So I want to make a 13/7 Rogue Qstaff wielding monk-type thing with Acrobat 2 and wind stance.
I was wondering if you guys could help me with some issues Im fumbling over due to lack of knowledge on my part.
Qstaffs are 2 HANDED fighting as opposed to 2 weapon, so does that mean my rogue should invest in strength? Q staffs are still finessable and AC is going to come from Dexterity, and Monk Rogues are able to get a decent amount of AC I hear and damage STILL comes greatly in the form of backstab, so should I still focus mostly in Dexterity?
I plan on going wind stance, thats easy to see, but how much wisdom should I invest in. I dont think Ill be using any of the finishing combos, so perhaps dark side is out...or perhaps not. Will the Dark Special 500 damage punch be worth it?
Concentration, To raise it or not to raise it? I think Ill take my 7th monk level LATE so I can pump this if so
Hide and Move silently will take a smidge of a hit, since I wont have all the rogue levels to max EVERYTHING but I was thinking of maxing
Open Lock, Disable, UMD, Tumble, Balance, Spot, Search and trying my best on Diplomacy, Hide, Move silently
Stats and Race?
Str 12-14?
Dex 14-16?
Con 14, wind stance needs a bit extra Con
Int 12-14?
Wis 10-12?
Cha 8?
Human for an extra feat sounds nice, they're pretty balanced too.
Half-orc intrigues me but I've never made one before.
Drow perhaps? they do offer some nice Stat bonuses