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  1. #1

    Post Arraetrikos's Painful Demise (Ultra Raid) Part I

    Arraetrikos's Painful Demise (Ultra Raid) Part I

    This will be a hypothetical post, foremost welcome here on this post and thanks for reading, i'm originally Dutch so mind the mistakes bear with me, I play on Ghallanda.
    This post proposes the idea of Ultra raid content at level 30, so cap has to be raised to 30.
    Epic will stay the same or will be tweaked accordingly this has nothing to do with epic content.

    Anyways, I was thinking about some stuff, had a very dreamy sleep so I'm full of ideas, that will never see the light of day but still why not write about it here since I almost never do that.

    With druid coming along and more, I was thinking about a new type of quest in this game.
    This new type of quest raid will be something else in it's own.
    It will also make any epic look like a normal Durk run.
    Everything what you read from now on is just a very far fetched idea of the most crazy raid you can imagine.

    I present to you;



    Quest name: Arraetrikos's Painful Demise
    Level: Ultra (Level 30) Raid (Ultra is just a name I use now open for any change)
    Minimum amount of players: 24
    Quest Description:
    Arraetrikos has fled to his personal castle, back in the burned out forests of Shavarath.
    By using the ancient Chronoscope device a cunning team of drow scientists have discovered a way to teleport
    directly in front of this evil creature's gate.
    The time has come to free Eberron from all his malice and greed, free the countless prisoners inside from all the years of hardship war and forget he was ever there!
    There is only one goal here, slay Arraetrikos and bring his head on a stake!
    Objective- Kill Arraetrikos and his personal guardian army.
    Optional- DO NOT LET GULA GET AWAY!



    The raid is like this,

    You can only go in with 24 people, double the usual raid amount, double the fun, you teleport directly in front of a massive massive gate.
    There is 1 minute before this door opens and about 200 Orthon's come through, all screaming 'For our KIIINNNNGGG AAAAAAAAAAAAAAAAAAAAAAAAAAAAARGGGGHHHHHHHHHH'

    Also the Orthon leading this guardian army, is ofcourse, Gula, the friendly foe from Sins, he's has grown so tired of all this stealing of chests in there that he has come to aid Arraetrikos.
    Gula has now about 1 million hitpoints he has gained some muscle strengh due to all this walking in Shavarath, it's a big place after all and Gula is pretty big to be carried around by his slave minion drow's.
    Also he's CR 60 with a clean d/r of about 50, he wields one big fat axe with is known to been forged with the sweat and tears from tortured drows deep down inside the cave system under the castle named Arraetrikos's Friend, this can be upgraded to forge an Ultra Arraetrikos's Friend, the steel you need to make this upgrade only drops from killing the evil king yourself personally, Axe chance in end chest 10 procent.
    (this is open to change, as in it can be different kinds of weapons that can be forged from the steel, not just an Axe)
    Ofcourse since he has been growing smarter of tactics he's not fighting alone this time, in front of him are 200 deadly armed to the teeth Armored Gold Plated Orthon's with each having about 50.000 hitpoints and a DR of 20.
    These are some basic statistics, the actual info is unknown.

    The whole setup of this quest is that it will be almost impossible to do.
    The raid is designed to kill you and give you the biggest repair bill you have ever seen.
    It will throw at you the most massive army ever seen in DDO.
    It will be such an epic fight that your computer is likely to melt before you have killed one orthon.



    But it will be great, cause the challenge of completing this will be crazy.
    Imagine this huge castle's front, battlefield filled with 200 fighting Gold plated orthon's, whilst Gula is standing on the top with his most loyal guardians, screaming 'AAAAAAAAAAAARG WHO TRIES TO SNEAK INTO MY MASTER'S LAIR AAAARGHHH'
    While DDO's finest are fighting this never ending siege of pain and agony.
    Where to fight, at the gate or in the middle of the castle, maybe seek a safe spot if there is any for that matter.


    Comments/reactions are ofcourse apreciated.
    But I know this idea is far fetched and unrealistic but that was kind of my point anyhow,

    Note
    *Arraetrikos has been promoted to small arms Shavarath king, he was originally a general for defending the Holy Shroud.
    *Gula has been promoted by his own will and has learned from his tactical mistakes at the Battle of Sins, cause quite frankly he walked ages... all the way up there to help the newly appointed King!


    Imagine the visuals and the scale of such an immensive raid were it to be possible, it would be a great way to launch a cap raise to 30 as well.
    Anyways, I might write some more to add later on this post i'm off to get some food now!

    Cheerio!

    Afteristar Ghallanda
    E N T E R T A I N M E N T R E D E F I N E D
    www.youtube.com/michieldankmeijer

  2. #2
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    Quote Originally Posted by Fundamental View Post
    Arraetrikos's Painful Demise (Ultra Raid) Part I

    This will be a hypothetical post, foremost welcome here on this post and thanks for reading, i'm originally Dutch so mind the mistakes bear with me, I play on Ghallanda.
    This post proposes the idea of Ultra raid content at level 30, so cap has to be raised to 30.
    Epic will stay the same or will be tweaked accordingly this has nothing to do with epic content.

    Anyways, I was thinking about some stuff, had a very dreamy sleep so I'm full of ideas, that will never see the light of day but still why not write about it here since I almost never do that.

    With druid coming along and more, I was thinking about a new type of quest in this game.
    This new type of quest raid will be something else in it's own.
    It will also make any epic look like a normal Durk run.
    Everything what you read from now on is just a very far fetched idea of the most crazy raid you can imagine.

    I present to you;



    Quest name: Arraetrikos's Painful Demise
    Level: Ultra (Level 30) Raid (Ultra is just a name I use now open for any change)
    Minimum amount of players: 24
    Quest Description:
    Arraetrikos has fled to his personal castle, back in the burned out forests of Shavarath.
    By using the ancient Chronoscope device a cunning team of drow scientists have discovered a way to teleport
    directly in front of this evil creature's gate.
    The time has come to free Eberron from all his malice and greed, free the countless prisoners inside from all the years of hardship war and forget he was ever there!
    There is only one goal here, slay Arraetrikos and bring his head on a stake!
    Objective- Kill Arraetrikos and his personal guardian army.
    Optional- DO NOT LET GULA GET AWAY!



    The raid is like this,

    You can only go in with 24 people, double the usual raid amount, double the fun, you teleport directly in front of a massive massive gate.
    There is 1 minute before this door opens and about 200 Orthon's come through, all screaming 'For our KIIINNNNGGG AAAAAAAAAAAAAAAAAAAAAAAAAAAAARGGGGHHHHHHHHHH'

    Also the Orthon leading this guardian army, is ofcourse, Gula, the friendly foe from Sins, he's has grown so tired of all this stealing of chests in there that he has come to aid Arraetrikos.
    Gula has now about 1 million hitpoints he has gained some muscle strengh due to all this walking in Shavarath, it's a big place after all and Gula is pretty big to be carried around by his slave minion drow's.
    Also he's CR 60 with a clean d/r of about 50, he wields one big fat axe with is known to been forged with the sweat and tears from tortured drows deep down inside the cave system under the castle named Arraetrikos's Friend, this can be upgraded to forge an Ultra Arraetrikos's Friend, the steel you need to make this upgrade only drops from killing the evil king yourself personally, Axe chance in end chest 10 procent.
    (this is open to change, as in it can be different kinds of weapons that can be forged from the steel, not just an Axe)
    Ofcourse since he has been growing smarter of tactics he's not fighting alone this time, in front of him are 200 deadly armed to the teeth Armored Gold Plated Orthon's with each having about 50.000 hitpoints and a DR of 20.
    These are some basic statistics, the actual info is unknown.

    The whole setup of this quest is that it will be almost impossible to do.
    The raid is designed to kill you and give you the biggest repair bill you have ever seen.
    It will throw at you the most massive army ever seen in DDO.
    It will be such an epic fight that your computer is likely to melt before you have killed one orthon.



    But it will be great, cause the challenge of completing this will be crazy.
    Imagine this huge castle's front, battlefield filled with 200 fighting Gold plated orthon's, whilst Gula is standing on the top with his most loyal guardians, screaming 'AAAAAAAAAAAARG WHO TRIES TO SNEAK INTO MY MASTER'S LAIR AAAARGHHH'
    While DDO's finest are fighting this never ending siege of pain and agony.
    Where to fight, at the gate or in the middle of the castle, maybe seek a safe spot if there is any for that matter.


    Comments/reactions are ofcourse apreciated.
    But I know this idea is far fetched and unrealistic but that was kind of my point anyhow,

    Note
    *Arraetrikos has been promoted to small arms Shavarath king, he was originally a general for defending the Holy Shroud.
    *Gula has been promoted by his own will and has learned from his tactical mistakes at the Battle of Sins, cause quite frankly he walked ages... all the way up there to help the newly appointed King!


    Imagine the visuals and the scale of such an immensive raid were it to be possible, it would be a great way to launch a cap raise to 30 as well.
    Anyways, I might write some more to add later on this post i'm off to get some food now!

    Cheerio!



    I stop reading when i read : and 200 orthons etc

    can u believe the lag? no plz! no way.

  3. #3
    Community Member DragonTroy's Avatar
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    200 orthons



    AWESOME!!!!

    but i feel that DR really hurts, so i suggest something along the lines of this being the orthon's armor:
    (also, make this drop in the end chest of the raid)

    Gold Plated Demon(or devil, i forget which ones orthons are) Scale Armor

    +10

    DR/20-(as per what you said)

    Chink in the armor: this armor is incredibly good at blocking damage, but leaves your head open to devistating strikes. 10% chance to be vorpal'd.(like the weapon with the conditions based on the hitpoint amounts)

    and make it upgradable with those irons you mentioned so you could remove that vorpal effect from yourself
    Last edited by DragonTroy; 07-13-2011 at 06:35 AM. Reason: spelling error
    Quote Originally Posted by DragonTroy View Post

    at one point during the aggro issues i pulled horoth on my monk, which i admit i kind of enjoyed for about half a second. but then he hit me.

  4. #4
    Community Member Baloran's Avatar
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    Talking

    Quote Originally Posted by Fundamental View Post
    Arraetrikos's Painful Demise (Ultra Raid) Part I

    You can only go in with 24 people, double the usual raid amount, double the fun, you teleport directly in front of a massive massive gate.
    There is 1 minute before this door opens and about 200 Orthon's come through, all screaming 'For our KIIINNNNGGG AAAAAAAAAAAAAAAAAAAAAAAAAAAAARGGGGHHHHHHHHHH'
    Why should any Orthon open a massive massive gate (which should protect the fortess?) to charge you, and leave the door open to let you get inside the masters fortress?

    I mean... did they somehow forget they can teleport?

    Cheers

    Baloran

  5. #5
    Community Member Erekose's Avatar
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    I doubt that knocking on the front door can be considered sneaking at all.

    And as for this idea. No. Its a bad idea.

  6. #6
    Community Member DragonTroy's Avatar
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    Quote Originally Posted by Baloran View Post
    Why should any Orthon open a massive massive gate (which should protect the fortess?) to charge you, and leave the door open to let you get inside the masters fortress?

    I mean... did they somehow forget they can teleport?

    Cheers

    Baloran
    ...crud thats a good point
    Last edited by DragonTroy; 07-13-2011 at 06:46 AM. Reason: i didnt realize feces was a curse word
    Quote Originally Posted by DragonTroy View Post

    at one point during the aggro issues i pulled horoth on my monk, which i admit i kind of enjoyed for about half a second. but then he hit me.

  7. #7

    Default hehe alright

    Quote Originally Posted by DragonTroy View Post
    ...crud thats a good point
    Uhmm well these orthons kinda fight in formation they kinda of elite orthons,
    and you teleport in at that point the gatekeeper will see the group...
    so the orthons need a bit time to get armor, etc, wash their faces a bit,
    also Gula is still asleep because well it's a sneak attack on the castle.

    We teleport on the orthons this time around!
    As for the lag problem; buy a new pc. ;p or optimize your settings, that has nothing to do with this thread btw.

    Funda
    Afteristar Ghallanda
    E N T E R T A I N M E N T R E D E F I N E D
    www.youtube.com/michieldankmeijer

  8. #8

    Default Re

    Quote Originally Posted by Erekose View Post
    I doubt that knocking on the front door can be considered sneaking at all.

    And as for this idea. No. Its a bad idea
    It's not a bad idea at all, rough or crazy yes, bad, no, I have to disagree strongly, since it's a very far fetched idea and DDO was always about far fetched challenges and insane quests, puzzles and adventures, I don't see why this would be any different.

    It would actually be a real challenge to just kill 10 orthons let alone 200 and get gula + boss
    Afteristar Ghallanda
    E N T E R T A I N M E N T R E D E F I N E D
    www.youtube.com/michieldankmeijer

  9. #9
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    in my oppinion this is crazy insane and just pretty much impossible id prolly the DR or something atleast.. idk xD but the fact of reading this had me at the edge of my chair imagining the sheer challenge this would bring.. idc if i completed it or succeeded i would love to be part of a ragtag group fighting a massive army (can anyone say 300? xD) although a slight problem with the having to kill (idr whom) personally. is that casters obv OP compared to melee's when it comes to doing dmg on anything will most likely get the kill and it would just be a pain. what u want is to give the loot drops prolly not to be so rare for the fact is... this would be SO difficult the RARE in itself is completing it.. not the loot so that the people can feel accomplished and can feel they have won what they have wanted (or atleast in hopes have. u kno the randomness of pulling loot im sure) u just wouldnt want them to feel like... "Oh God T_T i got nothing good... *sigh* guess i have to do it again :/" that would just cause frustration. like.. shroud.... shroud is easy.. quite when u have a pt that listens and so on. and its done regularly. but the loot is rare... well now ur idea i would say could be a vice versa of that exact thing. the loot isnt RARE (to pull) but it is worth it.. hella worth it to have gone through that hell. i second the idea. can use some tweaking but i like it.. i just wish i could run it... my computer lags enough as it is.... god.. i realy wanna do something like that now xD lol

  10. #10

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    well you can make the optional pretty easy, if you get Gula to not get away, you get like 15 bonus named chests, all capped 30. 15 chests = a lot of good loot. ;p
    This would make people interested.

    As for the orthons teleporting, no these are goldplated armoured heavy orthons they can't teleport, heck they can't even run.
    DR can be changed a bit, but DR 50 for new CAP 30 level, seems more then reasonable, when everyone's level 30 it won't matter.
    Let me emphasize again, this isn't a quest you do on a 1 ghz laptop nor is it a quest that is designed to be completed.
    It's a huge battle and only skill saves the day!

    thanks for the input ;p haha this is a crazy idea now ive read it myself over ! :P haha
    Afteristar Ghallanda
    E N T E R T A I N M E N T R E D E F I N E D
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  11. #11
    Hero Musouka's Avatar
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    Where are Harry's Lieutenants from The Thirteenth Eclipse?

    Shouldn't they be his personal guard, or possibly leading his armies?

    Also Lag would be a huge problem.

    Not client side, but Server side as it performs the countless calculations for 200 mobs. Remember Mabar and Crystal Cove lag? Well, imagine that times 20.

    I like the ideas, but overall this is a bad idea.
    Last edited by Musouka; 09-22-2011 at 05:07 PM.
    Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server

  12. #12
    Community Member Jaid314's Avatar
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    harry already got shrunken down to a miniature pit fiend in ToD.

    and sully and horoth are dead.

    i vote instead we get to kill coyle. over and over and over. sure, he's such a wimp that even a level 1 dex-based ranger could one-shot him while dual-wielding light hammers, but the main challenge of the quest will see if you can stay awake through the mind-numbing boredom of several hours of doing nothing but killing coyle over and over and over.

  13. #13
    Community Member dodger72's Avatar
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    Quote Originally Posted by Jaid314 View Post
    harry already got shrunken down to a miniature pit fiend in ToD.

    and sully and horoth are dead.

    i vote instead we get to kill coyle. over and over and over. sure, he's such a wimp that even a level 1 dex-based ranger could one-shot him while dual-wielding light hammers, but the main challenge of the quest will see if you can stay awake through the mind-numbing boredom of several hours of doing nothing but killing coyle over and over and over.
    this.....this is what I want to see.....

  14. #14
    Hero Musouka's Avatar
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    Quote Originally Posted by dodger72 View Post
    this.....this is what I want to see.....
    Death is not enough to satisfy my anger with such a tool. I mean, we have to protect him just for him to betray us, but then get stomped.
    Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server

  15. #15
    Community Member Jaid314's Avatar
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    Quote Originally Posted by Musouka View Post
    Death is not enough to satisfy my anger with such a tool. I mean, we have to protect him just for him to betray us, but then get stomped.
    i find dancing over his corpse to be remarkably therapeutic.

    but then, i've only ever had to put up with (relatively) tough coyle that you can knock out. so my level of trauma may just be lower.

  16. #16
    Community Member sly_1's Avatar
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    Quote Originally Posted by Musouka View Post

    I like the ideas, but overall this is a bad idea.


    edit lol, negrep, guess some ppl cant take a joke :P
    Last edited by sly_1; 09-23-2011 at 10:21 AM.

  17. #17
    Hero Musouka's Avatar
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    Perhaps the words don't make sense...

    I like the creativity, but overall it is a bad idea, because I believe it will cause too much stress on the server in the same fashion as Events.
    Sarkiki - Orexis - Pallikaria - Epithymia - Musouka - Empnefsi | Cannith Server

  18. #18

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    Quote Originally Posted by Musouka View Post
    Perhaps the words don't make sense...

    I like the creativity, but overall it is a bad idea, because I believe it will cause too much stress on the server in the same fashion as Events.
    It will be a normal quest, with extreme challenges so I don't think it'll bring much stress to the server.
    Many enemies at once has already been done 10 years ago in Total War, with buttery smooth fps.
    Afteristar Ghallanda
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