This is my first post, comments, and any help nailing this would be appreciated! I am planning to TR my barb into this next weekend.
Based on the Blitz (http://forums.ddo.com/showthread.php?t=264744), this build is made to be post Marilith chain (thus no evasion) and with extra toughness for tanking if needed.
I'm going to name it a Blank - homage to Goblins comic and Minmax (http://www.goblinscomic.com/01282011/)
Why Ranger over Rogue ?
Free Two Weapon Fighting at Ranger 2 = 1 extra feat
2d8 hp vs 2d6 (1 extra Toughness with free feat for 26hp over Blitz)
2 BAB from ranger vs 1 BAB from rogue brings the BAB to 20
Head to head +3 damage FE vs 1d6 SA
I have tried to plan this out with sub lv10 carniflex grinding in mind, switching over to lit2 kopesh at 11. Suggestions to better optimize feats would be great. Stunning Blow has been left out, but could be taken.
(This is pulled straight from Blitz, and looks to me like one of the only ways to gear/stat)
Starting stats:
Str 20
Dex 15
Con 16
Equipment - DPS:
Armor: Epic Marilith Chain
Head: Epic Helm of Frost, Pirate hat seeker/intim (if no Marilith)
Cloak: Epic Envenomed with slotted toughness
Bracers: Claw
Gloves: Epic Charged Gauntlets (update 10.1)
Feet: Madstone/Epic Boots of Corrosion (If Pirate hat worn)
Goggles: GS/Tharnes
Neck: Shintao/Verik
Trinket: Litany/Gem (update 10.1)
Ring1 Shintao/Verik
Ring2 Encrusted Ring
Belt Knost's Belt
Tank ToD:
Head: Frost
Cloak : Envenomed
Bracers : Scorched
Gloves: Claw
Feet: Anchoring
Armor: Marilth/Cav/u10 with threat?
Goggles: GS lit2 HP
Neck: Shintao/Verik (Stalwart maybe with threat?)
Trinket: Gem
Ring1: Shintao/Verik/Cinder's (heal amp)
Ring2: Encrusted Ring
Belt: Knost's Belt
Weapons: Lit2 Kopesh, Crafted DR, Kopesh, eSoS one day maybe, then redo stats for intim/umd.
To slot: GFL, Toughness, Good luck, STR2, (Tank setup - Fort, Con2)
Code:
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page
Level 20 True Neutral Half-Orc Male
(12 Fighter \ 6 Barbarian \ 2 Ranger)
Hit Points: 464
Spell Points: 0
BAB: 20\20\25\30\30
Level 1 (Ranger)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+4)
Skill: Tumble (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Past Life) Past Life: Barbarian
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Skill: Balance (+1)
Skill: Jump (+1)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Fighter)
Skill: Intimidate (+1)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Fighter Bonus) Quick Draw
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Power Attack
Level 5 (Fighter)
Skill: Intimidate (+1)
Level 6 (Fighter)
Skill: Intimidate (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 7 (Fighter)
Skill: Intimidate (+1)
Level 8 (Fighter)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 9 (Fighter)
Skill: Intimidate (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Fighter)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Level 11 (Fighter)
Skill: Intimidate (+1)
Level 12 (Fighter)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Cleave
Feat: (Selected) Greater Two Weapon Fighting
Level 13 (Fighter)
Skill: Intimidate (+1)
Level 14 (Fighter)
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 15 (Barbarian)
Skill: Intimidate (+3)
Feat: (Selected) Toughness
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Fast Movement
Feat: (Automatic) Rage
Level 16 (Barbarian)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Level 17 (Barbarian)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trap Sense
Level 18 (Barbarian)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Level 19 (Barbarian)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Uncanny Dodge
Level 20 (Barbarian)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)