Okay here's the new build, with threat "out the wazoo", I also changed the OP to reflect this build.
*EDIT* math for threat gen is supplied in previous post.
Code:
Character Plan by DDO Character Planner Version 3.9.1
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Level 20 Neutral Good Half-Orc Male
(8 Fighter / 12 Barbarian)
Hit Points: 446
Spell Points: 0
BAB: 20/20/25/3030
Fortitude: 20
Reflex: 6
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 20 30
Dexterity 8 10
Constitution 18 22
Intelligence 6 8
Wisdom 8 10
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 0
Bluff -2 -1
Concentration 4 6
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal -1 0
Hide -1 0
Intimidate 2 26
Jump 5 12
Listen -1 0
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair -2 -1
Search -2 -1
Spot -1 0
Swim 5 10
Tumble 1 10
Use Magic Device n/a n/a
Level 1 (Barbarian)
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting
Level 3 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Feat: (Selected) Power Attack
Level 4 (Barbarian)
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Cleave
Level 7 (Barbarian)
Level 8 (Barbarian)
Level 9 (Fighter)
Feat: (Selected) Improved Shield Bash
Level 10 (Fighter)
Feat: (Fighter Bonus) Shield Mastery
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Improved Shield Mastery
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 13 (Barbarian)
Level 14 (Barbarian)
Level 15 (Barbarian)
Feat: (Selected) Greater Two Handed Fighting
Level 16 (Barbarian)
Level 17 (Barbarian)
Level 18 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Enhancement: Fighter Armor Class Boost I
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Booost II
Enhancement: Barbarian Damage Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Fighter Stalwart Defender I
Enhancement: Orcish Brute Fighting I
Enhancement: Orcish Brute Fighting II
Enhancement: Orcish Brute Fighting III
Enhancement: Orcish Brute Fighting IV
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Fighter Strength I
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II
Enhancement: Barbarian Toughness III
Enhancement: Barbarian Toughness IV
Now I need your thoughts and suggestions to make this better than it is, aka pump more DPS (hence more threat) out of this build while maintaining it's comfortable threat superiority.
So what do you say?
*EDIT* I will be using haste boosts extensively, should I swap out IC: BLudgeon for quick draw to get my 1sec of attacking back per haste boost?