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  1. #61
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Eladiun View Post
    A full set of tome pages for Greater Magical Beast Bane?
    Heh... this is so stupid it's almost funny.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  2. #62
    Hero RandomKeypress's Avatar
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    Won't make much difference here, but I've got to chime in with a 'Me too'. Ugh. Some of the rarest and hardest to aquire loot in the game to create boss beaters that aren't that much better than Min II? Why bother?
    Some of this stuff only shows up on 20th completions if you're lucky, and then you're giving up items that are more valuable.
    Well, at least it simplifies matters - don't do Cannith crafting. Just plough through the Shroud a couple of dozen times - it's quicker and you get a lot more from doing it.

  3. #63
    Community Member Phidius's Avatar
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    Quote Originally Posted by Failedlegend View Post
    Wow 3 pages in like 10 minutes and not a single dev has noticed....i can picture it now their all standing in the meeting room ...
    ... laughing their asses off.



    Seriously, though, would you jump right into a frothing section of the Amazon river?
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  4. #64
    Community Member Krumm's Avatar
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    When crafting first came out on Lamannia, I read alot of posts about how SUCK it is...

    When I tried it live server (I don't play on Lamannia), lo and behold, crafting was actually useful. Sure, there are issues and things that needs to be improved, but I thought it was a great addition to the game.... until now.

    If 10.1 goes live as it is, crafting will SUCK dunkey.

    I'm only level 45ish on my crafting level but when I get back home from work, I'm going to be crafting all the high level shard that I can.

    As I was writing this, it was at 4th page of this thread. I read all the posts and not one of them gave slightest possitive reaction to this change. Not even a hint.

    I'm sure this thread is going to be very very long thread... I hope that the developers will read all the posts and think about the change they are making.

  5. #65
    Community Member Thrudh's Avatar
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    Quote Originally Posted by BeccaBop View Post
    Requiring raid loot to craft? You are making this game as un-fun as the other games I left. Nobody will share anything. People will greedily take everything all the time, because hey, it might be a crafting ingredient one day.

    I will, I expect, slowly stop raiding because it won't be fun.

    I will, I expect, shortly after that, stop playing.
    Exactly. Devs, this will DESTROY rolling for raid loot.

    You probably have already damaged it. Even if you roll this change back, some power-gamers are going to think "Maybe I should start collecting raid loot. The devs proved that they are willing to think about using raid loot in crafting... Maybe I should hold on to this stuff, in case they ever implement that"
    Last edited by Thrudh; 07-07-2011 at 01:18 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  6. #66
    The Mad Multiclasser Failedlegend's Avatar
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    Screw it apparently words aren't good enough..well pictures are worth a thousandf words...eat a picture barrage devs













    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  7. #67
    Community Member Chette's Avatar
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    Quote Originally Posted by RandomKeypress View Post
    Well, at least it simplifies matters - don't do Cannith crafting. Just plough through the Shroud a couple of dozen times - it's quicker and you get a lot more from doing it.
    Heh, ironically enough I had started running the Shroud more as of late because you get so much loot from it for deconstructing.
    ~ Cheara : Raizertron : Pozitron : Higgz Bowtron : Illudium : Staphe Infection : Abraa Capocus ~
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  8. #68
    Community Member TDarkchylde's Avatar
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    Many of the listed effects require a huge grind to get to the point of completing already. Adding these kind of loot requirements to it is so far beyond overkill I can't even hope to find the words for it.

    If this change goes through as is, at the very least crafting will die.

    At the worst the whole game will die and all the gains of the F2P era will be lost.

    Think about it, and ditch this patch.
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  9. #69
    Community Member Jemidon's Avatar
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    Crikey,

    Normally after all the nerf-bat / mechanic-changes have been made over the years you can find some people, even a tiny minority who will support the change that has been made.

    (I personally hate DA but understand that some people don't mind it, and you could find some level-headed people who thought that the TWF nerf probably made sense)

    However, it's interesting to see that not one person in any of the multitude of threads thinks that this is even a vaguely good idea and I defy anyone to claim that they do (at least without crossing their fingers).
    Jemidon, Jemilar - playing since heads up in EU



  10. #70
    Community Member eunucorn's Avatar
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    Default I am dissapoint.

    Update 9 and the promise of crafting brought me back to the game. Looks like update 10.1 is gonna see me leave again.

    This kinda reminds me of the movie Being There where everyone thought this dumb guy was the smartest man in the world... I really thought the devs had a plan for crafting. Maybe even for DDO. But it's clear they are just throwing stuff at the wall and seeing what sticks.

    The promise of crafting was I no longer had to grind shroud to have good gear. I no longer had to grind raids. There was an alternate path for the long-view player who can't play everyday. No longer.

    Now only the plat rich toons who capped their crafting early will benefit. Everyone else can stop crafting... well, everyone except those who are almost to the magic levels, they'll be busy buying up all the essences in a frantic bid to get their shards made before this update goes live.

    You've got this one so wrong devs it makes me question all your previous decisions. I am dissapoint.

  11. #71
    Community Member Chette's Avatar
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    Serious question:

    I have high enough crafting levels on one character to craft greater bane shards.
    I do not have a chattering ring on that character.

    Lets say for the sake of argument that I have a spare chattering ring on another character (note that having a spare chattering ring on another character would have required me taking one of the rarest items in the game, and most desirable by AC characters from that person, but assuming I was a jerk and had done that).

    How am I to craft a greater halfling bane shard if the ring is bound to a character without the required crafting levels? Various turbine folks mentioned multiple times when crafting was coming out that we were not expected to level up multiple crafters. How then are we supposed to craft shards using BTC items?
    ~ Cheara : Raizertron : Pozitron : Higgz Bowtron : Illudium : Staphe Infection : Abraa Capocus ~
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  12. #72
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Chette View Post
    Various turbine folks mentioned multiple times when crafting was coming out that we were not expected to level up multiple crafters. How then are we supposed to craft shards using BTC items?
    Good point.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  13. #73
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by bradleyforrest View Post
    Why would you think that? All this is is a way to make the good high-end recipes hard to make. I can appreciate that they need to restrict what's easily available, but this is leaps and bounds beyond what is reasonable.
    My reasoning for thinking why the intentions are different then what others have stated is because it is so far out for a system design. To all of sudden require rare raid loot and items in order to just make something that is not really better then what is already in raids and epics seems unlikely. What is more likley is the intentions is to allow people to make a +5 Holy Burst silver Greater Lawful Outsider and Greater Evil Outsider bane Khopesh for instance if people grind enough for it. That would be something some people would choose to grind for.

    My question again is has anybody actually made something yet?
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  14. #74
    Community Member Thrudh's Avatar
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    Quote Originally Posted by eunucorn View Post
    Now only the plat rich toons who capped their crafting early will benefit. Everyone else can stop crafting...
    Heh, maybe the whole idea was just to drain all the billions of plat they gave away during the Crystal Cove event. And now that it's drained, they don't need crafting anymore.

    You've got this one so wrong devs it makes me question all your previous decisions.
    Quoted for truth.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  15. #75
    Community Member grodon9999's Avatar
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    There are not words in the English language that can adequately describe how stupid these changes are. Seriously Turbine, this is dumber than epic.

  16. #76
    Community Member Cyr's Avatar
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    Quote Originally Posted by Thrudh View Post
    Exactly. Devs, this will DESTROY rolling for raid loot.

    You probably have already damaged it. Even if you roll this change back, some power-gamers are going to think "Maybe I should start collecting raid loot. The devs proved that they are willing to think about using raid loot in crafting... Maybe I should hold on to this stuff, in case they ever implement that"
    Yup, even releasing this to the test server as a putting the toe in the water really hurt the game.

    People will hoard items based upon the likely hood of future need...I mean we have how many collectibles that had basically zero real use for years and people kept those...

    After the first epic loot pass it is alot more common for people to hold onto shards/seals instead of putting them up for roll because everything in epic is seen to be in flux.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
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  17. #77

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    Just looked on Lama to confirm. YES. Is the current setup.

    Fixes for the devs before this should go live - if this isn't a joke:
    1) Remove raid items from the ingredients list. DO IT NOW. Not even a good bad joke.
    2) Remove the recipe for +3 tome turns into 16 silly (purified eberron dragonshard) essences. The only people who will make that trade are idiots and people who will yell at CS that they meant to grab the +1 tome from inventory and OMG are they ****ed now and who the hell would ever make that trade. Save yourselves, your CS, and us idiots.
    3) Add in a 1 astral diamond for 1 purified eberron dragonshard essence. Let those of us who get the single BTC drops in Devil's Assault use them for something.
    Casual DDOaholic

  18. #78
    Community Member AcesWylde's Avatar
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    Stupid question. Is this for all shards or only unbound shards?

    I can almost see the need for something like this for unbound shards, but not for bound ones.

  19. #79
    The Hatchery Barazon's Avatar
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    Putting named loot into crafting is ridiculous! Once you start this, no one will ever pass items on to others to roll for, because hey, it might be needed for crafting in the next update. This will wreck any sense of community, it will completely ruin pick-up groups, which will alienate all of your players who are not in high end raiding guilds.

    Try to think things through the ramifications before you implement them.

  20. #80
    Community Member Mercureal's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    My reasoning for thinking why the intentions are different then what others have stated is because it is so far out for a system design. To all of sudden require rare raid loot and items in order to just make something that is not really better then what is already in raids and epics seems unlikely. What is more likley is the intentions is to allow people to make a +5 Holy Burst silver Greater Lawful Outsider and Greater Evil Outsider bane Khopesh for instance if people grind enough for it. That would be something some people would choose to grind for.

    My question again is has anybody actually made something yet?
    I hope you're right with this line of thinking, I REALLY REALLY do. Because otherwise,

    Quote Originally Posted by grodon9999 View Post
    There are not words in the English language that can adequately describe how stupid these changes are.

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