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  1. #1
    Community Member
    Join Date
    Jun 2010
    Posts
    8

    Default Ryan - Very high saves IntimiTank

    This is only half-serious as I doubt i would personally play an intimitank. However, I decided to see if I could make a tank with very high saves and DR, and I came up with Ryan.

    The first build is based off of a 32 point character with a +2 tome used at level 7. I have also done a 32 point version with no tome and a 28 point version.

    The DDO CharGen export does not include the Half-elf Paladin Dilettante or the Resilence feat in the saves, so the saves will all be +9 higher than shown. With a basic +5 fullplate and +5 towershield, this should have AC 40 and DR 22 while blocking.

    Code:
    Character Plan by DDO Character Planner Version 03.09.02
    DDO Character Planner Home Page
    
    Level 20 Neutral Good Half-Elf Male
    (3 Fighter \ 17 Barbarian) 
    Hit Points: 496
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 25
    Reflex: 11
    Will: 15
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             15                    18
    Dexterity            12                    14
    Constitution         16                    26
    Intelligence          8                    10
    Wisdom                8                    10
    Charisma             16                    20
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                     Feat/Enhancement
                      Modified Skills
    Skills             (Level 20)
    Balance                 13
    Bluff                    5
    Concentration            8
    Diplomacy                5
    Disable Device           n/a
    Haggle                   5
    Heal                     0
    Hide                     2
    Intimidate              37
    Jump                    27
    Listen                   0
    Move Silently            2
    Open Lock                n/a
    Perform                  n/a
    Repair                   0
    Search                   0
    Spot                     0
    Swim                     4
    Tumble                   3
    Use Magic Device         n/a
    
    Level 1 (Fighter)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
    Feat: (Fighter Bonus) Shield Mastery
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 2 (Barbarian)
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Bullheaded
    Enhancement: Barbarian Damage Reduction Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Fighter Armored Agility I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Improved Intimidate I
    Enhancement: Barbarian Constitution I
    
    
    Level 4 (Barbarian)
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Human Versatility II
    
    
    Level 5 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost II
    Enhancement: Improved Paladin Dilettante I
    Enhancement: Improved Intimidate II
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Toughness
    Enhancement: Human Improved Recovery II
    Enhancement: Racial Toughness I
    Enhancement: Barbarian Toughness I
    
    
    Level 7 (Barbarian)
    Enhancement: Human Adaptability Constitution I
    Enhancement: Barbarian Toughness II
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Mastery
    Enhancement: Racial Toughness II
    Enhancement: Fighter Strength I
    
    
    Level 9 (Fighter)
    Feat: (Selected) Resilience
    Enhancement: Fighter Armor Mastery I
    
    
    Level 10 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost III
    Enhancement: Improved Paladin Dilettante II
    
    
    Level 11 (Barbarian)
    Enhancement: Improved Intimidate III
    Enhancement: Barbarian Constitution II
    
    
    Level 12 (Barbarian)
    Feat: (Selected) Force of Personality
    
    
    Level 13 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost IV
    Enhancement: Barbarian Improved Damage Reduction II
    
    
    Level 14 (Barbarian)
    Enhancement: Half-Elf Paladin Charisma I
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Dodge
    Enhancement: Human Greater Adaptability Charisma I
    Enhancement: Improved Intimidate IV
    
    
    Level 16 (Barbarian)
    Enhancement: Barbarian Intimidation
    Enhancement: Improved Paladin Dilettante III
    
    
    Level 17 (Barbarian)
    Enhancement: Barbarian Extra Action Boost I
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Luck of Heroes
    Enhancement: Racial Toughness III
    Enhancement: Barbarian Toughness III
    
    
    Level 19 (Barbarian)
    Enhancement: Barbarian Extra Action Boost II
    
    
    Level 20 (Barbarian)
    Enhancement: Barbarian Swamp Lore I
    Enhancement: Barbarian Desert Lore I
    Enhancement: Human Versatility III
    Last edited by Flankhz; 07-05-2011 at 03:06 PM.

  2. #2
    Community Member
    Join Date
    Jun 2010
    Posts
    8

    Default

    This is the 32 point version without the tome.

    The DDO CharGen export does not include the Half-elf Paladin Dilettante or the Resilence feat in the saves, so the saves will all be +6 higher than shown. With a basic +5 fullplate and +5 towershield, this should have AC 40 and DR 22 while blocking.

    Code:
    Ryan - 32 point no tome
    
    Level 20 Neutral Good Half-Elf Male
    (3 Fighter \ 17 Barbarian) 
    Hit Points: 486
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 24
    Reflex: 11
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity            14                    14
    Constitution         16                    24
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma             16                    18
    
                     Feat/Enhancement
                      Modified Skills
    Skills             (Level 20)
    Balance                 13
    Bluff                    4
    Concentration            7
    Diplomacy                4
    Disable Device          n/a
    Haggle                   4
    Heal                    -1
    Hide                     2
    Intimidate              36
    Jump                    12
    Listen                  -1
    Move Silently            2
    Open Lock                n/a
    Perform                  n/a
    Repair                  -1
    Search                  -1
    Spot                    -1
    Swim                     2
    Tumble                   3
    Use Magic Device         n/a
    
    Level 1 (Fighter)
    Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
    Feat: (Fighter Bonus) Shield Mastery
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 2 (Barbarian)
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Bullheaded
    Enhancement: Barbarian Damage Reduction Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Improved Intimidate I
    Enhancement: Barbarian Constitution I
    
    
    Level 4 (Barbarian)
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Human Versatility II
    
    
    Level 5 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost II
    Enhancement: Improved Paladin Dilettante I
    Enhancement: Improved Intimidate II
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Toughness
    Enhancement: Human Improved Recovery II
    Enhancement: Racial Toughness I
    Enhancement: Barbarian Toughness I
    Enhancement: Barbarian Toughness II
    
    
    Level 7 (Barbarian)
    Enhancement: Human Adaptability Constitution I
    Enhancement: Racial Toughness II
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Mastery
    
    
    Level 9 (Fighter)
    Feat: (Selected) Resilience
    Enhancement: Fighter Armor Mastery I
    
    
    Level 10 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost III
    Enhancement: Barbarian Improved Damage Reduction II
    
    
    Level 11 (Barbarian)
    Enhancement: Improved Intimidate III
    Enhancement: Half-Elf Paladin Charisma I
    Enhancement: Barbarian Constitution II
    
    
    Level 12 (Barbarian)
    Feat: (Selected) Force of Personality
    
    
    Level 13 (Barbarian)
    Enhancement: Barbarian Damage Reduction Boost IV
    Enhancement: Human Greater Adaptability Charisma I
    
    
    Level 14 (Barbarian)
    Enhancement: Barbarian Extra Action Boost I
    Enhancement: Improved Paladin Dilettante II
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Dodge
    Enhancement: Barbarian Intimidation
    Enhancement: Improved Intimidate IV
    
    
    Level 16 (Barbarian)
    Enhancement: Racial Toughness III
    
    
    Level 17 (Barbarian)
    Enhancement: Human Versatility III
    Enhancement: Barbarian Toughness III
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Luck of Heroes
    Enhancement: Barbarian Extra Action Boost II
    
    
    Level 19 (Barbarian)
    Enhancement: Human Versatility IV
    
    
    Level 20 (Barbarian)
    Enhancement: Barbarian Toughness IV

  3. #3
    Community Member Kourier's Avatar
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    Aug 2010
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    767

    Default

    But how does it keep aggro for the 10 seconds when intimidate is on cooldown and your free lunch aggro is over?

  4. #4
    Community Member
    Join Date
    Jun 2010
    Posts
    8

    Default

    But how does it keep aggro for the 10 seconds when intimidate is on cooldown and your free lunch aggro is over?
    And it only takes 10 seconds for someone to completely destroy it With resilence on, it does not keep aggro.

    Without resilence it does at least have +4 attack and damage, but without any other bonuses it wont generate particularly high threat.

    I guess I will have to rework it as 6 FI 14 Barb. Since it doesnt use rages it wont lose too much, and will be able to keep aggro.

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