Thanks for your advice.
Here's the revised build, with a few more tweaks.
Starting stats:
Removed 3 points in CHA to add 2 in CON and 1 in STR. With other enhancements/feats, this will raise CON to 18 at lvl 20 for the extra HP and will still manage to reach 20 CHA with ship buffs.
Feats:
I added Quicken and dropped Past Life: Initiate of the Faith, for which I dont see much use but at low levels.
Changed the order a bit too, no impact on Level 20 stats.
Enhancements:
Dropped Improved Concentration III and IV, with my current build Concentration was high enough, this build will even give me an extra rank.
Dropped Cleric Divine Intervention, if there's no one around to raise me anyway if I die, I don't see how 1 DI will really help saving a raid for example, except maybe in Shroud Part IV or Reaver's Fate where you can't be raised, but where I never die anyway. In trouble, there's always Death Pact.
With the extra points, I added Cleric Improved Spell Penetration II for an extra +2, which I hope will give my CrowdControl spells, BB, Implosion and Destruction that extra DC needed.
Also switched Human Greater Adaptability Charisma I for Constitution I (as I said, the ship buffs will now give me a even number on CHA.)
With the current gear and ship buffs, HP will be 467 and SP 2166.
STR 18
DEX 16
CON 24
INT 10
WIS 37
CHA 26
Your advices are still welcomed. Thank you very much.
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Baygin
Level 20 True Neutral Human Male
(20 Cleric)
Hit Points: 302
Spell Points: 1756
BAB: 15\15\20\25\25
Fortitude: 19
Reflex: 9
Will: 25
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 8 10
Constitution 15 18
Intelligence 8 10
Wisdom 18 29
Charisma 14 19
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 0 11
Bluff 2 4
Concentration 6 29
Diplomacy 2 4
Disable Device n/a n/a
Haggle 2 4
Heal 4 11
Hide -1 0
Intimidate 2 4
Jump 2 9
Listen 4 9
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 4 9
Swim 1 2
Tumble n/a n/a
Use Magic Device n/a n/a
{\b {\ul Notable Equipment }} \par Minos Legens \par Shintao Cord \par Head of Good Fortune \par Charismatic Cloak of Protection \par Rahkir's Sash \par Ogre Power Ring of Greater False Life \par Gauntlets of Eternity \par Dexterous Boots of Springing \par Dragonmarked Ring \par Supreme Tyrant Green Steel Bracers of Existential Stalemate \par Dragontouched Plate Armor \par Supreme Tyrant Green Steel Goggles of Smoke \par Light and Darkness (Upgraded) \par +3 Light Mace \par \par Level 1 (Cleric)
Feat: (Selected) Empower Healing Spell
Feat: (Past Life) Past Life: Cleric
Feat: (Human Bonus) Toughness
Enhancement: Improved Heal I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Divine Vitality I
Level 2 (Cleric)
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wand and Scroll Mastery I
Level 3 (Cleric)
Feat: (Selected) Mental Toughness
Enhancement: Racial Toughness I
Enhancement: Improved Concentration I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Extra Turning I
Level 4 (Cleric)
Enhancement: Improved Heal II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Charisma I
Level 5 (Cleric)
Enhancement: Human Adaptability Wisdom I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Improved Turning I
Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Enhancement: Cleric Radiant Servant I
Level 7 (Cleric)
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Energy of the Zealot II
Level 8 (Cleric)
Enhancement: Cleric Charisma II
Level 9 (Cleric)
Feat: (Selected) Improved Mental Toughness
Level 10 (Cleric)
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Energy of the Zealot III
Level 11 (Cleric)
Enhancement: Cleric Prayer of Life III
Level 12 (Cleric)
Feat: (Selected) Spell Penetration
Enhancement: Cleric Radiant Servant II
Enhancement: Cleric Wand and Scroll Mastery II
Level 13 (Cleric)
Enhancement: Cleric Life Magic IV
Level 14 (Cleric)
Enhancement: Cleric Prayer of Incredible Life III
Level 15 (Cleric)
Feat: (Selected) Greater Spell Penetration
Enhancement: Cleric Wand and Scroll Mastery III
Level 16 (Cleric)
Enhancement: Cleric Wisdom II
Level 17 (Cleric)
Enhancement: Human Greater Adaptability Constitution I
Level 18 (Cleric)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Wand and Scroll Mastery IV
Level 19 (Cleric)
Enhancement: Racial Toughness II
Enhancement: Cleric Improved Spell Penetration I
Level 20 (Cleric)
Enhancement: Improved Concentration II
Enhancement: Cleric Improved Spell Penetration II
Enhancement: Cleric Extra Turning II