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Thread: aov pre

  1. #1
    Community Member lazlow's Avatar
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    Default aov pre

    Greetings

    Got a level 20 fvs/munkzie and until yesterday have not used the pre as i didnt think i could make it work and keep the same "feel" as i do like to mix it up melee and heal effictively from the middle of the fights. And i did fine but the lack luster divine punishment had me wanting to respect my enhancments to maybe beef this up a bit using the smiting line which i hadnt invested in. Any suggestions on enhancement make up for a melee fvs with capable raid healing and more bite to me divine power. Elf 18/2 scimmy user. Im curious to the suggestions as ive a couple days until i can respec again if im unsatisfied with my currect choices.

  2. #2
    Founder Matuse's Avatar
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    Divine Punishment...lackluster? Mine has hit for over 1600 on a single tick.
    Kobold sentient jewel still hate you.

  3. #3
    Community Member Kamo's Avatar
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    Triple stacked Divine Punishment is far from lackluster. You can always fit in a few of the smiting enhancments.

  4. #4
    Community Member dkyle's Avatar
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    I maxed my Smiting line, but not my Healing line. Took the full 40% boost, but only the first tier of each of the crit bossts. Healing is about consistency, and more often than not, healing crits end up going to waste.

    Divine Punishment on a boss, though, those crits mean real DPS.

    Have you been stacking Divine Punishment? Its real power comes at the third stacking.

    But in general, I don't use it much unless it's a major boss.

  5. #5
    Community Member lazlow's Avatar
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    Default hmm

    Matuse, youve been around a long time and I value your opinion but care to answer in the form of a suggestion. I realize its a powerful spell but i hadnt until recently invested into the smiting line as i felt my enhancment set up was too tight to fit in however i suppose most damage/healing spells crit occasionally.

    Thx and grats on yer 1600 dp ticks

    laz

    * thx kyle this is the type of info i was looking for...enhancment choices that make Divine Punishment better/more potent while keeping healing/fighting acceptable. Im just trying to dial in the enhancements for my rig. I guess i should have been more clear. You can stack divne punishment o.O
    Last edited by lazlow; 07-06-2011 at 11:31 AM. Reason: power/punishment

  6. #6
    Community Member Illiain's Avatar
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    I have an elven 20 FvS Undying Court with GTWF. It's a little tighter on feats than a 18/2 splash, but I don't have many issues. If you're happy with your build, then it should be even easier to have a high dps melee/caster/healer.

    Depending on the content you run and with whom you run it with, you can tailor your character for more healing or more dps.

    I pretty much only PUG, so I'm not doing much in the way of elite TODs. With that in mind, I skipped out on the entire enhanced crit healing line and the last SP enhancement. This gave me enough for the full smite/smite crit line and I still got to keep the +2hit/damage with scimitars.

    Who'da thunk being an elf with minimal melee enhancements would be a benefit?

    So what I'm looking at is something along the lines of...

    Capstone
    Valenar Melee Attack II
    Valenar Melee Damage II
    Faith:Advanced Believe
    Favored Soul: Weapon Mastery II
    Favored Soul: AoV II
    Racial Toughness II
    Favored Soul Prayer of Smiting III
    Favored Soul Prayer of Life III
    Favored Soul Smiting IV
    Favored Soul Life Magic IV
    Favored Soul Energy of the Scion III
    Favored Soul Charisma I (just to even it off)
    Favored Soul Toughness IV

  7. #7
    Community Member sweez's Avatar
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    AoV is powerful enough that each and every FvS should have it <- that about covers it.

    On a FvS heavily spec'd towards melee, I'd consider dropping 2nd tier, maybe.
    Comfortably [d|n]umb

    Weirdly / Annoyed of Khyber
    WanderLust EuroTrash

  8. #8
    Community Member dkyle's Avatar
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    Quote Originally Posted by lazlow View Post
    You can stack divne power o.O
    Ah, no wonder it seems lackluster. (assuming you mean Divine Punishment; Divine Power is that self buff that gives full BAB)

    Yes, if you cast it again before it runs out, and it stacks. You'll get twice as much damage.

    Then you can do it again, for a third stack, for three times as much damage, and it ticks twice as fast. So, 6 times more DPS overall than that first application.

    Keep casting it and it won't stack more, but it'll refresh the duration. So you can maintain quite a lot of spell DPS on a boss, all while meleeing him.

  9. #9
    Community Member lazlow's Avatar
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    Default now were talkin

    [Capstone
    Valenar Melee Attack II
    Valenar Melee Damage II
    Faith:Advanced Believe
    Favored Soul: Weapon Mastery II
    Favored Soul: AoV II
    Racial Toughness II
    Favored Soul Prayer of Smiting III
    Favored Soul Prayer of Life III
    Favored Soul Smiting IV
    Favored Soul Life Magic IV
    Favored Soul Energy of the Scion III
    Favored Soul Charisma I (just to even it off)
    Favored Soul Toughness IV[/QUOTE]


    thx for this. I chose pretty much along the same lines but left off aov II as i thought it too expensive vs the gain my question is how is yer healing without the crit lines? do you use the reavers gloves and or clicks from amarath? My biggest concern with taking all the smiting lines that my healing ability will be diluted.

    ** lolz i was just being smart i love the stacking of divine punishment tis why im here cause i know i wasnt getting the most out of it. Thx again.
    Last edited by lazlow; 07-06-2011 at 11:28 AM.

  10. #10
    Community Member dkyle's Avatar
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    Quote Originally Posted by lazlow View Post
    thx for this. I chose pretty much along the same lines but left off aov II as i thought it too expensive vs the gain my question is how is yer healing without the crit lines? do you use the reavers gloves and or clicks from amarath? My biggest concern with taking all the smiting lines that my healing ability will be diluted.
    AoV II is great. Another 10% boost to DP, and even more importantly, Blade Barrier. And that Archon is nice too. Mine usually does about 50 per tick. It adds up.

    Although I think I like it most for the light it gives off. No more playing around with Gamma settings in certain quests... and it makes Rainbow in the Dark really hassle-free.

  11. #11
    Community Member Illiain's Avatar
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    Quote Originally Posted by lazlow View Post

    thx for this. I chose pretty much along the same lines but left off aov II as i thought it too expensive vs the gain my question is how is yer healing without the crit lines? do you use the reavers gloves and or clicks from amarath? My biggest concern with taking all the smiting lines that my healing ability will be diluted.

    ** lolz i was just being smart i love the stacking of divine punishment tis why im here cause i know i wasnt getting the most out of it. Thx again.

    I use Amrath clickies when boss healing, and normally have Torin's Choker equipped for killing trash. Without the crit lines I'm still overhealing or healing just about the right amount. I'm just using Maximize, I couldn't fit Empower Healing into my build, and I stick with mostly Mass Cures.

    For runs like EVON or ToD where I'm not in the melee, I'll equip Reaver's Gloves and something with Arcane Lore.

    ToD is the only place where I ever have any issues, and that's because of the lack of Empower Healing and Scroll Mastery. Though this is with just high dps 0 healing amp (or WF) barbs hatetanking. Anyone actually built to AC/hatetank with good healing amp, makes healing a joke. I pay more attention to my DoT cooldown and occasionally pop a heal scroll.

  12. #12
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    Tier 2 is worth it. I was also concerned about AP on my lord of blades but after testing I've decided to keep it. I am not yet 20 so I don't know what I'll settle on in the final setup but I know the 2nd tier will be there.
    Cannith - Noehealz, Protectorjon, Noebuffs, Mortion

  13. #13
    Community Member Sparky21's Avatar
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    it speeds up normal raids and such when doing shroud/vod/tod. but when your SP matters a lot, its best to let the dps do their job and just heal; its not a very sp efficient spell for long fights (good thing fvs hardly ever runs out of sp anyway lol). doing solo vod runs, you will notice that BB is more sp efficient than it. as is a couple quickened mass heal over casting it maximized+ empowered 3 times

    but it definitely packs a punch if done right, speced/clickied/stackedx3 as others said. very powerful spell that any self respecting fvs should get

  14. #14
    Founder Matuse's Avatar
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    care to answer in the form of a suggestion. I realize its a powerful spell but i hadnt until recently invested into the smiting line as i felt my enhancment set up was too tight to fit in however i suppose most damage/healing spells crit occasionally.
    AoVII needs Smiting III, which is a relatively small investment. I was able to pick up all the pre-reqs for AoV when it came out without sacrificing very much in my other enhancements. Things like Improved Empower III are super expensive, and 6 points went a long way towards the AoV requirements.

    Divine Punishment gives divines something they have been sorely lacking the entire time; a way to do damage to a single enemy who is either heavily resistant or immune to insta-death. While it sees heavy use against raid bosses, it's also amazingly helpful for beholders, golems, undead (vampires get absolutely cornholed), and clerics who self heal/death ward themselves. It's also great for greater bezekira...who previously were the bane of my existance with their super evasion and spell resistance, making them basically immune to both Destruction and Blade Barrier.

    Even without Divine Punishment (which gets a 60% damage boost from AoV II and its base pre-reqs), AoV II would be worthwhile for the improvement to Blade Barrier.

    The archon is a useful tool for plinking out low HP enemies so you don't have to focus on them at all. Its damage is nothing spectacular (unless you get a 3+ stack of Divine Condemnation going, then it starts to really whump stuff), but it's easily the most damage efficient "spell" in the entire game.
    Kobold sentient jewel still hate you.

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