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  1. #1
    Community Member Bodic's Avatar
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    Sep 2006
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    Quote Originally Posted by Rydin_Dirtay View Post
    Because in many cases, at low levels (1-12) people don't have the +Search +Disable gear to handle elite traps at or above their level. Sometimes, they don't even have the gear for hard diff. Mechanic I gives them a little extra where their gear fails them.

    If you already have banked the best +Search gear for each level as you level up, taking Mech I early is not as big a deal.

    When you gear it out, your hp can still pass 400 once you get your Shroud hp item made. I highly recommend the 14 CON minimum as you have in your build. I know it costs a lot of bp's for a Drow, but it is worth it on a low-hit-die class.
    Quote Originally Posted by AmatsukaIncarnate View Post
    Should the last feat then go to OTWF? Or is there another feat you recommend? Maybe another toughness? (That base HP just looks a little scary...)

    And Bodic, why do people start Mech I?
    The OTWF is for dueling non ofhand weapons such as a Rapier I forgo this feat as use an SS or dagger for my offhand 90% of the time.

    Why, because I think it looks cooler. :P

  2. #2
    Community Member RJBsComputer's Avatar
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    Jun 2008
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    A Str-Base Builds favors the beginning Rogue. Dex-Base Builds take more knowledge about how to fight and play the class. Acrane Buffs currently favor the Str-Base Build because of the amount of Str stacking buffs vs one Dex buff.

    The best way to go is to build two or three Str-Base Builds and two or three Dex-Base Builds to 6th level. Play with the Ability Scores until you find your sweet spot on the build that best matches your playing style.

    Now if you are going to go Str-Base and TWF you need to have at less a 17 base Dex to take the full TWF line. More experience players will reach that level be using a +1 or +2 tome.

    Now if you are going to go Dex-Base, you need to keep in mind that your Str needs to be in the mid 20's or higher at 20th level.

    Con, Int and Chr are all important too. Starting Rogues need to have at less a 14 starting Con to give them the needed hit points to live on. An Int of 12 or 14 well give you all the Skill Points you need and a high enough DC for Assassination. Chr is what makes a Rogue the do all character of the game. With a UMD of 37, you will be able to hit all the important scrolls and have 90%(18 or lower) chance of hitting the 40 UMD scrolls.

    As a new Rogue, you well need to max out DD, OL, Search, Spot, and UMD. Now with UMD, it does not come into play until you are a high level Rogue. You well start to noticed this when you can start using any weapon or item as you level up.

    Now Str, Dex, Con, Int, and Chr all need, in my eyes, to have +2 tomes on them. Others well agrue this point but it is just the way I feel. As for weapons, Backstabbing Damage is the great equalizer when it comes to damage. Use what you like or can afford.

    When it comes to STR vs DEX or Rapier vs Khopesh, well stand on a very tall ladder. Just remember the most important rule of being a Rogue. Rogue is spelled R-O-G-U-E not r-o-u-g-e.

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