Quite a mouthful, I know.
Just for reference.
No comments required.
Code:
Level 20 Lawful Neutral Human Male
(2 Monk \ 18 Wizard)
Hit Points: 265
Spell Points: 1545
BAB: 10\10\15\20
Fortitude: 13
Reflex: 12
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 15 18
Dexterity 14 17
Constitution 14 18
Intelligence 18 31
Wisdom 8 10
Charisma 8 10
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+3 Tome of Strength used at level 7
+3 Tome of Dexterity used at level 7
+3 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Intelligence used at level 11
+4 Tome of Intelligence used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 26
Bluff -1 0
Concentration 6 28
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 11
Heal -1 0
Hide 2 3
Intimidate -1 0
Jump 4 9
Listen -1 0
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 4 10
Search 4 10
Spot 1 23
Swim 2 4
Tumble 4 26
Use Magic Device 1 11
Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+2)
Skill: Spot (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Extend Spell
Feat: (Wizard Bonus) Maximize Spell
Feat: (Selected) Mental Toughness
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Level 2 (Monk)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+3)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Unarmed Strike
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 5 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 6 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Weapon Fighting
Level 7 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Empower Spell
Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 9 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Arcane Initiate
Level 10 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 11 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Wizard Bonus) Spell Focus: Necromancy
Level 13 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 14 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 15 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Spot (+1.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Necromancy
Level 16 (Wizard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 17 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Quicken Spell
Level 18 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 19 (Wizard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Level 20 (Wizard)
Ability Raise: INT
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Human Adaptability Intelligence I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Glacial Spellcasting I
Enhancement: Glacial Spellcasting II
Enhancement: Glacial Spellcasting III
Enhancement: Glacial Spellcasting IV
Enhancement: Glacial Spellcasting V
Enhancement: Glacial Spellcasting VI
Enhancement: Charged Spellcasting I
Enhancement: Charged Spellcasting II
Enhancement: Charged Spellcasting III
Enhancement: Charged Spellcasting IV
Enhancement: Charged Spellcasting V
Enhancement: Charged Spellcasting VI
Enhancement: Deadly Ice I
Enhancement: Deadly Ice II
Enhancement: Deadly Ice III
Enhancement: Deadly Ice IV
Enhancement: Deadly Shocks I
Enhancement: Deadly Shocks II
Enhancement: Deadly Shocks III
Enhancement: Deadly Shocks IV
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Storm Manipulation I
Enhancement: Storm Manipulation II
Enhancement: Storm Manipulation III
Enhancement: Storm Manipulation IV
Enhancement: Storm Manipulation V
Enhancement: Storm Manipulation VI
Enhancement: Storm Manipulation VII
Enhancement: Flame Manipulation I
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master I
Enhancement: Wizard Pale Master II
Enhancement: Wizard Pale Master III
Enhancement: Shroud of the Vampire
Enhancement: Shroud of the Wraith
Code:
Stats:
STR: 34 (18 +6item +3exc +3abishai +2rage +2yugo)
DEX: 24 (17 +6item +1litany)
CON: 34 (18 +7item +2exc +2rage +4lich +1litany)
INT: 46 (31 +7item +3exc +2lich +2yugo +1litany)
WIS: 20 (11 +6item +2lich +1litany)
CHA: 20 (10 +7item +2lich +1litany)
+2 to all /w ship
Gear:
Epic Helm of Frost
Epic Torc of Raiyum
Litany of the Dead
Epic Envenomed Cloak /w Toughness
HP Conop Belt N/P/P
Encrusted Ring /w +2 exc str
Epic Gloves of the Claw
Epic Boots of Corrosion /w Blindness Immunity /w +6dex
Sanura's Band /w +2 exc int
Epic Bracers of the Claw
Epic Robe of Shadow + Epic Red Dragonscale Robe /w +2 luck + Epic Diabolist's Robe /w +2 luck
HP Conop Goggles N/P/P + SP Triple Air Cha Skills
Weapons:
2x Min2 Khopesh P/E/E
2x Lit2 Khopesh P/A/A
Skiver
Epic Ornamented Dagger
HP: 560 (600) (245 +10argo +20toughness +40SFL +45shroud +20rage +180con (+40yugo))