Sorry if this is the wrong forum for this question, none seem like a proper fit.
I'm still a newb at this game, but while looking over my ongoing build, I'm wondering if the elemental Lore resistances are a waste.
When I started investing in them it seemed like a great idea to shrug off some fire, acid, etc damage, but now I'm feeling starved for APs and I wonder if a whopping +2, +4, or +6 resistance is worth leaving other enhancements untrained.
I'm in a guild that has resistance shrines of +30, and even with those I take a bit of damage. If I'm taking damage with a buffed resistance of 34, is the 4 actually doing anything for me when I'm not buffed? And I'm talking about traps in low-mid level dungeons, like 6 - 9.
My build goal is to get the best DPS I can from a 28 point build (and no tomes in my future unless I win the game loot-lotto and one drops on me) while still maintaining some survivability since I solo around 85% of the time (not by choice, but it's how things often work out for new players in an old game).
The toon I'm concerned with right now is an Elf Ranger/Fighter multi, character level 10 ATM.