity            16                    18
    Constitution         16                    18
    Intelligence          8                     9
    Wisdom               12                    17
    Charisma              8                    10
    
    Tomes Used
    +1 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +2 Tome of Strength used at level 3
    +2 Tome of Dexterity used at level 3
    +2 Tome of Constitution used at level 3
    +2 Tome of Wisdom used at level 12
    +2 Tome of Charisma used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    27
    Bluff                -1                     0
    Concentration         7                    44
    Diplomacy            -1                     1
    Disable Device       n/a                   n/a
    Haggle               -1                     0
    Heal                  1                     3
    Hide                  3                     4
    Intimidate           -1                     0
    Jump                  7                    28
    Listen                1                     3
    Move Silently         3                     4
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                  1                     3
    Swim                  3                     7
    Tumble                n/a                   5
    Use Magic Device      1                    11.5
    
    Level 1 (Monk)
    Feat: (Selected) Luck of Heroes
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Power Attack
    Feat: (Human Bonus) Stunning Fist
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Monk)
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Stunning Blow
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Toughness
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Monk Serenity
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Monk Improved Recovery III
    Enhancement: Shintao Monk I
    Enhancement: Shintao Monk II
    Enhancement: Shintao Monk III
    Enhancement: Void Strike I
    Enhancement: Void Strike II
    Enhancement: Adept of Wind
    Enhancement: Grandmaster of Storms
    Enhancement: Master of Thunder
    Enhancement: Adept of Rock
    Enhancement: Grandmaster of Mountains
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Grandmaster of the Sun
    Enhancement: Master of Bonfires
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Concentration I
    Enhancement: Improved Concentration II
    Enhancement: Improved Concentration III
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III
    depends if u want to lose some hp in trade for extra force damage + chances to auto stun + chances to turn em pink and automatically kill them id suggest not to gimp your dex from 16 and make it
    14 str <-- for tome
    18 dex + 3 levels and dex adding
    14 con + 2 levels of con adding
    14 wisdom + 2 tome
    and that would = to awesome
    why dont u try this it, helps u solo + dps +some ac bonus to

  3. #3
    Community Member scottmike0's Avatar
    Join Date
    Mar 2010
    Posts
    573

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    Quote Originally Posted by scottmike0 View Post
    depends if u want to lose some hp in trade for extra force damage + chances to auto stun + chances to turn em pink and automatically kill them id suggest not to gimp your dex from 16 and make it
    14 str <-- for tome
    18 dex + 3 levels and dex adding
    14 con + 2 levels of con adding
    14 wisdom + 2 tome
    and that would = to awesome
    why dont u try this it, helps u solo + dps +some ac bonus to
    this aswell alows u to have more hp + dex and earth grand master stance and if u get a +4 tome maybe you have 3 even though its not worth it.
    earth grandmaster stance is good after all due to the bracers in house d pack. sentientals

  4. #4
    Community Member Blackheartox's Avatar
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    Dec 2010
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    I dont like finesse builds, whenever i try to build a finesse monk i somehow make a mistake or 2 & end with higher strenght than dex. Then i switch finesse with a toughness.. Its hard fo me to pick dex on lv 4,8...
    Il try to fit in in void 3 & 4 to see how it will work out with this build
    thats 2 more strikes in my bars this life... sigh, i rly need more fingers

    im mostly running in fire stance due to the healing amp from the jidz bracers
    & i need that ki cause im over using it via the shintao strikes & the temp buffs
    Last edited by Blackheartox; 07-11-2011 at 01:16 PM.

  5. #5
    Community Member SensaiRyu's Avatar
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    Dec 2010
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    I made my first TR monk 16/15/14/8/16/8 and put all five level ups into str. HElf light with rogue dilly.

    Just made lvl 20 and I'm getting good stuns and dmg. Haven't tried epic yet. I was able to squeeze in Void IV and took only grandmaster of sun. Also took Trap sense II, Rogue dilly I, Vers III. Didn't take more than 1 enh for wisdom. Used 1 for str to even it out.

    Void IV is nice I guess. I've only seen it proc on my ship's target dummy accidentally - not a good thing. Once I recognize the animation when it fires on mobs I'll be happier.

    If I fail a lot with my stun DC in epic, I may LR str to wis. But I'm happy so far with the build.

    I usually spend a bit of time in sun stance and switch equips out and go earth until I'm low on ki. Then it's back to sun.
    Stay Hasted My Friend.

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