Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 64
  1. #41
    Community Member kernal42's Avatar
    Join Date
    Oct 2009
    Posts
    1,102

    Default

    Quote Originally Posted by Gkar View Post
    One you put ONE raid loot item in you open the door to the reality that more will be added later. That means people will start stockpiling spare raid items they can't use because one day they might be very valuable. Kind of like people collected collectables for years because we were told they MIGHT get used for crafting one day (yes I know, that's before you joined the game)
    I don't understand why people put words in my mouth. I never said raid loot was a good thing, I just asked people be honest about how much was actually required and lay off the wild accusations a bit.

    -Kernal

    By the way: Since it got buried in the previous page(s), raid loot is not intended to be used as a crafting ingredient, and will change. http://forums.ddo.com/showpost.php?p...&postcount=155

  2. #42
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by kernal42 View Post
    Actually, I never said I thought raid loot was a good idea (in fact I agree it's terrible), I just wanted certain persons to tone down the hysteria. For example, the claim the "every piece of raid loot" will be nabbed for crafting. It's an absurd accusation and simply false.

    Furthermore, if you were to read a little bit before posting (recommended by an earlier poster, I believe), you would find that any inclusion of raid loot was a mistake and an oversight, and will be changed. See:

    http://forums.ddo.com/showpost.php?p...&postcount=155

    Cheers,
    Kernal
    You don't need to link me the thread, I am aware of the response by Madfloyd. If you'd actually read your own link, madfloyd also said that this change will get put through with a fix at a later time. Which means, were going to be exposed to it for an indefinite amount of time until turbine coughs up a patch.

    This is worth every bit of hysteria its receiving, its foolish to think this is "ok" in my opinion.

  3. #43
    Community Member
    Join Date
    Sep 2009
    Posts
    2,725

    Default

    Quote Originally Posted by gloopygloop View Post
    This one was actually kind of funny. I don't mind that requirement since no one is going to craft a Greater Halfling Bane anyway.
    This. I want them to keep this one just for a laugh.

    Quote Originally Posted by lethargos View Post
    Can you level up in crafting in the upper levels now without using thousands
    of tomes and LDS ?

    Anyways this is ********.
    That's what I was worried about as well. Not only is it going to be very hard to make high end shards...it's going to basically be impossible to legitimately level crafting in the future. One LDS for a shard hurts but is almost balanced on the CREATION end. Run a few shrouds and you can make the shard. But on the leveling end? How many thousands of shards need made to level? So thousands of LDS's to level? Epic fail.

  4. #44
    Community Member kernal42's Avatar
    Join Date
    Oct 2009
    Posts
    1,102

    Default

    Quote Originally Posted by Durnak View Post
    You don't need to link me the thread, I am aware of the response by Madfloyd. If you'd actually read your own link, madfloyd also said that this change will get put through with a fix at a later time. Which means, were going to be exposed to it for an indefinite amount of time until turbine coughs up a patch.

    This is worth every bit of hysteria its receiving, its foolish to think this is "ok" in my opinion.
    It will probably be a month.

    I agree that this crafting change is no good, but I also think hysteria is never good. But then I seem to like rational discussions more than most.

    -Kernal

  5. #45
    Community Member
    Join Date
    Apr 2010
    Posts
    444

    Default

    Quote Originally Posted by kernal42 View Post
    Actually, I never said I thought raid loot was a good idea (in fact I agree it's terrible), I just wanted certain persons to tone down the hysteria. For example, the claim the "every piece of raid loot" will be nabbed for crafting. It's an absurd accusation and simply false.

    Furthermore, if you were to read a little bit before posting (recommended by an earlier poster, I believe), you would find that any inclusion of raid loot was a mistake and an oversight, and will be changed. See:

    http://forums.ddo.com/showpost.php?p...&postcount=155

    Cheers,
    Kernal
    from that post ...
    We will make changes. Unfortunately, they will not be made in time to alter the upcoming patch. As you know, the system is still in beta and we will effect changes as soon as we can.
    cue ****storm!

    Seriously named loot at all is a terrible idea for this. especially raid loot.

    also, poor Tolero, wait for 100 loot drama threads a day, every day.
    Last edited by mournbladereigns; 07-07-2011 at 05:47 PM.

  6. #46
    Community Member Postumus's Avatar
    Join Date
    Aug 2010
    Posts
    3,770

    Default

    Quote Originally Posted by landona54 View Post

    This is from someone that is 88/82/82 on crafting and actually thought they were making progress with something, guess I stand corrected.
    Better grind those last few levels to 100 before the patch!

  7. #47
    Community Member kernal42's Avatar
    Join Date
    Oct 2009
    Posts
    1,102

    Default

    Quote Originally Posted by mournbladereigns View Post
    from that post ...

    cue ****storm!

    Seriously named loot at all is a terrible idea for this. especially raid loot.
    I actually like the idea of some named items involved, like Prysuul's bane (sp). Finally a reason to be pleased with a semi-rare drop that is otherwise vendor trash.

    Having any BTC loot at all, though, is a terrible idea. And unbound loot in general defeats the purpose of adding rare ingredients: You want to make crafting powerful recipes difficult; this just makes it expensive and annoying.

    -Kernal

  8. #48
    Community Member Postumus's Avatar
    Join Date
    Aug 2010
    Posts
    3,770

    Default

    Quote Originally Posted by kernal42 View Post

    By the way: Since it got buried in the previous page(s), raid loot is not intended to be used as a crafting ingredient, and will change. http://forums.ddo.com/showpost.php?p...&postcount=155
    That isn't what Madfloyd said. He said 'items like the Chattering Ring and Dreamspitter' should never have been included, not 'raid loot.'


    I suppose you could read into that statement that he meant 'no raid loot' should have been included, but it's just as easy to read it as 'these few items' should not have been included.

  9. #49
    Community Member kernal42's Avatar
    Join Date
    Oct 2009
    Posts
    1,102

    Default

    Quote Originally Posted by Postumus View Post
    That isn't what Madfloyd said. He said 'items like the Chattering Ring and Dreamspitter' should never have been included, not 'raid loot.'


    I suppose you could read into that statement that he meant 'no raid loot' should have been included, but it's just as easy to read it as 'these few items' should not have been included.
    The only commonality between the Dreamspitter and Chattering Ring is that they are both raid loot. I'm not sure what other likeness you are considering when MadFloyd writes "items like the Chattering Ring and Dreamspitter." I suppose he could have meant "Items which, like CR and DS, have ML between 9 and 14." It seems much more likely that he means "Items which, like CR and DS, are raid loot."

    Of course, since he was (frustratingly) vague on the point, it's not impossible that raid loot will still be included as ingredients. Which would be a terrible shame.

    -Kernal

  10. #50
    Community Member Veileira's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Wow. Stuff like this makes me glad I'm not VIP anymore, not giving them my money to ruin the gaming experience for everyone. Crafting is already a horrible, pathetic joke of a system and I've been so unhappy with it I've almost stopped playing. If something like a LDS is required to level crafting I'm gone. I've gotten TWO ever. Yeah, look at my join date. Not a single greensteel item crafted yet.
    Proudly Khyberian <3
    Veileira, Leiralei, Barbrose, Mayae TR1, Phaerune, Leiluu
    Quote Originally Posted by FlimsyFirewood View Post
    I'm on it. Nerfing the new thing asap.
    Also, nerfing the old thing too, for balance.

  11. #51
    Community Member Chai's Avatar
    Join Date
    Aug 2008
    Posts
    11,045

    Default

    Crafting system should be in place of farming raid loot, not require farming raid loot.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  12. #52
    Hero Gkar's Avatar
    Join Date
    Oct 2008
    Posts
    0

    Default

    Quote Originally Posted by kernal42 View Post
    I don't understand why people put words in my mouth. I never said raid loot was a good thing, I just asked people be honest about how much was actually required and lay off the wild accusations a bit.

    -Kernal

    By the way: Since it got buried in the previous page(s), raid loot is not intended to be used as a crafting ingredient, and will change. http://forums.ddo.com/showpost.php?p...&postcount=155
    Actually that's not what he said...he just mentioned two items that were probably a mistake... And we are being honest, 1 item is the same as all of them because players will be forced to act as if it is all of them.

  13. #53
    Community Member kernal42's Avatar
    Join Date
    Oct 2009
    Posts
    1,102

    Default

    Quote Originally Posted by Gkar View Post
    Actually that's not what he said...he just mentioned two items that were probably a mistake... And we are being honest, 1 item is the same as all of them because players will be forced to act as if it is all of them.
    No, he said items like those two. As I described above, the only connection between dreamspitter and chattering ring is that they are both raid loot. Of course it would be preferred if he were more precise with his words, but the meaning is mostly unambiguous.

    Your second point is also false. Why would people take madstone boots just because dreamspitter is a crafting item? There's no point. There's no point in that sort of speculation in general. You don't see people taking dreamspitters "just in case" the autocrit change is reverted in the future.

    -Kernal

  14. #54
    Community Member
    Join Date
    Oct 2006
    Posts
    568

    Default

    There is nothing wrong with expecting people to have barious expansions packs to make use of some crafting content.

    That said everything about this patch is a joke.

    Encouraging people to keep +3 tombs they wont use for craafting is really bad for the community.

    Encouraging people to horde some of the rarest most desirable drops for crafting is terrible.
    Wherever you went - here you are.

  15. #55
    Community Member Postumus's Avatar
    Join Date
    Aug 2010
    Posts
    3,770

    Default

    Quote Originally Posted by kernal42 View Post
    The only commonality between the Dreamspitter and Chattering Ring is that they are both raid loot. I'm not sure what other likeness you are considering when MadFloyd writes "items like the Chattering Ring and Dreamspitter." I suppose he could have meant "Items which, like CR and DS, have ML between 9 and 14." It seems much more likely that he means "Items which, like CR and DS, are raid loot."

    I understand. And normally I would say your inference is the obvious choice... but did you see what they did to crafting???


    What you, I, and most of the forums appear to consider obvious is not even in the same universe as the devs when it comes to crafting.

  16. #56
    Community Member MartinusWyllt's Avatar
    Join Date
    May 2010
    Posts
    1,541

    Default

    Quote Originally Posted by Kalari View Post
    What I want to know is what kinda halflings are we getting in the next update that would justify farming then using a chattering ring to make a shard for?

    They better be bad arse make the duergers look like wimp types for sure.
    Instead of enlarging themselves they will shrink themselves then crawl over you with their vicious gnashing teeth, burrowing into your abdomen, delivering an undispellable DoT until you die with a shrunken halfling chest-burster animation.

    ("Halfling rot" protection potions to be available via the DDO Store.)

  17. #57
    Community Member PolarisNC's Avatar
    Join Date
    Oct 2009
    Posts
    107

    Default

    Quote Originally Posted by Mercureal View Post
    Either that, or it's a subtle tip at the end Boss for an upcoming Epic Raid.


    "The ground trembles and lightning flashes across the sky. A small, halfling-sized figure with bare, hairy feet emerges from the dimensional portal in front of you. It's a halfling, in fact, and it begins to speak.

    'Be afraid mortal vermin, look upon my power and despair. I am A SEXY, SHOELESS GOD OF WAR!!
    Fixed it for you. ^_^

  18. #58
    Community Member Postumus's Avatar
    Join Date
    Aug 2010
    Posts
    3,770

    Default

    Oh you wanted to roll on this? Sorry pal, ALL MY LOOT ARE BELONG TO ME!

  19. #59
    Hero JOTMON's Avatar
    Join Date
    Oct 2008
    Posts
    5,415

    Default

    Way to kill the crafting system.

    Named items should never be part of a crafting system unless it is to make that named item epic or a better item.

    Drops on most of these items they want for the higher level crafting is hard enough just for the items they were meant for.

    Just add a higher tier like a supreme essene, or use the unique end reward items like the mystical unr as a base to craft..

    I would rather see the crafting system removed than use named items for the crafting process.
    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  20. #60
    Community Member Alizar's Avatar
    Join Date
    Jul 2007
    Posts
    451

    Default

    Quote Originally Posted by Durnak View Post
    You don't need to link me the thread, I am aware of the response by Madfloyd. If you'd actually read your own link, madfloyd also said that this change will get put through with a fix at a later time. Which means, were going to be exposed to it for an indefinite amount of time until turbine coughs up a patch.

    This is worth every bit of hysteria its receiving, its foolish to think this is "ok" in my opinion.

    LMAO.....I got a good idea. Stop crafting! I'm sure there are many other things you can be working on while they waste more of developing time on this stupid crafting ****. Talk about a waste of bloody time. Crafting and DDO just don't mix. It's on par with Lobster PvP. Fix this f'up then please move on with teh game and leave crafting **** alone.

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload