This has been posted in many replies on other threads but I just wanted to make it clear that this patch could be the end to casual players.

I am a casual player. I've been playing the game for two years and have capped...two characters

With the new requirements for crafting, not only will you have to buy the adventure packs from where the named loot comes from but ALSO you need to grind out and PULL the named item.

Why?

Cause no one who crafts will pass their items any longer. Why pass that extra dreamsplitter when you can keep it to craft a useful weapon with it on another character?

As a casual player, most of my raid loot comes from rolling on them. I haven't even gotten 20 completions on any raids on any of my characters and I've played for two years!

This is an outrage because I thought the crafting system allows casual players to eventually reach a high enough crafting level for them to craft weapons that can be useful without having to raid constantly to get them. (I'm looking at you greensteel items. Still have yet to make a Tier 3 GS item as well).

So thank you Turbine.
Thank you for making my characters have an even harder time keeping up with people who've played longer than I have and who play more than I do.

edit: any casual player love out there?