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  1. #21
    Community Member dkyle's Avatar
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    Quote Originally Posted by bradleyforrest View Post
    This. I think some of the others aren't bad, like a Medium Scale and Stone to make Evil Outsider Bane, but requiring named raid loot drops is a terrible idea.
    Yeah, that's fine. Even the Large Devil Scale for the Greater Lawful Outsider Bane doesn't bother me too much. Ultimately, that's just a plat cost, and a modest one considering the utility of the shard.


    But Chattering Ring for Greater Halfling Bane? The most desired item from the least-run Raid, and that's what they think it's worth?

    A Tome of Untold Legends turn-in for Greater Magical Beast Bane? Really?

  2. #22
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by Trillea View Post
    No, I just saw the screenshots. I thought someone was joking around due to his last sentence.
    Not joking in the slightest. I was marking them down as I went through the device. A few more breaths, and I may be coherent enough to avoid a ban.
    This Space For Rant.

  3. #23
    Community Member bobbert22193's Avatar
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    Default epic fail

    the new changes to crafting are an epic fail, and somehow I feel that is an understament of the suck that it has become.

    Why I say this:

    buy some AD from the store to be able to craft things...No thank you

    Grind for one named weapon to craft a weapon so you don't have to grind for a named weapon... Yeah fail here, just fail

    rare raid crafting mats (LDS and ToD boot ings) used for general crafting...Wasn't it a big enough pain to get these for the current crafting needs?
    I am more of a fluorescent than incandescent

  4. 07-07-2011, 01:32 PM


  5. #24
    Community Member Hokiewa's Avatar
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    Chattering ring for halfing bane.....That's just too funny...in a sad sad way....
    Hilarious Princess....Sorry your life is so medicore after all this time..Lol, you are scared of a farmer? with a tractor....?

  6. #25
    Community Member maddmatt70's Avatar
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    As I said in the other thread. Has anybody made one of these. My guess is you can now add properties to an item/weapon without raising the item/weapon's level if you follow these recipes. Something like You could make a khopesh with all the greater banes in game now if you grinded for all of these ingredients and had the crafting level.
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  7. #26
    2015 DDO Players Council Ironforge_Clan's Avatar
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    This latest patch is an utter fail! Seriously requiring named loot to craft unnamed loot? Who in their right ming thought that up and who in the left mind decided that was a good idea?
    Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, Runezephyr
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    Caught somewhere between casual player and power gamer.

  8. #27
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    As I said in the other thread. Has anybody made one of these. My guess is you can now add properties to an item/weapon without raising the item/weapon's level if you follow these recipes. Something like You could make a khopesh with all the greater banes in game now if you grinded for all of these ingredients and had the crafting level.
    Why would you think that? All this is is a way to make the good high-end recipes hard to make. I can appreciate that they need to restrict what's easily available, but this is leaps and bounds beyond what is reasonable.

  9. 07-07-2011, 01:38 PM


  10. 07-07-2011, 01:39 PM


  11. #28
    The Hatchery dejafu's Avatar
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    Making the ingredients required for greater banes a bit more rare and difficult to find is good.

    Making those ingredients raid gear that is often more difficult to acquire than a random drop of said greater bane is bad.

    Making those ingredients raid gear that is often far more desirable to keep than the greater bane is REALLY bad.
    Raever of Madness * Stormraver * Fireraver * Dreamraver * Skyraver * Solraver * Technoraver * Raverlution * Foraver
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    Quote Originally Posted by Feather_of_Sun View Post
    Turning Ghostbane into a meme is, in my book, the best thing to happen to DDO in awhile.

  12. #29
    The Mad Multiclasser Failedlegend's Avatar
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    A new ingredient called a Purified Eberron Dragonshard Fragment has been added to some high level crafting recipes. These fragments can be obtained from a crafting vendor in exchange for various items.

    I love how its purposefully avoids saying Various ddo store and hard to obtain raid items.

    Look turbine I love you guys but its stuff like this that makes me think you either don't play the game at all or you get satisfaction from screwing with us.

    I already have enough instance of a fighter "accidentally" looting something like the Torc or a non-ac toon looting chattering ring now your giving them reason to do so.

    Oh and just to clarify I agree with all other points made about it thus far as well theres just no point in repeating it.
    Quote Originally Posted by Cordovan
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  13. #30
    Community Member MaxwellEdison's Avatar
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    Can we use the Mysterious Bauble to craft greater mnemonic elixers?

  14. #31
    Community Member bradleyforrest's Avatar
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    Just tested something. If you upgraded a Dreamspitter, you can't even use it as an ingredient for the new absurdly expensive recipe for GLOB.

  15. 07-07-2011, 01:42 PM


  16. #32
    Community Member Chette's Avatar
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    Quote Originally Posted by Failedlegend View Post
    I already have enough instance of a fighter "accidentally" looting something like the Torc or a non-ac toon looting chattering ring now your giving them reason to do so.
    Dang, I never even thought of something like that.
    I own two dreamspitters after hundreds of completions of Reaver's fate. I could have owned many more, but I as a generous person passed them to other players that didn't have one yet. I gave them to arcanes, divines, bards, or even melees that claimed to have a caster since it is BTA. When these new changes go into effect the result will be no more sharing of raid loot, effectively ruining one of my favourite aspects of DDO. Every other MMO around is greed before need and now DDO is too.
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  17. 07-07-2011, 01:46 PM


  18. #33
    Community Member Mithis's Avatar
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    These ingredient changes are INSANE. I genuinely cannot believe Turbine thought the system would attract more people if it was made MORE difficult/time consuming/costly. If these changes go live this will be a system for 1% of the population. New players need not bother, casual players need not bother. Only those players with near unlimited time and wealth will be able to and willing participate.

    You can consider me done with this system if this goes to live.

    Wow...just wow.

  19. #34
    Community Member Hokiewa's Avatar
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    is it a joke?
    Hilarious Princess....Sorry your life is so medicore after all this time..Lol, you are scared of a farmer? with a tractor....?

  20. #35
    Community Member darkrhavyn's Avatar
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    Ive kinda held off saying much about crafting until I saw how it played out. This latest change has convinced me that I have to say something.

    Without insulting the intelligence of the people who designed this system, as I'm sure they thought they had a rational reason for these changes: THEY SUCK.


    1) Limiting what items an effect can be applied to defeats the purpose of crafting....I can buy a greater potency II helm from the auction house....but I cant craft potency to a helm.

    2) Making the min levels required make absolutely no sense...i.e. the shard says it should add +2 to the min required level and then it adds +4, when I can buy a random drop item with a better effect at a lower level defeats the purpose of crafting.

    3) Making you farm for a rare item, to create a lesser version of that item, defeats the purpose of crafting....i.e. using a dreamsplitter to gain Greater Chaotic Outsider Bane on a different weapon and losing the enchantment bonus as well as the negative level drain, utterly defeats the purpose, irrespective of the simple fact that using RAID LOOT for crafting to get a lesser item is just....well, I dont have the words to express how bad of an idea that would be.

    Crafting should be a way to get items in a particular slot that you need...e.g. I need a +4 dex item, only free slot i have is bracer...ok, those dont drop on bracers (except the +3 in Tangleroot) so I will put in the time to collect the materials and make what I need.

    Crafting should be a way to make a weapon you would have to grind forever to make...cant luck into finding an abberation bane or dragon bane weapon...put in the time to collect the materials and make one.

    Crafting should NOT be a platnium sink or a way for some to rape others on the auction house with the asking price for materials.

    Crafting should NOT make you so frustrated you throw up your hands in disgust and vow to never do it again because of insane rules about what effect you can apply to an item (note having weapons only be able to take effects known to them isnt an issue...i.e. stunning only on blugeoned or vorpal on a slashing.)


    Please, please think about this change...especially since if you do this now, you doubly penalize people who have never crafted and doubly reward the ones who did as they got to make their banes and greater banes already for the previous ingredients.
    Last edited by darkrhavyn; 07-07-2011 at 01:56 PM.
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  21. #36
    Community Member bradleyforrest's Avatar
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    Just to be clear, Turbine: requiring rare ingredients for powerful effects is fine. Requiring raid loot is not. Requiring those dragonshards (that require rare items to get) on top of the raid loot is insulting.

  22. #37
    Community Member Grizzt14's Avatar
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    Turbine, please I beg you, this update breaks one of the most promising game systems of recent memory, do not break it by adding cruel and ultimately unreasonable additions to the requirements for crafting powerful item effects. Your crafting system brought something to new to us to put time and effort into to an entirely new system with substantial benefits for the community across the board. If these changes go through, the system will without a doubt fall apart..
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  23. #38
    Community Member TheDearLeader's Avatar
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    No.

    No.

    Hell no.

    Also, no.

    Really? Who thought this was a great idea?

    Good job killing crafting, guys.

    I'll edit this to provide a more "Constructive" version after I take some time to cool off.

    Edit : No Constructive version to come. At least, not at the moment. Some parts will stay; some parts will go. I'd like to know what stays and what goes before I formulate an appropriate response to this.
    Last edited by TheDearLeader; 07-07-2011 at 04:09 PM.

  24. #39
    Community Member Thrudh's Avatar
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    Other people have posted conspiracy theories before where they say that the devs purposedly release a stupid system on Lamannia, then scale it back to what they really wanted to do, while "pretending" to listen to player feedback...

    I always thought those people were nuts...

    But now I actually wonder if that is what is happening here. They really just wanted to add Shroud ingrediants (and the Astral Diamonds/epic token/tome thing), and threw in all that raid gear nonsense so they could remove it later and we wouldn't be that upset about the other changes.

    It's the only thing that makes sense... The only other options are the devs are completely clueless or ONE dev is completely clueless and no one was checking his work.

    Help make sense of this change, devs.
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    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  25. #40
    The Hatchery dejafu's Avatar
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    I know that there's probably a tendency among the devs to take angry feedback with a grain of salt - when players are willing to ratch up the rhetoric to 11 over relatively trivial things, it doesn't leave us with much to make the point when something is a genuinely bad move.

    This is a terrible, TERRIBLE mistake. Seriously.

    I've been all for things like the WoP nerf, dungeon scaling, the recent spell changes... heck, I even support dungeon alert to some degree

    But this is... awful. As in "completely lose any incentive to use the crafting system again" awful.

    Please. Don't. PLEASE.
    Raever of Madness * Stormraver * Fireraver * Dreamraver * Skyraver * Solraver * Technoraver * Raverlution * Foraver
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    Quote Originally Posted by Feather_of_Sun View Post
    Turning Ghostbane into a meme is, in my book, the best thing to happen to DDO in awhile.

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