A melee character will contribute dps to 100% fort targets; there's no question there.
The question is whether or not you care about tanking them. If not, relative dps (and, more importantly, relative tps) doesn't matter.
Furthermore, the majority of end-game targets do not have 100% fortification.
-Kernal
Funny how I've never seen any then.
And even if we ignore all this, most raid bosses aren't dangerous because of their melee attacks, it's the spells they use that will mess your day. Yes dr and %-based damage reduction are nice against horoth when he hits you in melee which he does a lot, but that won't save you from dots, followed by a dbf/meteor swarm and disintigrate.
I know some toons on Thelanis that do sick melee dps, and they would grab aggro from a build like this in a blink of an eye unless they wait for the boss to be at 90% hp or more, which means lots of damage has been wasted due to them having to wait for you to have your aggro. S&B simply cannot compete in the damage department which directly means they'll need much much more hate generation, and even with then it's unlikely to be enough against blitz builds, paladins or highly geared barbs.
So all in all, yeah, you *might* be able to hold aggro in raids if you're given lots of time to grab the aggro, when any good dps with some hate gear and hp could've done the same job and receive minimally more damage, but at the same time much less time for aggro building would've been needed and the tank would've actually been contributing some serious DPS to the raid too, instead of just some serious hate generation.
What is the point of making a SnB tank if you're not even going to have AC? A well geared high healing amp high hate melee can do exactly what you do and contribute more DPS.
The point is that you're trying to make a hate tank yet raid leaders have no reason to assign you as tank as you do subpar damage and hate with s&b compared to thf or twf, some may not even take you to their party if they happen to myddo you. Sure, go for flavor if you wish, but don't expect to be assigned as a tank over a THF barb.
<edit> And no amount of math is going to convice me this would keep aggro from a geared melee, I'd have to *see* that happen in a situation where they didn't wait half the day for you to gather enough hate and/or gimp themself by removing epic claw set or turning PA off for example. I've yet to see that happen and I doubt that day will come.
Last edited by Viisari; 07-02-2011 at 04:00 AM.
But if the rest of the melee in the group have to gimp themselves in order for you to be able to tank, then you're not a good choice for a tank. Period. The whole point of a hate tank is to keep aggro while all other melees can also go full out in dps, otherwise there's just no point.
Threat is meaningless if your dps is too low. Lets say you do 150dps with 200% hate. Nice. Now see that barb next to you? He's doing over 450dps so he'll get aggro from you even without any hate gear, the said barb will also contribute to a faster completion time much more than you do. Now also consider that many geared melees also wear epic claw set for the +4 damage it provides. The same set also happens to come with 20% incite and it is doubtful they'd want to remove the set so you'd be able to keep aggro from them. I know I wouldn't, especially so since I could do the tanking too and wouldn't have to worry whether I'm going to grab aggro from the tank or not.
Last edited by Viisari; 07-02-2011 at 04:26 AM.
Heres the deal bud,
I built a S&B character trying to get as much DPS out of it as possible while keeping the hate generation high enough to compete with other threat tanks on 100% fortified mobs.
Its goal was to function as a threat tank.
It does exactly what I built it to do.
Is it the best Threat Tank ever created with all the uber leet twinked out power gaming tricks? No.
But you don't need an automotive engineer just to change your oil either,
Cool, come show me. You're exactly like all those eft-warriors from EVE. Sure, stuff looks nice on paper, but how it performs in game is a completely different thing. They also have a tendency to insist that their way works, even though playing the game has shown different.
Last edited by Viisari; 07-02-2011 at 04:42 AM.
So it's a flavor build now? I thought you said in you OP you were a "max DPS threat tank." Hmmm that sounds pretty specific and non-flavor build to me. The original intent was not to "bash" your build but simply to point out that your numbers make no sense and your build does not look like it can out dps decently geared melees, which brings up the point: Why would anyone choose this to tank?
From your responses to other people it would appear that you're actively looking for people to "flame" you. Have a nice day.
Lol
Last edited by Srozbun; 07-02-2011 at 03:04 PM.
Cannon fodder build The Stalwart Defender, Raid Tank
Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,
video available here
http://www.youtube.com/watch?v=n0KKsb5mvD0
Cannon fodder build The Stalwart Defender, Raid Tank
Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,
It seems to me that people are waiting for a long while before coming hit him, and I know several toons who couldn't even come hit him until after suulo because they'd grab aggro. One blitz I know for example hits for ~90dmg with his main hand on normal hits when raid buffed. That's almost as much as you crit with your sword. You're going to need 200% hate just to match his main hand on his normal hits, now add in offhand with haste boost and you're not going to keep aggro even if you spam intim all the time.
So in conclusion, that raid had no highly geared melees or if there were any, they were not hitting Horoth.